Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Antonyetta
Tiamat
Level 127
God Stats
17W - 7L
1,597 SR
Queue Stats
222W - 225L
1,504 Elo+
Solo
Bacchus
Bacchus
MaKulovski
Bacchus
Level 102
God Stats
4W - 1L
1,723 SR
Queue Stats
406W - 420L
1,494 Elo+
Solo
Scylla
Scylla
dontshootatme83
Scylla
Level 107
God Stats
1W - 0L
1,227 SR
Queue Stats
5W - 10L
1,301 Elo+
Solo
Cernunnos
Cernunnos
kermitk08
Cernunnos
Level 64
God Stats
28W - 32L
1,387 SR
Queue Stats
348W - 376L
1,427 Elo+
Solo
Team Averages
Level 111
1,487 SR
1,445 Elo+

VS

Team Averages
Level 115
1,592 SR
1,500 Elo+
Tiamat
Tiamat
 
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AirWorthyManX
Nike
Level 146
God Stats
4W - 2L
1,884 SR
Queue Stats
231W - 204L
1,535 Elo+
Solo
Ne Zha
Ne Zha
SwiftsubPR
Ne Zha
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,470 Elo+
Solo
Discordia
Discordia
allend8963
Discordia
Level 148
God Stats
12W - 11L
1,503 SR
Queue Stats
540W - 574L
1,496 Elo+
Solo
Heimdallr
Heimdallr
xStorm_SwaG
Heimdallr
Level 105
God Stats
24W - 21L
1,571 SR
Queue Stats
235W - 230L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 0 / 6
8,611
1,076
6,159
4,048
1,733
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Antonyetta
Tiamat
14
3 / 0 / 6
8,736
1,092
8,033
6,861
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
MaKulovski
Bacchus
14
1 / 0 / 8
9,258
1,157
8,084
6,362
8,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 4
8,336
1,042
4,885
5,320
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
kermitk08
Cernunnos
14
3 / 0 / 5
8,776
1,097
7,874
6,351
2,938
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

350

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 3 / 0
7,159
895
791
4,707
2,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

13
1 / 2 / 1
7,821
978
8,954
12,092
10,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
SwiftsubPR
Ne Zha
13
1 / 6 / 0
7,649
956
4,483
10,734
4,172
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
allend8963
Discordia
13
0 / 0 / 2
7,990
999
5,795
4,504
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
xStorm_SwaG
Heimdallr
13
0 / 1 / 1
7,937
992
5,936
7,570
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
12
Kills
2
2
Deaths
12
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
0
6
6
L
Tiamat
 
Tiamat
0
3
0
0
L
1
2
1
0.75
W
Tiamat
Antonyetta
Tiamat
3
0
6
6
W
Bacchus
MaKulovski
Bacchus
1
0
8
5
L
Ne Zha
SwiftsubPR
Ne Zha
1
6
0
0.17
L
Discordia
allend8963
Discordia
0
0
2
1
W
2
2
4
2
W
Cernunnos
kermitk08
Cernunnos
3
0
5
5.5
L
Heimdallr
xStorm_SwaG
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,035
Damage
25,959
28,942
Taken
39,607
20,569
Mitigated
21,537
4,632
Healing
1,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,159
1,607
0
285
4,048
1,733
0
647
3,401
0
11,816
L
Tiamat
 
Tiamat
791
791
0
420
4,707
2,533
0
2,508
2,199
1,421
0
L
8,954
671
0
0
12,092
10,136
0
6,353
5,739
0
21,360
W
Tiamat
Antonyetta
Tiamat
8,033
802
0
1,072
6,861
5,141
0
1,569
5,292
19,101
0
W
Bacchus
MaKulovski
Bacchus
8,084
1,639
0
1,082
6,362
8,636
0
1,807
4,555
13,089
0
L
Ne Zha
SwiftsubPR
Ne Zha
4,483
1,942
0
132
10,734
4,172
0
5,433
5,301
0
12,077
L
Discordia
allend8963
Discordia
5,795
126
0
0
4,504
1,728
0
2,699
1,805
25,488
0
W
4,885
548
0
443
5,320
2,121
0
1,304
4,016
21,543
0
W
Cernunnos
kermitk08
Cernunnos
7,874
4,595
0
1,750
6,351
2,938
0
1,259
5,092
0
26,295
L
Heimdallr
xStorm_SwaG
Heimdallr
5,936
1,672
0
918
7,570
2,968
0
4,009
3,561
0
30,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,717
Gold Earned
38,556
135
Minions Killed
128
6
Camps Cleared
6
851,790
Distance Traveled
646,250
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,611
1,076
11
1
3
164,644
2
L
Tiamat
7,159
895
1
0
0
49,266
2
L
Nike
7,821
978
17
2
2
169,510
2
W
Tiamat
8,736
1,092
31
4
1
186,121
0
W
Bacchus
9,258
1,157
7
1
0
169,710
0
L
Ne Zha
7,649
956
12
2
1
133,400
0
L
Discordia
7,990
999
49
6
0
154,016
1
W
Scylla
8,336
1,042
43
5
1
188,406
0
W
Cernunnos
8,776
1,097
43
5
1
142,909
0
L
Heimdallr
7,937
992
49
6
3
140,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role