Player Matchup

Khepri
Khepri
AceFireBlade2
Khepri
Level 75
God Stats
1W - 1L
1,328 SR
Queue Stats
140W - 145L
1,504 Elo+
Party 2
Janus
Janus
EmpoweredOhio2
Janus
Level 27
God Stats
4W - 1L
1,678 SR
Queue Stats
65W - 61L
1,543 Elo+
Party 2
Scylla
Scylla
FerrumVulpes
Scylla
Level 77
God Stats
8W - 10L
1,428 SR
Queue Stats
94W - 101L
1,478 Elo+
Party 2
Shiva
Shiva
LupusEtUrsus
Shiva
Level 89
God Stats
44W - 34L
1,577 SR
Queue Stats
128W - 160L
1,442 Elo+
Party 2
Cupid
Cupid
kjnvakjbsfad
Cupid
Level 107
God Stats
8W - 7L
1,454 SR
Queue Stats
322W - 353L
1,490 Elo+
Party 2
Team Averages
Level 75
1,493 SR
1,491 Elo+

VS

Team Averages
Level 119
1,607 SR
1,474 Elo+
Maui
Maui
Cottonswabb
Maui
Level 160
God Stats
14W - 13L
1,576 SR
Queue Stats
284W - 364L
1,529 Elo+
Party 1
Chaac
Chaac
FreshWombat2Go
Chaac
Level 144
God Stats
1W - 1L
1,633 SR
Queue Stats
162W - 234L
1,510 Elo+
Party 1
Tyr
Tyr
JCamachoJr
Tyr
Level 125
God Stats
1W - 1L
1,743 SR
Queue Stats
243W - 298L
1,510 Elo+
Party 1
Hou Yi
Hou Yi
MatthewSwabb
Hou Yi
Level 23
God Stats
2W - 2L
1,605 SR
Queue Stats
4W - 7L
1,459 Elo+
Party 1
Hera
Hera
angeleyesangie
Hera
Level 141
God Stats
6W - 10L
1,478 SR
Queue Stats
259W - 274L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
8,652
481
5,031
9,677
9,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 0 / 0
9,452
525
12,614
10,256
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
12
1 / 1 / 2
7,646
425
4,228
6,697
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 2
8,896
494
9,132
13,814
13,448
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 0 / 0
9,491
527
11,526
3,961
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
8,133
452
2,796
14,844
13,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 0 / 2
9,696
539
11,463
15,827
12,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 1 / 1
9,028
502
5,524
12,987
8,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
13
0 / 3 / 0
7,884
438
3,035
14,618
6,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 4 / 1
7,736
430
6,839
12,358
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
3
3
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
0
0
0
0
W
3
0
0
3
W
Scylla
1
1
2
2
L
1
0
2
2
L
2
1
1
2.5
W
0
2
2
0.5
L
Hou Yi
0
3
0
0
L
0
4
1
0.13
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,531
Damage
29,657
44,405
Taken
70,634
32,418
Mitigated
45,411
14,771
Healing
28,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,031
344
0
3,159
9,677
9,144
0
3,621
6,056
24,012
5,046
L
2,796
612
2,952
4,983
14,844
13,333
0
4,815
10,029
34,182
0
W
12,614
518
0
4,896
10,256
4,793
0
2,090
8,166
96,074
0
W
Scylla
4,228
98
0
580
6,697
3,198
342
2,515
4,182
49,151
0
L
11,463
2,552
0
5,722
15,827
12,804
0
2,367
13,460
0
81,631
L
5,524
774
0
6,778
12,987
8,221
103
4,021
8,966
0
75,108
W
9,132
1,783
46
2,576
13,814
13,448
980
777
13,037
0
70,936
L
Hou Yi
3,035
1,733
0
5,009
14,618
6,086
350
1,091
13,527
0
62,050
L
6,839
1,567
0
2,922
12,358
4,967
236
8,814
3,544
56,421
0
W
11,526
5,346
249
3,265
3,961
1,835
3,406
632
3,329
0
72,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,137
Gold Earned
42,477
520
Minions Killed
505
0
Camps Cleared
0
1,786,825
Distance Traveled
1,772,559
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,652
481
31
2
0
360,181
5
L
Maui
8,133
452
49
3
0
370,767
5
W
Janus
9,452
525
142
8
0
420,473
1
W
Scylla
7,646
425
92
5
0
355,342
10
L
Chaac
9,696
539
132
7
0
382,390
0
L
Tyr
9,028
502
114
6
0
420,186
4
W
Shiva
8,896
494
108
6
0
335,699
3
L
Hou Yi
7,884
438
109
6
0
268,396
0
L
Hera
7,736
430
101
6
0
330,820
4
W
Cupid
9,491
527
147
8
0
315,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role