Player Matchup

Pele
Pele
 
Pele
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
CuddleTheif
Neith
Level 65
God Stats
0W - 1L
1,228 SR
Queue Stats
1W - 2L
1,656 Elo+
Party 1
Anubis
Anubis
IchiTK
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,656 Elo+
Party 1
Cthulhu
Cthulhu
Rigotobar3
Cthulhu
Level 101
God Stats
0W - 1L
1,306 SR
Queue Stats
117W - 117L
1,431 Elo+
Party 3
Amaterasu
Amaterasu
a_bard
Amaterasu
Level 26
God Stats
0W - 1L
1,470 SR
Queue Stats
1W - 2L
1,656 Elo+
Party 1
Team Averages
Level 53
1,401 SR
1,580 Elo+

VS

Team Averages
Level 71
1,511 SR
1,395 Elo+
Nemesis
Nemesis
Quandel
Nemesis
Level 46
God Stats
10W - 9L
1,547 SR
Queue Stats
136W - 161L
1,427 Elo+
Party 2
Nike
Nike
Uncle_Ses
Nike
Level 85
God Stats
9W - 8L
1,481 SR
Queue Stats
170W - 197L
1,446 Elo+
Party 2
Izanami
Izanami
YoungskuII23
Izanami
Level 95
God Stats
23W - 27L
1,455 SR
Queue Stats
207W - 233L
1,404 Elo+
Party 2
Cerberus
Cerberus
Zero Perfection
Cerberus
Level 82
God Stats
9W - 6L
1,221 SR
Queue Stats
280W - 328L
1,263 Elo+
Solo
Baba Yaga
Baba Yaga
rldrip_
Baba Yaga
Level 45
God Stats
5W - 5L
1,850 SR
Queue Stats
74W - 93L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
0 / 0 / 2
5,226
523
820
6,651
2,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 3 / 0
4,545
455
3,830
4,751
1,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
IchiTK
Anubis
8
0 / 4 / 0
4,427
443
704
6,566
2,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Rigotobar3
Cthulhu
8
1 / 2 / 1
5,348
535
4,244
8,776
4,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
a_bard
Amaterasu
9
2 / 1 / 0
4,968
497
1,495
8,350
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Quandel
Nemesis
10
5 / 0 / 4
6,297
630
4,242
6,339
1,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nike
10
1 / 0 / 2
6,095
610
4,644
5,303
3,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
YoungskuII23
Izanami
9
3 / 2 / 1
6,019
602
3,942
5,326
2,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
8
0 / 2 / 4
5,552
555
3,884
9,514
5,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baba Yaga
rldrip_
Baba Yaga
10
1 / 0 / 5
5,986
599
5,564
3,915
1,199
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
10
10
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
0
2
1
L
1
3
0
0.33
L
Anubis
IchiTK
Anubis
0
4
0
0
W
Nemesis
Quandel
Nemesis
5
0
4
7
L
Cthulhu
Rigotobar3
Cthulhu
1
2
1
0.75
W
Nike
1
0
2
2
W
Izanami
YoungskuII23
Izanami
3
2
1
1.75
W
Cerberus
0
2
4
1
L
Amaterasu
a_bard
Amaterasu
2
1
0
2
W
Baba Yaga
rldrip_
Baba Yaga
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,093
Damage
22,276
35,094
Taken
30,397
13,955
Mitigated
14,243
8,614
Healing
12,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
820
71
0
1,126
6,651
2,081
0
1,302
5,349
0
33,236
L
3,830
1,410
0
544
4,751
1,358
0
1,516
3,190
0
15,536
L
Anubis
IchiTK
Anubis
704
0
0
1,505
6,566
2,499
0
3,337
3,229
15,864
0
W
Nemesis
Quandel
Nemesis
4,242
2,096
0
0
6,339
1,977
577
153
6,186
0
38,765
L
Cthulhu
Rigotobar3
Cthulhu
4,244
238
0
2,490
8,776
4,552
0
2,402
6,374
24,248
4,842
W
Nike
4,644
495
341
2,222
5,303
3,065
556
0
5,303
0
40,415
W
Izanami
YoungskuII23
Izanami
3,942
2,779
345
1,686
5,326
2,277
288
1,280
4,046
0
40,364
W
Cerberus
3,884
326
217
4,493
9,514
5,725
26
2,278
7,236
15,765
2,456
L
Amaterasu
a_bard
Amaterasu
1,495
467
0
2,949
8,350
3,465
0
577
7,144
0
17,982
W
Baba Yaga
rldrip_
Baba Yaga
5,564
703
0
2,825
3,915
1,199
915
675
3,240
37,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,514
Gold Earned
29,949
189
Minions Killed
299
0
Camps Cleared
0
972,053
Distance Traveled
1,040,800
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,226
523
65
7
0
218,526
0
L
Neith
4,545
455
29
3
0
182,498
2
L
Anubis
4,427
443
26
3
0
156,310
0
W
Nemesis
6,297
630
68
7
0
249,934
3
L
Cthulhu
5,348
535
40
4
0
196,726
2
W
Nike
6,095
610
64
6
0
209,442
2
W
Izanami
6,019
602
84
8
0
187,015
2
W
Cerberus
5,552
555
25
3
0
197,892
4
L
Amaterasu
4,968
497
29
3
0
217,993
1
W
Baba Yaga
5,986
599
58
6
0
196,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role