Player Matchup

Chang'e
Chang'e
Albafic pxes
Chang'e
Level 140
God Stats
13W - 14L
1,391 SR
Queue Stats
161W - 222L
1,342 Elo+
Party 3
Danzaburou
Danzaburou
Payros Leonidas
Danzaburou
Level 28
God Stats
2W - 5L
1,352 SR
Queue Stats
28W - 30L
1,155 Elo+
Party 3
Chaac
Chaac
Ryuk435
Chaac
Level 15
God Stats
1W - 2L
1,230 SR
Queue Stats
8W - 11L
1,296 Elo+
Party 3
Baron Samedi
Baron Samedi
Whysken
Baron Samedi
Level 160
God Stats
5W - 2L
1,430 SR
Queue Stats
634W - 741L
1,384 Elo+
Party 3
Da Ji
Da Ji
mandyhell
Da Ji
Level 160
God Stats
1W - 5L
1,412 SR
Queue Stats
731W - 846L
1,402 Elo+
Party 3
Team Averages
Level 101
1,363 SR
1,316 Elo+

VS

Team Averages
Level 61
1,616 SR
1,451 Elo+
Arachne
Arachne
NewStepBruda
Arachne
Level 140
God Stats
7W - 6L
1,661 SR
Queue Stats
119W - 118L
1,455 Elo+
Party 1
Raijin
Raijin
Phiazen
Raijin
Level 3
God Stats
1W - 1L
1,692 SR
Queue Stats
6W - 5L
1,643 Elo+
Party 1
Jormungandr
Jormungandr
Sleepless EIite
Jormungandr
Level 68
God Stats
13W - 8L
1,487 SR
Queue Stats
172W - 148L
1,445 Elo+
Party 1
Cupid
Cupid
WastedBAKA
Cupid
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
23W - 28L
1,309 Elo+
Party 2
Sun Wukong
Sun Wukong
WastedWRLD1132
Sun Wukong
Level 68
God Stats
1W - 1L
1,739 SR
Queue Stats
32W - 38L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Albafic pxes
Chang'e
20
9 / 10 / 14
21,748
494
47,154
50,683
20,896
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Payros Leonidas
Danzaburou
20
4 / 10 / 10
19,275
438
29,494
47,571
20,361
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Ryuk435
Chaac
20
7 / 12 / 10
20,979
477
31,503
71,099
92,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Whysken
Baron Samedi
20
5 / 9 / 17
18,739
426
28,522
83,378
103,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
mandyhell
Da Ji
20
11 / 14 / 13
20,120
457
31,622
56,460
29,341
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NewStepBruda
Arachne
20
11 / 6 / 14
22,445
510
28,900
42,441
28,051
Raijin
Phiazen
Raijin
20
23 / 7 / 10
26,295
598
87,825
33,854
30,698
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Sleepless EIite
Jormungandr
20
8 / 7 / 16
21,101
480
52,023
57,419
91,502
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
20
1 / 10 / 19
16,877
384
14,237
31,920
15,639
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
WastedWRLD1132
Sun Wukong
20
10 / 6 / 16
20,791
473
61,719
59,887
46,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
128
36
Kills
53
55
Deaths
36
64
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Albafic pxes
Chang'e
9
10
14
1.6
L
Arachne
NewStepBruda
Arachne
11
6
14
3
W
Danzaburou
Payros Leonidas
Danzaburou
4
10
10
0.9
L
Raijin
Phiazen
Raijin
23
7
10
4
W
Chaac
Ryuk435
Chaac
7
12
10
1
L
Jormungandr
Sleepless EIite
Jormungandr
8
7
16
2.29
L
Cupid
1
10
19
1.05
L
Sun Wukong
WastedWRLD1132
Sun Wukong
10
6
16
3
W
Baron Samedi
Whysken
Baron Samedi
5
9
17
1.5
W
Da Ji
mandyhell
Da Ji
11
14
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,295
Damage
244,704
309,191
Taken
225,521
266,871
Mitigated
212,431
135,006
Healing
77,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Albafic pxes
Chang'e
47,154
4,575
13,166
24,593
50,683
20,896
3,864
19,252
31,031
191,685
0
L
Arachne
NewStepBruda
Arachne
28,900
18,517
0
13,739
42,441
28,051
857
13,931
28,510
0
238,690
W
Danzaburou
Payros Leonidas
Danzaburou
29,494
11,930
0
18,814
47,571
20,361
5,552
24,470
23,101
0
166,673
L
Raijin
Phiazen
Raijin
87,825
4,547
0
20,419
33,854
30,698
5,884
8,336
25,518
250,695
0
W
Chaac
Ryuk435
Chaac
31,503
7,430
0
20,434
71,099
92,477
2,804
40,111
30,488
0
143,714
L
Jormungandr
Sleepless EIite
Jormungandr
52,023
8,716
826
7,038
57,419
91,502
1,583
18,902
38,517
158,434
0
L
Cupid
14,237
9,421
3,225
9,908
31,920
15,639
2,679
11,176
20,744
0
64,878
L
Sun Wukong
WastedWRLD1132
Sun Wukong
61,719
7,596
0
22,408
59,887
46,541
1,601
22,814
37,073
0
223,375
W
Baron Samedi
Whysken
Baron Samedi
28,522
3,244
6,688
37,653
83,378
103,796
1,030
39,515
43,563
110,609
7,433
W
Da Ji
mandyhell
Da Ji
31,622
10,449
0
13,658
56,460
29,341
2,696
21,382
34,718
0
157,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,861
Gold Earned
107,509
964
Minions Killed
1,039
0
Camps Cleared
0
3,627,933
Distance Traveled
3,944,143
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
21,748
494
289
7
0
750,543
2
L
Arachne
22,445
510
228
5
0
898,250
3
W
Danzaburou
19,275
438
196
4
0
701,077
1
L
Raijin
26,295
598
286
7
0
706,779
0
W
Chaac
20,979
477
221
5
0
740,502
1
L
Jormungandr
21,101
480
180
4
0
784,090
0
L
Cupid
16,877
384
106
2
0
733,794
2
L
Sun Wukong
20,791
473
239
5
0
821,230
4
W
Baron Samedi
18,739
426
95
2
0
710,255
3
W
Da Ji
20,120
457
163
4
0
725,556
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role