Player Matchup

Izanami
Izanami
ConkerIsBeast
Izanami
Level 24
God Stats
1W - 2L
1,424 SR
Queue Stats
6W - 25L
1,120 Elo+
Party 1
Vamana
Vamana
Succants
Vamana
Level 29
God Stats
6W - 4L
1,427 SR
Queue Stats
75W - 99L
1,376 Elo+
Party 1
Atlas
Atlas
bigngaadam
Atlas
Level 49
God Stats
4W - 4L
1,513 SR
Queue Stats
88W - 114L
1,375 Elo+
Party 1
Bellona
Bellona
normilage
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,350 Elo+
Party 1
Kali
Kali
theshadman-
Kali
Level 86
God Stats
1W - 1L
1,705 SR
Queue Stats
29W - 38L
1,174 Elo+
Party 1
Team Averages
Level 38
1,514 SR
1,279 Elo+

VS

Team Averages
Level 83
1,393 SR
1,356 Elo+
Kumbhakarna
Kumbhakarna
BigButters280
Kumbhakarna
Level 146
God Stats
4W - 3L
1,646 SR
Queue Stats
76W - 70L
1,434 Elo+
Party 2
Baba Yaga
Baba Yaga
Donk3yKongg
Baba Yaga
Level 36
God Stats
1W - 4L
1,028 SR
Queue Stats
3W - 8L
1,139 Elo+
Party 3
Medusa
Medusa
Et at home15
Medusa
Level 28
God Stats
12W - 15L
1,415 SR
Queue Stats
36W - 34L
1,405 Elo+
Party 2
Achilles
Achilles
NCali 650
Achilles
Level 121
God Stats
2W - 4L
1,482 SR
Queue Stats
88W - 80L
1,440 Elo+
Party 2
Pele
Pele
hailski
Pele
Level 83
God Stats
3W - 3L
1,395 SR
Queue Stats
183W - 194L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
0 / 6 / 0
7,402
352
3,531
10,234
3,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Succants
Vamana
15
0 / 7 / 0
8,415
401
8,897
28,200
15,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
15
2 / 4 / 0
8,735
416
16,087
21,566
12,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
normilage
Bellona
12
0 / 7 / 0
7,399
352
3,349
13,914
8,679
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 9 / 0
7,448
355
5,118
21,087
9,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigButters280
Kumbhakarna
15
4 / 0 / 8
10,723
511
5,403
21,513
27,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
Donk3yKongg
Baba Yaga
16
1 / 1 / 4
10,577
504
12,123
18,165
6,382
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Medusa
15
3 / 0 / 7
10,377
494
6,347
6,610
3,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
NCali 650
Achilles
20
15 / 0 / 5
13,908
662
33,095
18,701
17,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
hailski
Pele
17
10 / 1 / 9
11,762
560
15,632
13,570
4,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
66
2
Kills
33
33
Deaths
2
0
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BigButters280
Kumbhakarna
4
0
8
8
L
Izanami
0
6
0
0
W
Baba Yaga
Donk3yKongg
Baba Yaga
1
1
4
3
W
Medusa
3
0
7
6.5
W
Achilles
NCali 650
Achilles
15
0
5
17.5
L
Vamana
Succants
Vamana
0
7
0
0
L
Atlas
2
4
0
0.5
W
Pele
hailski
Pele
10
1
9
14.5
L
Bellona
normilage
Bellona
0
7
0
0
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,982
Damage
72,600
95,001
Taken
78,559
49,340
Mitigated
58,985
19,143
Healing
26,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BigButters280
Kumbhakarna
5,403
257
1,071
3,700
21,513
27,036
310
2,255
19,258
36,663
0
L
Izanami
3,531
1,245
124
536
10,234
3,399
829
1,474
8,542
0
60,484
W
Baba Yaga
Donk3yKongg
Baba Yaga
12,123
583
70
8,610
18,165
6,382
1,583
9,614
8,551
76,689
0
W
Medusa
6,347
1,984
0
2,238
6,610
3,071
1,591
0
6,610
0
73,391
W
Achilles
NCali 650
Achilles
33,095
16,543
0
8,738
18,701
17,515
1,882
3,411
15,290
0
142,827
L
Vamana
Succants
Vamana
8,897
5,114
25
11,567
28,200
15,308
0
2,936
23,940
0
62,786
L
Atlas
16,087
6,435
103
2,631
21,566
12,515
0
9,006
12,225
67,059
0
W
Pele
hailski
Pele
15,632
4,093
0
1,977
13,570
4,981
1,782
1,388
11,903
0
87,163
L
Bellona
normilage
Bellona
3,349
776
173
1,638
13,914
8,679
197
2,047
11,303
0
27,768
L
5,118
2,985
0
2,346
21,087
9,439
0
2,063
18,750
20
47,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,399
Gold Earned
57,347
413
Minions Killed
594
0
Camps Cleared
0
1,856,101
Distance Traveled
1,968,622
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,723
511
52
2
0
381,035
1
L
Izanami
7,402
352
112
5
0
331,810
5
W
Baba Yaga
10,577
504
110
5
0
333,812
1
W
Medusa
10,377
494
97
5
0
334,568
0
W
Achilles
13,908
662
228
11
0
434,742
6
L
Vamana
8,415
401
110
5
0
383,378
1
L
Atlas
8,735
416
86
4
0
359,877
1
W
Pele
11,762
560
107
5
0
484,465
0
L
Bellona
7,399
352
32
2
0
400,209
2
L
Kali
7,448
355
73
3
0
380,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role