Player Matchup

Poseidon
Poseidon
MOLLOYM91
Poseidon
Level 109
God Stats
5W - 1L
1,547 SR
Queue Stats
51W - 40L
1,548 Elo+
Party 1
Pele
Pele
Murdamyst
Pele
Level 66
God Stats
12W - 14L
1,375 SR
Queue Stats
120W - 152L
1,290 Elo+
Solo
Vamana
Vamana
Skitzly
Vamana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,546 Elo+
Party 1
Team Averages
Level 67
1,474 SR
1,461 Elo+

VS

Team Averages
Level 70
1,403 SR
1,394 Elo+
Jing Wei
Jing Wei
CloudyDreams217
Jing Wei
Level 4
God Stats
4W - 7L
1,498 SR
Queue Stats
16W - 29L
1,372 Elo+
Party 2
Thoth
Thoth
DemonessSin
Thoth
Level 123
God Stats
0W - 1L
1,211 SR
Queue Stats
52W - 53L
1,560 Elo+
Party 2
Chaac
Chaac
manofwar631
Chaac
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 99L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MOLLOYM91
Poseidon
19
5 / 0 / 9
12,152
760
16,695
7,227
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
17
9 / 2 / 3
12,217
764
17,452
18,877
8,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Skitzly
Vamana
16
2 / 1 / 12
11,914
745
11,236
16,738
19,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
2 / 8 / 1
9,894
618
5,055
13,120
4,997
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 5 / 1
10,252
641
17,124
13,636
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 3
9,229
577
6,000
25,677
22,969
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
16
Kills
3
3
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
2
8
1
0.31
L
1
5
1
0.3
W
Poseidon
MOLLOYM91
Poseidon
5
0
9
9.5
W
Pele
9
2
3
5.25
W
Vamana
Skitzly
Vamana
2
1
12
8
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,383
Damage
28,179
42,842
Taken
52,433
30,456
Mitigated
32,940
14,246
Healing
11,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
5,055
3,737
0
361
13,120
4,997
228
4,290
8,830
0
18,090
L
17,124
438
720
3,245
13,636
4,974
36
2,475
11,161
55,415
0
W
Poseidon
MOLLOYM91
Poseidon
16,695
601
0
2,408
7,227
2,862
272
4,053
3,174
85,734
0
W
Pele
17,452
5,220
0
4,928
18,877
8,409
2,432
7,706
11,171
0
59,961
W
Vamana
Skitzly
Vamana
11,236
3,877
0
6,910
16,738
19,185
100
5,995
9,182
0
26,046
L
6,000
1,729
335
6,835
25,677
22,969
99
10,012
15,665
348
26,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,283
Gold Earned
29,375
213
Minions Killed
164
0
Camps Cleared
0
969,884
Distance Traveled
730,528
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,894
618
40
3
0
220,907
1
L
Thoth
10,252
641
89
6
0
271,072
1
W
Poseidon
12,152
760
118
7
0
347,438
0
W
Pele
12,217
764
70
4
0
307,157
1
W
Vamana
11,914
745
25
2
0
315,289
0
L
Chaac
9,229
577
35
2
0
238,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role