Player Matchup

Chang'e
Chang'e
Masters
Gastòn
Chang'e
Masters
Level 159
God Stats
11W - 3L
1,872 SR
Queue Stats
164W - 126L
2,606 MMR
Party 2
Lancelot
Lancelot
Diamond II
Kuroxsaky
Lancelot
Diamond II
Level 112
God Stats
4W - 2L
1,901 SR
Queue Stats
109W - 61L
2,360 MMR
Solo
Ishtar
Ishtar
Masters
reazone
Ishtar
Masters
Level 159
God Stats
23W - 15L
1,699 SR
Queue Stats
170W - 151L
2,659 MMR
Party 2
Terra
Terra
Diamond IV
shxdowrxze
Terra
Diamond IV
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 51L
2,072 MMR
Party 3
Bellona
Bellona
Diamond II
ЧЕПУХA
Bellona
Diamond II
Level 86
God Stats
46W - 36L
1,670 SR
Queue Stats
112W - 105L
2,224 MMR
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 114
1,729 SR
2,384 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,644 SR
2,402 MMR
Heimdallr
Heimdallr
Diamond I
Dunedaín
Heimdallr
Diamond I
Level 127
God Stats
2W - 1L
1,546 SR
Queue Stats
121W - 106L
2,543 MMR
Party 1
Merlin
Merlin
Diamond IV
FrostByte020
Merlin
Diamond IV
Level 129
God Stats
4W - 3L
1,694 SR
Queue Stats
467W - 476L
2,062 MMR
Solo
Sylvanus
Sylvanus
Diamond I
I3aileyy
Sylvanus
Diamond I
Level 160
God Stats
3W - 3L
1,679 SR
Queue Stats
125W - 106L
2,347 MMR
Party 1
Tyr
Tyr
Masters
QueLeDeisAlF6
Tyr
Masters
Level 125
God Stats
19W - 23L
1,555 SR
Queue Stats
202W - 181L
2,501 MMR
Solo
Pele
Pele
Masters
zero1i
Pele
Masters
Level 85
God Stats
9W - 8L
1,745 SR
Queue Stats
290W - 282L
2,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gastòn
Chang'e
18
3 / 2 / 2
11,932
542
16,472
18,130
8,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Kuroxsaky
Lancelot
20
6 / 4 / 8
13,415
610
17,061
19,843
11,207
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
reazone
Ishtar
20
7 / 0 / 2
15,227
692
22,249
23,745
11,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Terra
17
3 / 3 / 7
11,735
533
6,677
25,420
33,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
ЧЕПУХA
Bellona
19
5 / 3 / 3
13,324
606
16,338
24,966
29,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ChronosCliodhnaThorGeb

VS

Bans
CamazotzHadesAo KuangDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dunedaín
Heimdallr
16
1 / 6 / 1
9,907
450
8,977
20,243
8,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
18
2 / 3 / 5
11,076
503
12,720
14,717
6,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
I3aileyy
Sylvanus
16
1 / 2 / 7
9,331
424
8,908
18,059
20,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 4 / 4
11,711
532
21,169
29,464
36,989
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
zero1i
Pele
17
4 / 9 / 3
11,073
503
12,740
26,783
10,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
24
Kills
12
12
Deaths
24
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dunedaín
Heimdallr
1
6
1
0.25
L
Merlin
2
3
5
1.5
W
Chang'e
Gastòn
Chang'e
3
2
2
2
L
Sylvanus
I3aileyy
Sylvanus
1
2
7
2.25
W
Lancelot
Kuroxsaky
Lancelot
6
4
8
2.5
L
4
4
4
1.5
W
Ishtar
reazone
Ishtar
7
0
2
8
W
Terra
3
3
7
2.17
L
Pele
zero1i
Pele
4
9
3
0.61
W
Bellona
ЧЕПУХA
Bellona
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,797
Damage
64,514
112,104
Taken
109,266
94,566
Mitigated
82,429
51,660
Healing
30,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dunedaín
Heimdallr
8,977
4,824
0
4,977
20,243
8,040
1,716
2,777
17,466
0
82,939
L
Merlin
12,720
1,172
526
2,678
14,717
6,589
0
8,572
6,145
110,989
0
W
Chang'e
Gastòn
Chang'e
16,472
854
4,239
7,424
18,130
8,486
3,331
5,709
12,421
109,101
0
L
Sylvanus
I3aileyy
Sylvanus
8,908
2,570
2,713
3,812
18,059
20,520
32
6,088
11,971
28,769
9,588
W
Lancelot
Kuroxsaky
Lancelot
17,061
4,176
0
2,512
19,843
11,207
1,397
1,775
18,068
0
125,445
L
21,169
2,604
0
10,631
29,464
36,989
0
5,509
23,955
0
87,552
W
Ishtar
reazone
Ishtar
22,249
15,235
0
16,860
23,745
11,474
6,865
3,757
19,988
0
191,952
W
Terra
6,677
694
3,435
10,005
25,420
33,829
117
9,235
16,185
21,435
0
L
Pele
zero1i
Pele
12,740
3,003
0
4,883
26,783
10,291
0
5,139
21,644
0
110,430
W
Bellona
ЧЕПУХA
Bellona
16,338
6,445
0
7,185
24,966
29,570
3,929
3,088
21,878
0
101,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,633
Gold Earned
53,098
827
Minions Killed
640
0
Camps Cleared
0
2,218,608
Distance Traveled
2,053,188
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,907
450
116
5
0
379,061
8
L
Merlin
11,076
503
182
8
0
411,460
6
W
Chang'e
11,932
542
177
8
0
427,040
7
L
Sylvanus
9,331
424
41
2
0
396,190
6
W
Lancelot
13,415
610
168
8
0
509,905
0
L
Tyr
11,711
532
145
7
0
459,786
5
W
Ishtar
15,227
692
288
13
0
413,440
8
W
Terra
11,735
533
22
1
0
473,518
4
L
Pele
11,073
503
156
7
0
406,691
3
W
Bellona
13,324
606
172
8
0
394,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role