Player Matchup

Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
duopingoo
Cupid
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,500 Elo+

VS

Team Averages
Level 67
1,602 SR
1,512 Elo+
Ah Puch
Ah Puch
Bushwookie699
Ah Puch
Level 100
God Stats
3W - 2L
1,637 SR
Queue Stats
105W - 97L
1,643 Elo+
Solo
Fenrir
Fenrir
REMI8872
Fenrir
Level 44
God Stats
2W - 4L
1,635 SR
Queue Stats
150W - 175L
1,441 Elo+
Party 2
Nike
Nike
xShad0wNutmegx
Nike
Level 56
God Stats
7W - 6L
1,536 SR
Queue Stats
150W - 175L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 1 / 10
7,286
911
6,956
12,586
7,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
 
Chang'e
12
0 / 0 / 15
7,066
883
8,074
8,081
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cupid
duopingoo
Cupid
13
13 / 0 / 2
8,442
1,055
10,775
9,055
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
9
0 / 4 / 0
5,568
696
8,018
7,573
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
REMI8872
Fenrir
9
0 / 5 / 1
5,728
716
3,931
10,934
7,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 6 / 0
5,502
688
6,642
10,449
4,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
15
Kills
1
1
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
10
7
W
Chang'e
 
Chang'e
0
0
15
7.5
L
Ah Puch
0
4
0
0
L
Fenrir
REMI8872
Fenrir
0
5
1
0.1
W
Cupid
duopingoo
Cupid
13
0
2
14
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,805
Damage
18,591
29,722
Taken
28,956
14,522
Mitigated
15,015
15,203
Healing
4,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,956
3,952
2,058
3,525
12,586
7,591
570
2,824
9,462
0
19,450
W
Chang'e
 
Chang'e
8,074
1,227
1,716
2,956
8,081
3,253
813
3,119
4,724
29,182
0
L
Ah Puch
8,018
850
0
1,768
7,573
2,851
0
2,204
5,369
25,945
0
L
Fenrir
REMI8872
Fenrir
3,931
753
0
1,009
10,934
7,194
0
3,454
7,480
0
7,921
W
Cupid
duopingoo
Cupid
10,775
6,968
667
4,281
9,055
3,678
1,034
2,102
6,843
0
31,415
L
6,642
1,355
0
1,508
10,449
4,970
0
2,446
8,003
0
13,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,794
Gold Earned
16,798
100
Minions Killed
66
0
Camps Cleared
0
493,501
Distance Traveled
424,765
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,286
911
14
2
0
179,676
2
W
Chang'e
7,066
883
45
6
0
166,545
4
L
Ah Puch
5,568
696
37
5
0
131,513
2
L
Fenrir
5,728
716
8
1
0
153,172
0
W
Cupid
8,442
1,055
41
5
0
147,280
1
L
Nike
5,502
688
21
3
0
140,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role