Player Matchup

Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
A1osh-0
Medusa
Level 145
God Stats
4W - 3L
1,631 SR
Queue Stats
206W - 202L
1,566 Elo+
Solo
Zhong Kui
Zhong Kui
Dennismite19
Zhong Kui
Level 160
God Stats
0W - 2L
1,228 SR
Queue Stats
108W - 93L
1,659 Elo+
Party 1
Ra
Ra
MinderSynthwave
Ra
Level 160
God Stats
0W - 1L
1,127 SR
Queue Stats
98W - 83L
1,640 Elo+
Party 1
King Arthur
King Arthur
MsWarior3
King Arthur
Level 158
God Stats
0W - 1L
1,484 SR
Queue Stats
26W - 23L
1,597 Elo+
Solo
Team Averages
Level 157
1,394 SR
1,592 Elo+

VS

Team Averages
Level 137
1,569 SR
1,555 Elo+
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dejanater
Neith
Level 125
God Stats
17W - 13L
1,581 SR
Queue Stats
781W - 827L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ramcor729
Morgan Le Fay
Level 131
God Stats
2W - 0L
1,589 SR
Queue Stats
54W - 45L
1,584 Elo+
Party 2
Ratatoskr
Ratatoskr
aTypicalSloth69
Ratatoskr
Level 155
God Stats
1W - 1L
1,661 SR
Queue Stats
61W - 53L
1,546 Elo+
Solo
Hun Batz
Hun Batz
erc66
Hun Batz
Level 148
God Stats
3W - 2L
1,514 SR
Queue Stats
73W - 63L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
5 / 4 / 10
12,158
608
21,121
24,864
13,836
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
A1osh-0
Medusa
20
5 / 5 / 11
12,914
646
20,118
15,263
8,035
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Dennismite19
Zhong Kui
20
5 / 6 / 12
12,551
628
24,794
22,698
26,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
3 / 4 / 11
11,717
586
12,311
18,815
10,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
MsWarior3
King Arthur
19
1 / 6 / 14
11,179
559
17,380
31,231
38,218
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
8 / 2 / 11
14,536
727
20,938
14,920
9,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Dejanater
Neith
20
3 / 4 / 10
12,791
640
25,323
21,183
11,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Ramcor729
Morgan Le Fay
20
7 / 6 / 12
13,608
680
27,406
20,052
13,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
aTypicalSloth69
Ratatoskr
20
4 / 4 / 13
12,952
648
11,503
22,551
28,965
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
erc66
Hun Batz
20
3 / 4 / 12
13,772
689
15,798
27,327
33,975
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
83
19
Kills
25
25
Deaths
20
58
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
4
10
2.5
W
Ra
 
Ra
8
2
11
6.75
L
Medusa
A1osh-0
Medusa
5
5
11
2.1
W
Neith
Dejanater
Neith
3
4
10
2
L
Zhong Kui
Dennismite19
Zhong Kui
5
6
12
1.83
L
3
4
11
2.13
L
King Arthur
MsWarior3
King Arthur
1
6
14
1.33
W
Morgan Le Fay
Ramcor729
Morgan Le Fay
7
6
12
2.17
W
Ratatoskr
aTypicalSloth69
Ratatoskr
4
4
13
2.63
W
Hun Batz
erc66
Hun Batz
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,724
Damage
100,968
112,871
Taken
106,033
96,759
Mitigated
97,422
39,715
Healing
55,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
21,121
9,343
242
3,219
24,864
13,836
346
10,194
14,670
0
43,468
W
Ra
 
Ra
20,938
950
20,538
8,423
14,920
9,552
2,102
6,092
8,828
62,122
0
L
Medusa
A1osh-0
Medusa
20,118
5,237
636
618
15,263
8,035
0
7,157
8,106
0
44,064
W
Neith
Dejanater
Neith
25,323
2,846
1,257
5,540
21,183
11,024
2,062
6,292
14,891
0
53,731
L
Zhong Kui
Dennismite19
Zhong Kui
24,794
1,616
1,491
5,248
22,698
26,322
28
8,151
14,547
36,250
0
L
12,311
1,082
16,854
8,123
18,815
10,348
96
9,117
9,698
41,087
0
L
King Arthur
MsWarior3
King Arthur
17,380
903
1,262
2,022
31,231
38,218
0
14,147
17,084
0
29,022
W
Morgan Le Fay
Ramcor729
Morgan Le Fay
27,406
2,859
1,593
4,507
20,052
13,906
1,240
6,257
13,795
44,986
0
W
Ratatoskr
aTypicalSloth69
Ratatoskr
11,503
2,173
2,566
5,488
22,551
28,965
999
9,089
13,462
0
26,150
W
Hun Batz
erc66
Hun Batz
15,798
2,196
864
5,141
27,327
33,975
486
9,375
17,952
422
27,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,519
Gold Earned
67,659
220
Minions Killed
219
0
Camps Cleared
0
1,689,746
Distance Traveled
1,851,261
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,158
608
47
2
0
339,176
0
W
Ra
14,536
727
78
4
0
374,212
0
L
Medusa
12,914
646
60
3
0
311,886
5
W
Neith
12,791
640
65
3
0
387,729
0
L
Zhong Kui
12,551
628
43
2
0
353,400
1
L
Ra
11,717
586
55
3
0
366,281
1
L
King Arthur
11,179
559
15
1
0
319,003
1
W
Morgan Le Fay
13,608
680
34
2
0
321,552
4
W
Ratatoskr
12,952
648
17
1
0
391,082
4
W
Hun Batz
13,772
689
25
1
0
376,686
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role