Player Matchup

Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
LeoneV
Chronos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,289 Elo+
Solo
He Bo
He Bo
Riveritoo
He Bo
Level 158
God Stats
3W - 2L
1,296 SR
Queue Stats
69W - 79L
1,472 Elo+
Solo
Horus
Horus
xScreeen
Horus
Level 120
God Stats
1W - 1L
1,693 SR
Queue Stats
92W - 117L
1,441 Elo+
Solo
Team Averages
Level 128
1,498 SR
1,440 Elo+

VS

Team Averages
Level 140
1,493 SR
1,507 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Taleko
Mulan
Level 148
God Stats
5W - 4L
1,564 SR
Queue Stats
232W - 217L
1,497 Elo+
Solo
Izanami
Izanami
edulxrd7
Izanami
Level 146
God Stats
1W - 0L
1,267 SR
Queue Stats
23W - 21L
1,507 Elo+
Solo
Kukulkan
Kukulkan
iShoguNTV
Kukulkan
Level 104
God Stats
3W - 1L
1,621 SR
Queue Stats
135W - 120L
1,526 Elo+
Solo
Sylvanus
Sylvanus
kSteveN
Sylvanus
Level 160
God Stats
2W - 1L
1,512 SR
Queue Stats
66W - 71L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 0 / 0
7,527
753
13,960
2,768
1,336
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
 
Sol
13
0 / 3 / 2
6,734
673
9,880
10,233
4,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
LeoneV
Chronos
12
0 / 3 / 1
6,561
656
3,680
9,263
4,240
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

He Bo
Riveritoo
He Bo
12
0 / 3 / 1
6,489
649
6,186
8,727
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
xScreeen
Horus
13
0 / 2 / 2
7,319
732
3,718
23,936
18,353
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 0 / 7
7,432
743
8,668
10,458
6,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Taleko
Mulan
14
1 / 0 / 7
7,792
779
8,022
8,856
8,437
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
edulxrd7
Izanami
14
5 / 0 / 6
8,108
811
12,052
6,522
3,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
iShoguNTV
Kukulkan
14
0 / 1 / 6
7,989
799
10,969
8,044
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
kSteveN
Sylvanus
14
4 / 1 / 5
8,131
813
10,498
12,480
8,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
2
Kills
11
11
Deaths
2
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
0
0
2
L
Sol
 
Sol
0
3
2
0.33
W
Jing Wei
 
Jing Wei
1
0
7
4.5
L
Chronos
LeoneV
Chronos
0
3
1
0.17
L
He Bo
Riveritoo
He Bo
0
3
1
0.17
W
Mulan
Taleko
Mulan
1
0
7
4.5
W
Izanami
edulxrd7
Izanami
5
0
6
8
W
Kukulkan
iShoguNTV
Kukulkan
0
1
6
3
W
Sylvanus
kSteveN
Sylvanus
4
1
5
6.5
L
Horus
xScreeen
Horus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,424
Damage
50,209
54,927
Taken
46,360
31,727
Mitigated
31,561
31,038
Healing
35,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
13,960
1,678
3,540
1,408
2,768
1,336
98
1,816
952
0
29,575
L
Sol
 
Sol
9,880
1,402
392
2,741
10,233
4,147
319
2,839
7,394
18,702
0
W
Jing Wei
 
Jing Wei
8,668
6,901
2,775
2,711
10,458
6,017
449
4,588
5,870
0
15,923
L
Chronos
LeoneV
Chronos
3,680
1,263
293
872
9,263
4,240
96
3,444
5,819
10,762
0
L
He Bo
Riveritoo
He Bo
6,186
387
0
690
8,727
3,651
0
4,371
4,356
12,794
0
W
Mulan
Taleko
Mulan
8,022
807
2,819
2,672
8,856
8,437
22
2,801
6,055
0
12,893
W
Izanami
edulxrd7
Izanami
12,052
7,406
1,674
1,710
6,522
3,858
1,258
3,249
3,273
0
22,785
W
Kukulkan
iShoguNTV
Kukulkan
10,969
2,503
997
1,428
8,044
4,915
628
3,817
4,227
31,306
0
W
Sylvanus
kSteveN
Sylvanus
10,498
2,160
12,208
6,694
12,480
8,334
0
5,291
7,189
14,144
0
L
Horus
xScreeen
Horus
3,718
2,554
6,215
14,887
23,936
18,353
203
8,997
14,939
0
9,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,630
Gold Earned
39,452
109
Minions Killed
115
0
Camps Cleared
0
1,022,249
Distance Traveled
1,002,707
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,527
753
24
2
0
229,900
0
L
Sol
6,734
673
31
3
0
184,051
0
W
Jing Wei
7,432
743
18
2
0
200,020
0
L
Chronos
6,561
656
17
2
0
184,463
0
L
He Bo
6,489
649
24
2
0
209,710
5
W
Mulan
7,792
779
7
1
0
220,469
5
W
Izanami
8,108
811
25
3
0
199,596
1
W
Kukulkan
7,989
799
51
5
0
188,698
2
W
Sylvanus
8,131
813
14
1
0
193,924
1
L
Horus
7,319
732
13
1
0
214,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role