Player Matchup

Ra
Ra
DabDaddyKaz
Ra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,146 Elo+
Party 2
Maui
Maui
SYN BeastDefyer
Maui
Level 69
God Stats
1W - 1L
1,731 SR
Queue Stats
54W - 101L
1,421 Elo+
Party 2
Nemesis
Nemesis
Subakki
Nemesis
Level 102
God Stats
19W - 20L
1,508 SR
Queue Stats
136W - 135L
1,462 Elo+
Party 2
Anhur
Anhur
Zounkla
Anhur
Level 160
God Stats
29W - 16L
1,743 SR
Queue Stats
507W - 432L
1,680 Elo+
Party 2
Gilgamesh
Gilgamesh
x OLAK x
Gilgamesh
Level 160
God Stats
8W - 6L
1,522 SR
Queue Stats
139W - 155L
1,468 Elo+
Party 2
Team Averages
Level 119
1,601 SR
1,436 Elo+

VS

Team Averages
Level 138
1,582 SR
1,524 Elo+
Hades
Hades
Katsuke72
Hades
Level 145
God Stats
133W - 87L
1,626 SR
Queue Stats
206W - 167L
1,544 Elo+
Solo
Medusa
Medusa
MysticalSavior
Medusa
Level 145
God Stats
14W - 6L
1,580 SR
Queue Stats
63W - 54L
1,503 Elo+
Party 1
Artio
Artio
ThisIsBuffy
Artio
Level 97
God Stats
14W - 12L
1,519 SR
Queue Stats
236W - 198L
1,549 Elo+
Party 1
Thor
Thor
rowdyrot
Thor
Level 141
God Stats
12W - 13L
1,600 SR
Queue Stats
411W - 363L
1,557 Elo+
Party 1
Vulcan
Vulcan
shaggyzilla101
Vulcan
Level 160
God Stats
35W - 27L
1,583 SR
Queue Stats
617W - 645L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,467
415
2,909
13,382
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 4 / 1
6,536
363
4,087
15,002
10,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Subakki
Nemesis
13
1 / 3 / 3
8,186
455
8,599
16,565
6,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Zounkla
Anhur
16
2 / 5 / 0
9,134
507
12,269
20,800
7,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
x OLAK x
Gilgamesh
15
5 / 3 / 1
9,369
521
12,280
20,621
13,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Katsuke72
Hades
16
1 / 3 / 3
9,917
551
12,512
16,514
8,405
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 2 / 4
9,643
536
10,081
12,845
3,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 1 / 10
9,092
505
11,136
15,776
11,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
15
7 / 2 / 5
9,459
526
9,927
12,231
4,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 1 / 8
10,072
560
16,891
6,850
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
9
Kills
21
21
Deaths
9
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Hades
Katsuke72
Hades
1
3
3
0.83
W
4
2
4
3
L
0
4
1
0.13
L
Nemesis
Subakki
Nemesis
1
3
3
0.83
W
5
1
10
10
L
Anhur
Zounkla
Anhur
2
5
0
0.4
W
Thor
7
2
5
4.75
W
4
1
8
8
L
Gilgamesh
x OLAK x
Gilgamesh
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,144
Damage
60,547
86,370
Taken
64,216
44,011
Mitigated
30,696
24,324
Healing
21,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,909
354
272
2,741
13,382
5,106
0
7,523
5,668
49,930
0
W
Hades
Katsuke72
Hades
12,512
2,293
78
6,931
16,514
8,405
1,362
666
15,848
81,210
0
W
10,081
4,070
0
551
12,845
3,374
0
543
12,302
0
65,149
L
4,087
1,006
386
2,300
15,002
10,985
0
6,895
7,655
23,117
0
L
Nemesis
Subakki
Nemesis
8,599
3,919
0
3,235
16,565
6,760
0
7,174
9,091
0
64,867
W
11,136
979
620
7,536
15,776
11,212
114
3,256
12,520
32,230
2,373
L
Anhur
Zounkla
Anhur
12,269
5,959
0
8,328
20,800
7,431
80
4,880
15,612
0
83,721
W
Thor
9,927
1,873
0
5,068
12,231
4,809
0
2,052
10,179
0
58,212
W
16,891
3,648
0
1,145
6,850
2,896
120
990
5,860
90,128
0
L
Gilgamesh
x OLAK x
Gilgamesh
12,280
3,884
0
7,062
20,621
13,729
0
12,442
8,005
0
66,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,692
Gold Earned
48,183
479
Minions Killed
493
0
Camps Cleared
0
1,676,909
Distance Traveled
1,815,117
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,467
415
82
5
0
335,939
6
W
Hades
9,917
551
133
7
0
281,805
3
W
Medusa
9,643
536
104
6
0
354,960
0
L
Maui
6,536
363
40
2
0
343,290
2
L
Nemesis
8,186
455
117
7
0
372,473
4
W
Artio
9,092
505
45
3
0
401,581
4
L
Anhur
9,134
507
127
7
0
287,153
7
W
Thor
9,459
526
82
5
0
394,510
0
W
Vulcan
10,072
560
129
7
0
382,261
2
L
Gilgamesh
9,369
521
113
6
0
338,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role