Player Matchup

Xing Tian
Xing Tian
ClappinSheek
Xing Tian
Level 156
God Stats
1W - 0L
1,443 SR
Queue Stats
27W - 20L
1,448 Elo+
Party 2
Kukulkan
Kukulkan
RoyalAthena88
Kukulkan
Level 16
God Stats
1W - 1L
1,729 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
xXRADXxISHMU
Vamana
Level 156
God Stats
4W - 4L
1,384 SR
Queue Stats
138W - 143L
1,578 Elo+
Party 2
Team Averages
Level 109
1,519 SR
1,508 Elo+

VS

Team Averages
Level 48
1,441 SR
1,275 Elo+
Thanatos
Thanatos
EDWERD COAL
Thanatos
Level 14
God Stats
0W - 1L
1,501 SR
Queue Stats
1W - 7L
1,174 Elo+
Party 1
King Arthur
King Arthur
LostDragon909
King Arthur
Level 67
God Stats
3W - 4L
1,421 SR
Queue Stats
50W - 61L
1,351 Elo+
Party 1
Hades
Hades
VerminLord6068
Hades
Level 64
God Stats
10W - 13L
1,400 SR
Queue Stats
28W - 35L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ClappinSheek
Xing Tian
20
8 / 0 / 11
14,552
766
15,125
27,465
38,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
RoyalAthena88
Kukulkan
17
2 / 2 / 7
11,678
615
8,087
10,333
5,158
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
19
11 / 2 / 9
14,871
783
27,526
30,760
28,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EDWERD COAL
Thanatos
13
0 / 11 / 0
9,915
522
5,395
17,060
9,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
LostDragon909
King Arthur
17
3 / 5 / 0
12,023
633
29,920
27,263
34,086
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 5 / 1
11,822
622
19,158
24,912
21,581
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
21
Kills
4
4
Deaths
21
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ClappinSheek
Xing Tian
8
0
11
13.5
L
Thanatos
EDWERD COAL
Thanatos
0
11
0
0
L
King Arthur
LostDragon909
King Arthur
3
5
0
0.6
W
Kukulkan
RoyalAthena88
Kukulkan
2
2
7
2.75
L
1
5
1
0.3
W
Vamana
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,738
Damage
54,473
68,558
Taken
69,235
71,915
Mitigated
65,661
22,837
Healing
16,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ClappinSheek
Xing Tian
15,125
1,462
0
8,636
27,465
38,181
676
7,612
19,351
36,101
0
L
Thanatos
EDWERD COAL
Thanatos
5,395
2,990
0
2,578
17,060
9,994
0
6,450
10,610
0
17,556
L
King Arthur
LostDragon909
King Arthur
29,920
3,055
93
2,888
27,263
34,086
0
7,168
20,095
0
73,818
W
Kukulkan
RoyalAthena88
Kukulkan
8,087
2,654
0
0
10,333
5,158
423
4,031
6,261
40,991
0
L
19,158
938
2,690
8,022
24,912
21,581
64
9,678
15,234
54,967
0
W
Vamana
27,526
16,810
3,200
11,001
30,760
28,576
1,403
7,536
22,919
0
56,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,101
Gold Earned
33,760
152
Minions Killed
181
0
Camps Cleared
0
967,581
Distance Traveled
854,177
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
14,552
766
33
2
0
344,937
0
L
Thanatos
9,915
522
27
1
0
227,967
0
L
King Arthur
12,023
633
65
3
0
318,820
3
W
Kukulkan
11,678
615
69
4
0
281,760
2
L
Hades
11,822
622
89
5
0
307,390
0
W
Vamana
14,871
783
50
3
0
340,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role