Player Matchup

Bakasura
Bakasura
Beansy23
Bakasura
Level 123
God Stats
1W - 0L
1,398 SR
Queue Stats
52W - 47L
1,436 Elo+
Party 1
Arachne
Arachne
Froggy113
Arachne
Level 89
God Stats
1W - 0L
1,395 SR
Queue Stats
31W - 21L
1,475 Elo+
Party 1
Jormungandr
Jormungandr
Jahibie36
Jormungandr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,542 Elo+
Party 1
Cupid
Cupid
bealer66
Cupid
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
mitchmurder23
Thanatos
Level 89
God Stats
3W - 1L
1,464 SR
Queue Stats
116W - 107L
1,470 Elo+
Party 1
Team Averages
Level 88
1,451 SR
1,485 Elo+

VS

Team Averages
Level 47
1,512 SR
1,326 Elo+
Shiva
Shiva
Data cat LOL
Shiva
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,334 Elo+
Party 2
Cliodhna
Cliodhna
Excalibur1122
Cliodhna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,303 Elo+
Party 2
Ah Puch
Ah Puch
MN_Snow8
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,223 Elo+
Solo
Da Ji
Da Ji
MidnightCDXX
Da Ji
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,359 Elo+
Solo
Arachne
Arachne
Ujosu
Arachne
Level 160
God Stats
4W - 4L
1,562 SR
Queue Stats
277W - 312L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Beansy23
Bakasura
20
8 / 5 / 16
16,003
696
19,192
24,403
18,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Froggy113
Arachne
20
16 / 11 / 8
17,405
757
27,362
30,880
20,305
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Jahibie36
Jormungandr
20
3 / 8 / 21
15,127
658
15,997
34,421
52,606
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
bealer66
Cupid
20
4 / 7 / 13
14,494
630
22,353
22,292
11,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
mitchmurder23
Thanatos
20
4 / 9 / 18
14,395
626
26,599
25,006
12,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 10 / 30
15,078
656
19,485
48,574
60,928
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cliodhna
Excalibur1122
Cliodhna
20
8 / 11 / 15
15,106
657
22,449
32,739
19,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
MN_Snow8
Ah Puch
20
20 / 5 / 16
20,486
891
56,016
18,394
11,098
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 2 / 6
10,028
436
2,988
5,334
2,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
Ujosu
Arachne
20
11 / 7 / 15
15,990
695
23,151
31,500
38,023
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
122
35
Kills
40
40
Deaths
35
76
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Beansy23
Bakasura
8
5
16
3.2
L
1
10
30
1.6
L
Cliodhna
Excalibur1122
Cliodhna
8
11
15
1.41
W
Arachne
Froggy113
Arachne
16
11
8
1.82
W
Jormungandr
Jahibie36
Jormungandr
3
8
21
1.69
L
Ah Puch
MN_Snow8
Ah Puch
20
5
16
5.6
L
0
2
6
1.5
L
Arachne
Ujosu
Arachne
11
7
15
2.64
W
Cupid
bealer66
Cupid
4
7
13
1.5
W
Thanatos
mitchmurder23
Thanatos
4
9
18
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,503
Damage
124,089
137,002
Taken
136,541
115,303
Mitigated
132,397
47,137
Healing
32,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Beansy23
Bakasura
19,192
11,959
4,933
7,072
24,403
18,110
3,309
13,428
10,975
0
35,907
L
19,485
3,251
1,317
10,226
48,574
60,928
722
6,057
40,441
188
38,831
L
Cliodhna
Excalibur1122
Cliodhna
22,449
2,912
710
4,917
32,739
19,763
1,353
3,525
28,924
0
47,319
W
Arachne
Froggy113
Arachne
27,362
18,372
1,331
4,483
30,880
20,305
1,377
15,707
15,173
0
49,186
W
Jormungandr
Jahibie36
Jormungandr
15,997
4,858
1,763
3,463
34,421
52,606
780
8,193
26,228
51,334
0
L
Ah Puch
MN_Snow8
Ah Puch
56,016
1,133
1,263
3,699
18,394
11,098
74
2,313
15,430
113,942
0
L
2,988
715
911
542
5,334
2,585
34
1,097
4,187
0
5,491
L
Arachne
Ujosu
Arachne
23,151
11,645
2,998
5,979
31,500
38,023
1,919
3,005
27,580
3,083
27,682
W
Cupid
bealer66
Cupid
22,353
8,394
3,444
4,759
22,292
11,459
2,112
11,258
11,034
0
57,323
W
Thanatos
mitchmurder23
Thanatos
26,599
6,996
1,171
14,718
25,006
12,823
652
9,856
15,150
0
47,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,424
Gold Earned
76,688
309
Minions Killed
255
0
Camps Cleared
0
1,876,355
Distance Traveled
1,574,615
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,003
696
62
3
0
398,483
0
L
Shiva
15,078
656
31
1
0
366,231
1
L
Cliodhna
15,106
657
55
2
0
342,928
0
W
Arachne
17,405
757
60
3
0
350,325
0
W
Jormungandr
15,127
658
76
3
0
346,756
0
L
Ah Puch
20,486
891
137
6
0
358,689
0
L
Da Ji
10,028
436
6
0
0
149,548
0
L
Arachne
15,990
695
26
1
0
357,219
0
W
Cupid
14,494
630
72
3
0
393,622
1
W
Thanatos
14,395
626
39
2
0
387,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role