Player Matchup

Cupid
Cupid
Botman469021
Cupid
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,454 Elo+
Party 1
Ao Kuang
Ao Kuang
I_Lil-DRIP_I
Ao Kuang
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 131L
1,393 Elo+
Party 1
Chaac
Chaac
l_Big-DRIP_l
Chaac
Level 112
God Stats
0W - 3L
1,172 SR
Queue Stats
257W - 301L
1,439 Elo+
Party 1
Team Averages
Level 107
1,391 SR
1,429 Elo+

VS

Team Averages
Level 81
1,616 SR
1,388 Elo+
Kuzenbo
Kuzenbo
GlorySnipez11
Kuzenbo
Level 75
God Stats
2W - 1L
1,556 SR
Queue Stats
9W - 7L
1,386 Elo+
Party 2
Izanami
Izanami
Tiroteo x5
Izanami
Level 44
God Stats
6W - 6L
1,497 SR
Queue Stats
6W - 6L
1,249 Elo+
Party 2
Baron Samedi
Baron Samedi
xStop The Dropx
Baron Samedi
Level 123
God Stats
1W - 0L
1,796 SR
Queue Stats
9W - 6L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
7,085
506
2,210
2,380
864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
I_Lil-DRIP_I
Ao Kuang
14
1 / 6 / 1
9,179
656
9,693
20,138
8,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 3 / 0
8,669
619
5,906
22,241
19,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
3 / 0 / 4
10,090
721
6,371
9,095
13,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Tiroteo x5
Izanami
14
2 / 1 / 4
9,646
689
9,027
7,796
3,640
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
xStop The Dropx
Baron Samedi
16
5 / 2 / 5
10,584
756
18,088
9,655
5,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
10
10
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Kuzenbo
3
0
4
5
L
Ao Kuang
I_Lil-DRIP_I
Ao Kuang
1
6
1
0.25
W
Izanami
Tiroteo x5
Izanami
2
1
4
4
L
1
3
0
0.33
W
Baron Samedi
xStop The Dropx
Baron Samedi
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,809
Damage
33,486
44,759
Taken
26,546
29,060
Mitigated
22,194
15,746
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,210
993
0
549
2,380
864
0
930
1,450
0
11,400
W
Kuzenbo
6,371
2,951
0
1,318
9,095
13,124
225
2,684
6,411
18,943
0
L
Ao Kuang
I_Lil-DRIP_I
Ao Kuang
9,693
2,919
1,142
7,660
20,138
8,218
0
11,553
8,585
35,487
0
W
Izanami
Tiroteo x5
Izanami
9,027
6,866
0
605
7,796
3,640
690
4,164
3,632
428
39,518
L
5,906
1,011
0
6,395
22,241
19,978
0
12,120
10,121
0
28,517
W
Baron Samedi
xStop The Dropx
Baron Samedi
18,088
1,713
1,856
2,836
9,655
5,430
1,202
2,975
6,680
51,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,933
Gold Earned
30,320
111
Minions Killed
156
0
Camps Cleared
0
523,719
Distance Traveled
697,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,085
506
24
2
0
65,755
0
W
Kuzenbo
10,090
721
14
1
0
228,755
0
L
Ao Kuang
9,179
656
50
4
0
213,985
0
W
Izanami
9,646
689
70
5
0
228,334
0
L
Chaac
8,669
619
37
3
0
243,979
0
W
Baron Samedi
10,584
756
72
5
0
240,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role