Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Allotropy7
Ah Muzen Cab
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,456 Elo+
Party 1
Poseidon
Poseidon
not5urgs
Poseidon
Level 63
God Stats
1W - 1L
1,574 SR
Queue Stats
18W - 18L
1,514 Elo+
Party 1
Bacchus
Bacchus
savage_73
Bacchus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,481 Elo+
Party 1
Team Averages
Level 80
1,525 SR
1,484 Elo+

VS

Team Averages
Level 54
1,376 SR
1,502 Elo+
Nu Wa
Nu Wa
AustinP19
Nu Wa
Level 40
God Stats
0W - 5L
1,439 SR
Queue Stats
37W - 64L
1,349 Elo+
Party 2
Tyr
Tyr
Hershiperkins
Tyr
Level 18
God Stats
0W - 1L
1,241 SR
Queue Stats
2W - 3L
1,642 Elo+
Party 2
Artemis
Artemis
Mythrunner
Artemis
Level 105
God Stats
13W - 12L
1,447 SR
Queue Stats
584W - 549L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Allotropy7
Ah Muzen Cab
12
5 / 2 / 3
7,880
788
6,876
7,583
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
not5urgs
Poseidon
13
4 / 3 / 8
8,340
834
9,683
7,419
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
savage_73
Bacchus
12
3 / 0 / 8
8,499
850
6,114
6,689
7,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AustinP19
Nu Wa
11
1 / 4 / 2
6,757
676
4,562
7,705
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 3 / 1
7,130
713
7,027
10,417
9,280
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Mythrunner
Artemis
11
1 / 5 / 2
6,774
677
5,082
8,476
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
5
5
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Allotropy7
Ah Muzen Cab
5
2
3
3.25
L
Nu Wa
AustinP19
Nu Wa
1
4
2
0.5
L
3
3
1
1.17
L
Artemis
Mythrunner
Artemis
1
5
2
0.4
W
Poseidon
not5urgs
Poseidon
4
3
8
2.67
W
Bacchus
savage_73
Bacchus
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,673
Damage
16,671
21,691
Taken
26,598
13,050
Mitigated
16,310
6,794
Healing
2,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Allotropy7
Ah Muzen Cab
6,876
2,536
0
1,718
7,583
3,319
517
1,786
5,797
0
22,139
L
Nu Wa
AustinP19
Nu Wa
4,562
1,081
0
0
7,705
3,227
0
4,820
2,885
20,534
0
L
7,027
590
0
2,078
10,417
9,280
0
5,401
5,016
0
9,611
L
Artemis
Mythrunner
Artemis
5,082
2,205
0
747
8,476
3,803
0
5,588
2,888
0
19,893
W
Poseidon
not5urgs
Poseidon
9,683
2,210
0
2,921
7,419
2,704
482
1,616
5,803
45,452
0
W
Bacchus
savage_73
Bacchus
6,114
1,011
0
2,155
6,689
7,027
259
1,226
5,463
15,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,719
Gold Earned
20,661
127
Minions Killed
84
0
Camps Cleared
0
520,895
Distance Traveled
469,721
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,880
788
34
3
0
168,251
0
L
Nu Wa
6,757
676
25
3
0
152,279
0
L
Tyr
7,130
713
7
1
0
162,787
0
L
Artemis
6,774
677
52
5
0
154,655
1
W
Poseidon
8,340
834
77
8
0
158,518
2
W
Bacchus
8,499
850
16
2
0
194,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role