Player Matchup

Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Archangel2835
Sun Wukong
Level 109
God Stats
3W - 4L
1,557 SR
Queue Stats
173W - 187L
1,538 Elo+
Party 1
Camazotz
Camazotz
Fatboy6915
Camazotz
Level 105
God Stats
0W - 3L
1,086 SR
Queue Stats
294W - 326L
1,527 Elo+
Party 1
Tyr
Tyr
JWACK15
Tyr
Level 121
God Stats
2W - 4L
1,532 SR
Queue Stats
469W - 475L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
justinrp
Ao Kuang
Level 107
God Stats
4W - 5L
1,530 SR
Queue Stats
317W - 351L
1,546 Elo+
Party 1
Team Averages
Level 113
1,441 SR
1,521 Elo+

VS

Team Averages
Level 92
1,426 SR
1,487 Elo+
Ishtar
Ishtar
Gallorith
Ishtar
Level 89
God Stats
2W - 2L
1,138 SR
Queue Stats
271W - 266L
1,505 Elo+
Solo
Zeus
Zeus
MaximumRabbit
Zeus
Level 125
God Stats
9W - 2L
1,802 SR
Queue Stats
335W - 333L
1,501 Elo+
Party 2
Ymir
Ymir
Surviver117
Ymir
Level 106
God Stats
2W - 5L
1,222 SR
Queue Stats
136W - 127L
1,464 Elo+
Party 2
Nike
Nike
WrathRPttv
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Bacchus
Bacchus
levievilive
Bacchus
Level 123
God Stats
6W - 5L
1,467 SR
Queue Stats
189W - 197L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 5 / 7
10,128
723
21,637
15,683
6,785
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Archangel2835
Sun Wukong
15
4 / 5 / 8
10,215
730
11,350
18,656
20,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
Fatboy6915
Camazotz
18
6 / 6 / 8
11,302
807
14,287
23,513
11,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
19
6 / 5 / 11
11,434
817
10,540
27,362
28,754
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
justinrp
Ao Kuang
16
4 / 6 / 9
10,595
757
11,682
19,298
13,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Gallorith
Ishtar
20
10 / 5 / 10
12,054
861
28,390
16,117
9,906
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 5 / 18
12,284
877
29,548
14,122
8,373
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 4 / 17
10,573
755
9,102
19,281
20,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
5 / 4 / 8
10,564
755
5,963
12,885
13,593
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
levievilive
Bacchus
16
1 / 5 / 18
9,860
704
8,828
18,464
21,693
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
98
23
Kills
27
27
Deaths
23
43
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
5
7
1.3
L
Sun Wukong
Archangel2835
Sun Wukong
4
5
8
1.6
L
Camazotz
Fatboy6915
Camazotz
6
6
8
1.67
W
Ishtar
Gallorith
Ishtar
10
5
10
3
L
Tyr
6
5
11
2.3
W
8
5
18
3.4
W
3
4
17
2.88
W
5
4
8
2.25
L
Ao Kuang
justinrp
Ao Kuang
4
6
9
1.42
W
Bacchus
levievilive
Bacchus
1
5
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,496
Damage
81,831
104,512
Taken
80,869
81,444
Mitigated
73,670
38,978
Healing
20,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
21,637
9,903
1,342
5,410
15,683
6,785
1,524
7,718
7,965
35,894
0
L
Sun Wukong
Archangel2835
Sun Wukong
11,350
1,601
647
3,741
18,656
20,680
0
9,955
8,701
47
19,213
L
Camazotz
Fatboy6915
Camazotz
14,287
3,790
752
8,929
23,513
11,795
597
12,817
10,696
0
32,511
W
Ishtar
Gallorith
Ishtar
28,390
11,339
1,778
3,566
16,117
9,906
4,088
7,073
9,044
0
54,782
L
Tyr
10,540
1,638
1,625
9,444
27,362
28,754
572
10,016
17,346
73
19,048
W
29,548
4,757
1,538
2,309
14,122
8,373
1,464
6,389
7,733
50,785
0
W
9,102
1,523
3,983
3,062
19,281
20,105
829
9,436
9,845
16,910
0
W
5,963
1,572
466
332
12,885
13,593
1,179
5,770
7,115
0
11,411
L
Ao Kuang
justinrp
Ao Kuang
11,682
2,733
2,112
4,976
19,298
13,430
892
6,972
12,326
15,679
0
W
Bacchus
levievilive
Bacchus
8,828
1,323
2,134
1,828
18,464
21,693
551
4,771
13,693
17,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,674
Gold Earned
55,335
117
Minions Killed
128
0
Camps Cleared
0
1,149,318
Distance Traveled
1,087,330
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,128
723
32
2
0
220,962
0
L
Sun Wukong
10,215
730
15
1
0
234,445
1
L
Camazotz
11,302
807
44
3
0
217,829
1
W
Ishtar
12,054
861
37
3
0
208,277
1
L
Tyr
11,434
817
22
2
0
233,739
1
W
Zeus
12,284
877
48
3
0
200,423
0
W
Ymir
10,573
755
17
1
0
206,168
0
W
Nike
10,564
755
10
1
0
197,581
3
L
Ao Kuang
10,595
757
4
0
0
242,343
1
W
Bacchus
9,860
704
16
1
0
274,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role