Player Matchup

Ra
Ra
Boy_BoyWestcoast
Ra
Level 131
God Stats
38W - 14L
1,796 SR
Queue Stats
562W - 109L
1,827 Elo+
Party 1
Charybdis
Charybdis
Camble34
Charybdis
Level 157
God Stats
26W - 4L
1,893 SR
Queue Stats
415W - 45L
1,985 Elo+
Party 1
Da Ji
Da Ji
Dozy714
Da Ji
Level 127
God Stats
3W - 0L
1,657 SR
Queue Stats
120W - 40L
1,755 Elo+
Party 1
Team Averages
Level 138
1,782 SR
1,856 Elo+

VS

Team Averages
Level 127
1,617 SR
1,493 Elo+
Jing Wei
Jing Wei
Oris_GrimReaper
Jing Wei
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,392 Elo+
Solo
Sol
Sol
Shikayo-Wind
Sol
Level 148
God Stats
0W - 1L
1,836 SR
Queue Stats
43W - 28L
1,620 Elo+
Party 2
Nike
Nike
Yunxdiz
Nike
Level 109
God Stats
0W - 1L
1,516 SR
Queue Stats
37W - 27L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 13
10,569
881
10,657
11,265
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Camble34
Charybdis
16
13 / 3 / 9
11,281
940
21,042
15,521
7,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
Dozy714
Da Ji
13
7 / 3 / 5
9,558
797
9,928
9,767
4,863
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
3 / 7 / 4
9,564
797
8,041
15,476
5,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 9 / 3
10,427
869
10,879
15,190
5,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
Yunxdiz
Nike
13
2 / 7 / 5
8,500
708
7,497
15,264
12,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
23
Kills
10
10
Deaths
23
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
4
13
2.38
W
Charybdis
Camble34
Charybdis
13
3
9
5.83
W
Da Ji
Dozy714
Da Ji
7
3
5
3.17
L
Jing Wei
3
7
4
0.71
L
5
9
3
0.72
L
Nike
Yunxdiz
Nike
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,627
Damage
26,417
36,553
Taken
45,930
17,425
Mitigated
23,711
13,352
Healing
5,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,657
1,259
1,473
5,362
11,265
5,311
85
4,040
7,225
45,492
0
W
Charybdis
Camble34
Charybdis
21,042
9,784
0
6,172
15,521
7,251
2,820
3,823
11,698
0
55,200
W
Da Ji
Dozy714
Da Ji
9,928
3,037
0
345
9,767
4,863
0
2,500
7,267
0
16,886
L
Jing Wei
8,041
4,281
0
466
15,476
5,298
0
3,443
12,033
0
29,573
L
10,879
4,034
0
4,272
15,190
5,900
0
3,900
11,290
41,993
3,356
L
Nike
Yunxdiz
Nike
7,497
1,640
0
896
15,264
12,513
0
3,361
11,903
0
22,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,408
Gold Earned
28,491
132
Minions Killed
138
0
Camps Cleared
0
592,869
Distance Traveled
612,401
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,569
881
63
5
0
223,003
0
W
Charybdis
11,281
940
50
4
0
194,285
3
W
Da Ji
9,558
797
19
2
0
175,581
0
L
Jing Wei
9,564
797
37
3
0
208,105
2
L
Sol
10,427
869
63
5
0
188,516
1
L
Nike
8,500
708
38
3
0
215,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role