Player Matchup

Scylla
Scylla
Jhedson
Scylla
Level 54
God Stats
3W - 12L
1,468 SR
Queue Stats
148W - 181L
1,441 Elo+
Solo
Guan Yu
Guan Yu
SkintuckyRubbin
Guan Yu
Level 160
God Stats
3W - 5L
1,449 SR
Queue Stats
50W - 40L
1,536 Elo+
Solo
Chang'e
Chang'e
billyballz69
Chang'e
Level 125
God Stats
8W - 6L
1,628 SR
Queue Stats
68W - 78L
1,462 Elo+
Solo
Team Averages
Level 113
1,515 SR
1,480 Elo+

VS

Team Averages
Level 116
1,486 SR
1,431 Elo+
Merlin
Merlin
JakubJermus
Merlin
Level 141
God Stats
2W - 0L
1,505 SR
Queue Stats
78W - 70L
1,489 Elo+
Party 1
Odin
Odin
abbym_0214
Odin
Level 64
God Stats
17W - 27L
1,385 SR
Queue Stats
129W - 190L
1,281 Elo+
Solo
Ne Zha
Ne Zha
judoluke
Ne Zha
Level 143
God Stats
11W - 8L
1,567 SR
Queue Stats
132W - 122L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jhedson
Scylla
15
2 / 6 / 1
10,590
706
5,809
16,009
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 3 / 0
9,008
601
4,714
12,629
9,356
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
billyballz69
Chang'e
16
0 / 3 / 1
9,523
635
7,668
17,471
5,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
4 / 0 / 6
11,990
799
15,601
5,349
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 7
9,573
638
4,854
10,392
9,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
judoluke
Ne Zha
18
8 / 2 / 3
11,459
764
19,113
17,523
14,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
12
12
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
0
6
7
L
Scylla
Jhedson
Scylla
2
6
1
0.42
L
1
3
0
0.33
W
0
1
7
3.5
L
Chang'e
billyballz69
Chang'e
0
3
1
0.17
W
Ne Zha
judoluke
Ne Zha
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,191
Damage
39,568
46,109
Taken
33,264
20,207
Mitigated
26,069
14,701
Healing
4,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
15,601
398
0
717
5,349
2,425
917
2,283
3,066
79,700
0
L
Scylla
Jhedson
Scylla
5,809
245
0
1,877
16,009
4,971
0
4,382
10,910
41,694
0
L
4,714
464
2,294
1,887
12,629
9,356
0
6,502
5,815
0
17,125
W
4,854
486
0
0
10,392
9,220
345
4,988
5,404
3,221
21,907
L
Chang'e
billyballz69
Chang'e
7,668
94
3,039
5,604
17,471
5,880
0
5,476
11,307
40,851
0
W
Ne Zha
judoluke
Ne Zha
19,113
4,968
0
3,857
17,523
14,424
1,100
6,272
11,251
0
45,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,121
Gold Earned
33,022
172
Minions Killed
208
0
Camps Cleared
0
732,691
Distance Traveled
793,077
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,990
799
129
9
0
293,372
5
L
Scylla
10,590
706
84
6
0
237,268
2
L
Guan Yu
9,008
601
34
2
0
213,517
1
W
Odin
9,573
638
40
3
0
238,607
6
L
Chang'e
9,523
635
54
4
0
281,906
0
W
Ne Zha
11,459
764
39
3
0
261,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role