Player Matchup

Charybdis
Charybdis
ExBxGxSQADxUPx
Charybdis
Level 121
God Stats
1W - 2L
1,560 SR
Queue Stats
403W - 415L
1,533 Elo+
Solo
Discordia
Discordia
Humpp
Discordia
Level 88
God Stats
29W - 18L
1,631 SR
Queue Stats
225W - 219L
1,491 Elo+
Party 2
Merlin
Merlin
Madmardigen AU
Merlin
Level 119
God Stats
20W - 26L
1,496 SR
Queue Stats
277W - 258L
1,504 Elo+
Party 2
Ullr
Ullr
NRG_Vore
Ullr
Level 139
God Stats
16W - 27L
1,404 SR
Queue Stats
362W - 391L
1,480 Elo+
Solo
Nike
Nike
nocturne_diego
Nike
Level 112
God Stats
2W - 3L
1,581 SR
Queue Stats
19W - 27L
1,576 Elo+
Solo
Team Averages
Level 116
1,534 SR
1,517 Elo+

VS

Team Averages
Level 105
1,659 SR
1,669 Elo+
Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Boopientem
Hou Yi
Level 58
God Stats
3W - 0L
1,926 SR
Queue Stats
158W - 12L
1,944 Elo+
Party 1
Kali
Kali
MaabeeRick
Kali
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
672W - 701L
1,450 Elo+
Solo
Baba Yaga
Baba Yaga
WhatTheDusa
Baba Yaga
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 99L
1,440 Elo+
Solo
Cerberus
Cerberus
dyispo
Cerberus
Level 160
God Stats
3W - 0L
1,868 SR
Queue Stats
124W - 13L
2,014 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ExBxGxSQADxUPx
Charybdis
16
0 / 3 / 5
9,823
982
9,285
16,890
6,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Humpp
Discordia
16
0 / 2 / 4
10,143
1,014
12,540
7,427
2,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 5 / 5
10,041
1,004
13,411
16,275
6,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
16
1 / 3 / 4
9,829
983
12,054
15,606
6,466
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 3 / 1
11,556
1,156
10,851
13,533
15,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

199

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
0 / 1 / 8
10,708
1,071
5,727
12,322
12,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
Boopientem
Hou Yi
17
10 / 2 / 5
12,915
1,292
28,851
14,571
7,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 3 / 5
10,291
1,029
5,283
12,204
8,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
WhatTheDusa
Baba Yaga
16
2 / 1 / 6
10,437
1,044
6,916
9,877
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
dyispo
Cerberus
17
3 / 0 / 11
11,354
1,135
19,524
14,313
15,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
7
Kills
16
16
Deaths
7
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
1
8
4
W
Hou Yi
Boopientem
Hou Yi
10
2
5
6.25
L
Charybdis
ExBxGxSQADxUPx
Charybdis
0
3
5
0.83
L
Discordia
Humpp
Discordia
0
2
4
1
W
1
3
5
1.17
L
0
5
5
0.5
L
Ullr
1
3
4
1
W
Baba Yaga
WhatTheDusa
Baba Yaga
2
1
6
5
W
Cerberus
dyispo
Cerberus
3
0
11
8.5
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,141
Damage
66,301
69,731
Taken
63,287
37,650
Mitigated
48,676
1,285
Healing
16,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,727
2,763
1,951
4,857
12,322
12,729
0
4,260
8,062
807
26,513
W
Hou Yi
Boopientem
Hou Yi
28,851
19,956
0
4,794
14,571
7,048
0
4,890
9,681
0
60,042
L
Charybdis
ExBxGxSQADxUPx
Charybdis
9,285
4,145
0
920
16,890
6,714
0
6,122
10,768
0
21,370
L
Discordia
Humpp
Discordia
12,540
597
0
0
7,427
2,536
0
4,273
3,154
34,901
0
W
5,283
2,703
0
1,476
12,204
8,183
0
5,535
6,669
0
19,534
L
13,411
102
0
0
16,275
6,569
0
5,359
10,916
34,114
0
L
Ullr
12,054
3,615
0
150
15,606
6,466
0
5,252
10,354
0
15,717
W
Baba Yaga
WhatTheDusa
Baba Yaga
6,916
385
375
2,032
9,877
4,993
0
5,468
4,409
16,313
0
W
Cerberus
dyispo
Cerberus
19,524
1,883
0
1,445
14,313
15,723
0
5,798
8,515
29,611
0
L
10,851
888
0
215
13,533
15,365
0
5,487
8,046
0
29,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,392
Gold Earned
55,705
184
Minions Killed
210
5
Camps Cleared
13
972,129
Distance Traveled
1,071,358
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,708
1,071
37
4
2
217,804
3
W
Hou Yi
12,915
1,292
82
8
6
198,128
0
L
Charybdis
9,823
982
31
3
0
175,708
0
L
Discordia
10,143
1,014
54
5
2
198,653
0
W
Kali
10,291
1,029
31
3
2
217,260
0
L
Merlin
10,041
1,004
48
5
1
202,702
0
L
Ullr
9,829
983
7
1
2
190,411
0
W
Baba Yaga
10,437
1,044
35
4
2
209,301
0
W
Cerberus
11,354
1,135
25
3
1
228,865
2
L
Nike
11,556
1,156
44
4
0
204,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role