Player Matchup

Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
CheesyNoods
Chronos
Level 103
God Stats
69W - 63L
1,514 SR
Queue Stats
131W - 135L
1,530 Elo+
Party 1
Thor
Thor
dayrο
Thor
Level 152
God Stats
2W - 6L
1,323 SR
Queue Stats
310W - 258L
1,571 Elo+
Party 3
Lancelot
Lancelot
hindorelle2
Lancelot
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Artemis
Artemis
voidofemotion
Artemis
Level 99
God Stats
14W - 8L
1,642 SR
Queue Stats
142W - 176L
1,473 Elo+
Party 1
Team Averages
Level 102
1,496 SR
1,515 Elo+

VS

Team Averages
Level 98
1,581 SR
1,687 Elo+
Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Arrowdynamic15
Guan Yu
Level 41
God Stats
5W - 0L
1,750 SR
Queue Stats
37W - 22L
1,584 Elo+
Solo
Hachiman
Hachiman
JakeTheCarry
Hachiman
Level 156
God Stats
6W - 8L
1,578 SR
Queue Stats
231W - 206L
1,694 Elo+
Party 2
Fafnir
Fafnir
iHadesHose
Fafnir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 5L
1,958 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sceper3
Tsukuyomi
Level 160
God Stats
5W - 2L
1,580 SR
Queue Stats
249W - 209L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 3 / 3
6,342
453
3,681
13,800
6,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
CheesyNoods
Chronos
12
0 / 2 / 0
6,577
470
4,576
11,013
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thor
dayrο
Thor
12
3 / 4 / 0
7,236
517
7,850
13,990
6,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
hindorelle2
Lancelot
9
1 / 5 / 0
6,022
430
4,353
10,187
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
10
0 / 7 / 1
5,945
425
3,438
12,416
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 0 / 3
7,643
546
5,451
4,988
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 2 / 4
8,399
600
13,385
12,390
14,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
JakeTheCarry
Hachiman
14
3 / 0 / 2
7,995
571
6,026
7,808
2,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
iHadesHose
Fafnir
12
1 / 1 / 8
7,755
554
4,537
8,809
8,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
sceper3
Tsukuyomi
15
11 / 1 / 1
9,428
673
13,281
8,912
4,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
21
21
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
3
0.5
W
Vulcan
 
Vulcan
1
0
3
2.5
W
5
2
4
3.5
L
Chronos
CheesyNoods
Chronos
0
2
0
0
W
Hachiman
JakeTheCarry
Hachiman
3
0
2
4
L
Thor
dayrο
Thor
3
4
0
0.75
L
Lancelot
hindorelle2
Lancelot
1
5
0
0.2
W
Fafnir
iHadesHose
Fafnir
1
1
8
5
W
Tsukuyomi
sceper3
Tsukuyomi
11
1
1
11.5
L
Artemis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,898
Damage
42,680
61,406
Taken
42,907
24,150
Mitigated
32,363
13,512
Healing
14,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,681
792
0
4,592
13,800
6,538
0
1,457
12,127
35,318
0
W
Vulcan
 
Vulcan
5,451
1,521
0
768
4,988
2,309
0
2,778
2,210
64,630
0
W
13,385
2,439
309
5,358
12,390
14,495
0
1,910
9,457
0
51,325
L
Chronos
CheesyNoods
Chronos
4,576
950
0
3,389
11,013
4,236
0
4,803
6,111
56,741
0
W
Hachiman
JakeTheCarry
Hachiman
6,026
3,396
0
3,112
7,808
2,702
1,352
528
7,239
0
69,922
L
Thor
dayrο
Thor
7,850
2,902
0
2,074
13,990
6,574
0
474
12,795
0
46,449
L
Lancelot
hindorelle2
Lancelot
4,353
1,595
0
712
10,187
2,694
0
1,236
8,631
0
30,989
W
Fafnir
iHadesHose
Fafnir
4,537
1,292
0
3,035
8,809
8,093
87
1,487
7,230
11,188
2,087
W
Tsukuyomi
sceper3
Tsukuyomi
13,281
3,031
0
2,196
8,912
4,764
6
1,554
7,358
0
74,559
L
Artemis
3,438
1,241
0
2,745
12,416
4,108
0
1,640
10,362
0
33,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,122
Gold Earned
41,220
374
Minions Killed
467
0
Camps Cleared
0
1,257,253
Distance Traveled
1,435,259
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,342
453
63
5
0
263,230
5
W
Vulcan
7,643
546
115
8
0
298,478
5
W
Guan Yu
8,399
600
88
6
0
258,494
1
L
Chronos
6,577
470
114
8
0
283,541
2
W
Hachiman
7,995
571
117
8
0
287,229
4
L
Thor
7,236
517
84
6
0
227,325
0
L
Lancelot
6,022
430
60
4
0
282,607
4
W
Fafnir
7,755
554
19
1
0
277,438
4
W
Tsukuyomi
9,428
673
128
9
0
313,620
3
L
Artemis
5,945
425
53
4
0
200,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role