Player Matchup

Sobek
Sobek
GodShockFM
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 27L
1,261 Elo+
Party 2
Hercules
Hercules
Wabnum
Hercules
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 31L
945 Elo+
Party 2
Cernunnos
Cernunnos
blackVince
Cernunnos
Level 30
God Stats
5W - 17L
1,416 SR
Queue Stats
13W - 68L
879 Elo+
Party 2
Team Averages
Level 28
1,472 SR
1,028 Elo+

VS

Team Averages
Level 67
1,351 SR
1,478 Elo+
Danzaburou
Danzaburou
Eldurd
Danzaburou
Level 16
God Stats
6W - 2L
1,540 SR
Queue Stats
6W - 3L
1,657 Elo+
Party 1
Chronos
Chronos
Osamabonjovi
Chronos
Level 66
God Stats
1W - 2L
1,015 SR
Queue Stats
51W - 83L
1,382 Elo+
Party 1
Sun Wukong
Sun Wukong
littytiiitty
Sun Wukong
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 115L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
1 / 4 / 3
7,299
664
2,990
13,426
15,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hercules
Wabnum
Hercules
12
2 / 6 / 3
7,845
713
5,617
16,157
15,775
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
blackVince
Cernunnos
13
2 / 2 / 2
7,641
695
7,946
9,276
4,537
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eldurd
Danzaburou
15
8 / 2 / 4
9,565
870
14,075
8,501
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
Osamabonjovi
Chronos
12
0 / 2 / 8
7,744
704
8,276
9,742
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
littytiiitty
Sun Wukong
13
4 / 1 / 8
8,658
787
9,104
10,129
7,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
12
12
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Eldurd
Danzaburou
8
2
4
5
L
Sobek
1
4
3
0.63
W
Chronos
Osamabonjovi
Chronos
0
2
8
2
L
Hercules
Wabnum
Hercules
2
6
3
0.58
L
Cernunnos
blackVince
Cernunnos
2
2
2
1.5
W
Sun Wukong
littytiiitty
Sun Wukong
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,553
Damage
31,455
38,859
Taken
28,372
35,838
Mitigated
15,722
5,663
Healing
10,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Eldurd
Danzaburou
14,075
7,368
0
3,702
8,501
4,191
384
1,520
6,981
0
29,115
L
Sobek
2,990
641
0
1,709
13,426
15,526
0
2,183
11,243
8,291
0
W
Chronos
Osamabonjovi
Chronos
8,276
4,080
0
3,715
9,742
3,930
1,034
481
9,261
43,863
0
L
Hercules
Wabnum
Hercules
5,617
2,586
0
2,172
16,157
15,775
0
4,339
11,818
0
20,038
L
Cernunnos
blackVince
Cernunnos
7,946
3,758
0
1,782
9,276
4,537
0
1,940
7,336
0
31,032
W
Sun Wukong
littytiiitty
Sun Wukong
9,104
2,731
0
2,668
10,129
7,601
16
1,050
9,079
0
26,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,785
Gold Earned
25,967
79
Minions Killed
131
0
Camps Cleared
0
507,346
Distance Traveled
624,021
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,565
870
43
4
0
205,731
0
L
Sobek
7,299
664
4
0
0
162,112
0
W
Chronos
7,744
704
61
6
0
207,855
4
L
Hercules
7,845
713
25
2
0
163,181
1
L
Cernunnos
7,641
695
50
5
0
182,053
0
W
Sun Wukong
8,658
787
27
2
0
210,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role