Player Matchup

Ne Zha
Ne Zha
Attila_ulusoyy_
Ne Zha
Level 54
God Stats
1W - 6L
1,395 SR
Queue Stats
56W - 102L
1,292 Elo+
Party 2
King Arthur
King Arthur
Sekman2
King Arthur
Level 11
God Stats
0W - 4L
1,065 SR
Queue Stats
3W - 22L
905 Elo+
Party 2
Izanami
Izanami
SyIenxe
Izanami
Level 42
God Stats
2W - 3L
1,410 SR
Queue Stats
21W - 36L
1,273 Elo+
Party 2
Xing Tian
Xing Tian
XAdonisxkriegerX
Xing Tian
Level 38
God Stats
0W - 2L
1,351 SR
Queue Stats
41W - 86L
1,260 Elo+
Party 2
Danzaburou
Danzaburou
zleXoTiicZz
Danzaburou
Level 18
God Stats
2W - 6L
1,245 SR
Queue Stats
19W - 46L
1,254 Elo+
Party 2
Team Averages
Level 33
1,293 SR
1,197 Elo+

VS

Team Averages
Level 46
1,565 SR
1,386 Elo+
Ravana
Ravana
KaiBawssY
Ravana
Level 49
God Stats
6W - 5L
1,657 SR
Queue Stats
31W - 40L
1,339 Elo+
Solo
Charybdis
Charybdis
Liberez_widdy91
Charybdis
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
49W - 64L
1,363 Elo+
Party 1
Nu Wa
Nu Wa
SooN_EZ
Nu Wa
Level 45
God Stats
3W - 2L
1,677 SR
Queue Stats
100W - 103L
1,405 Elo+
Party 1
Maui
Maui
The_Gwak
Maui
Level 29
God Stats
8W - 12L
1,500 SR
Queue Stats
67W - 92L
1,363 Elo+
Party 1
Achilles
Achilles
o IWhiTeMamBa o
Achilles
Level 80
God Stats
6W - 10L
1,491 SR
Queue Stats
103W - 100L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,826
416
1,743
11,447
3,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Sekman2
King Arthur
11
0 / 3 / 0
5,750
411
2,359
9,691
6,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
SyIenxe
Izanami
12
4 / 1 / 1
7,557
540
6,035
9,362
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
11
1 / 4 / 4
6,518
466
8,246
13,022
6,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
zleXoTiicZz
Danzaburou
11
2 / 3 / 3
6,689
478
7,434
11,507
4,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
KaiBawssY
Ravana
13
3 / 1 / 3
7,809
558
2,611
5,445
2,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
Liberez_widdy91
Charybdis
10
2 / 4 / 2
6,402
457
10,449
11,023
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
SooN_EZ
Nu Wa
11
0 / 2 / 5
7,081
506
7,787
6,007
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
10
1 / 1 / 5
6,928
495
3,575
11,810
10,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
14
8 / 0 / 2
9,108
651
10,827
9,631
6,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
14
14
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Ravana
KaiBawssY
Ravana
3
1
3
4.5
W
Charybdis
Liberez_widdy91
Charybdis
2
4
2
0.75
L
King Arthur
Sekman2
King Arthur
0
3
0
0
W
Nu Wa
SooN_EZ
Nu Wa
0
2
5
1.25
L
Izanami
SyIenxe
Izanami
4
1
1
4.5
W
Maui
1
1
5
3.5
L
Xing Tian
1
4
4
0.75
W
Achilles
8
0
2
9
L
Danzaburou
zleXoTiicZz
Danzaburou
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,817
Damage
35,249
55,029
Taken
43,916
24,852
Mitigated
24,444
15,831
Healing
15,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,743
477
0
3,178
11,447
3,496
0
862
10,499
0
25,854
W
Ravana
KaiBawssY
Ravana
2,611
989
0
2,763
5,445
2,539
0
355
5,028
0
49,684
W
Charybdis
Liberez_widdy91
Charybdis
10,449
6,426
0
5,036
11,023
3,234
322
2,638
8,043
0
31,488
L
King Arthur
Sekman2
King Arthur
2,359
535
397
1,253
9,691
6,561
0
1,108
8,513
0
28,902
W
Nu Wa
SooN_EZ
Nu Wa
7,787
1,767
0
1,613
6,007
1,855
1,014
0
6,007
38,005
0
L
Izanami
SyIenxe
Izanami
6,035
3,546
0
4,951
9,362
3,743
1,231
3,710
5,334
0
64,487
W
Maui
3,575
684
0
2,891
11,810
10,276
207
3,020
8,494
20,162
0
L
Xing Tian
8,246
483
347
598
13,022
6,605
287
2,854
10,058
33,153
1,147
W
Achilles
10,827
1,847
0
3,648
9,631
6,540
1,404
1,104
8,463
0
58,666
L
Danzaburou
zleXoTiicZz
Danzaburou
7,434
3,259
0
5,107
11,507
4,447
112
2,134
9,263
0
34,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,340
Gold Earned
37,328
298
Minions Killed
332
0
Camps Cleared
0
1,263,391
Distance Traveled
1,328,480
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,826
416
49
4
0
201,668
4
W
Ravana
7,809
558
102
7
0
316,874
0
W
Charybdis
6,402
457
44
3
0
234,706
0
L
King Arthur
5,750
411
41
3
0
269,008
3
W
Nu Wa
7,081
506
54
4
0
207,344
1
L
Izanami
7,557
540
104
7
0
233,421
3
W
Maui
6,928
495
29
2
0
264,909
0
L
Xing Tian
6,518
466
55
4
0
304,748
0
W
Achilles
9,108
651
103
7
0
304,647
2
L
Danzaburou
6,689
478
49
4
0
254,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role