Player Matchup

Ra
Ra
CarryWhoEver
Ra
Level 80
God Stats
0W - 1L
1,199 SR
Queue Stats
217W - 235L
1,460 Elo+
Party 1
Thanatos
Thanatos
Magic2019
Thanatos
Level 47
God Stats
3W - 10L
1,277 SR
Queue Stats
50W - 73L
1,366 Elo+
Solo
Gilgamesh
Gilgamesh
SirAlduin0678
Gilgamesh
Level 49
God Stats
0W - 2L
1,512 SR
Queue Stats
1W - 7L
1,241 Elo+
Solo
Horus
Horus
jollypopman
Horus
Level 41
God Stats
1W - 3L
1,325 SR
Queue Stats
47W - 68L
1,366 Elo+
Solo
Maui
Maui
vl FOSTER lv
Maui
Level 28
God Stats
6W - 8L
1,473 SR
Queue Stats
62W - 55L
1,434 Elo+
Party 1
Team Averages
Level 49
1,357 SR
1,374 Elo+

VS

Team Averages
Level 72
1,582 SR
1,487 Elo+
Thoth
Thoth
 
Thoth
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Baby Cakes18224
Nu Wa
Level 67
God Stats
73W - 61L
1,466 SR
Queue Stats
227W - 277L
1,287 Elo+
Solo
Thor
Thor
Bellimy
Thor
Level 121
God Stats
1W - 0L
1,516 SR
Queue Stats
100W - 69L
1,538 Elo+
Party 2
Khepri
Khepri
ewpvp
Khepri
Level 22
God Stats
1W - 0L
1,742 SR
Queue Stats
8W - 4L
1,643 Elo+
Party 2
Neith
Neith
johnnyyha
Neith
Level 29
God Stats
1W - 0L
1,683 SR
Queue Stats
13W - 16L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
6,702
479
4,527
11,403
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Magic2019
Thanatos
12
4 / 3 / 0
7,334
524
2,963
13,401
5,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
SirAlduin0678
Gilgamesh
11
1 / 1 / 0
6,071
434
3,973
9,992
5,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 3 / 4
6,728
481
5,411
12,647
5,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 4 / 4
6,299
450
4,004
14,631
11,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
10 / 1 / 3
9,386
670
13,255
6,717
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 1 / 5
7,587
542
6,228
5,435
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
Bellimy
Thor
12
6 / 2 / 8
7,879
563
8,830
9,270
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
ewpvp
Khepri
11
1 / 1 / 9
7,281
520
4,224
10,030
10,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
johnnyyha
Neith
10
2 / 2 / 5
6,309
451
7,991
8,984
3,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
7
Kills
19
19
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
10
1
3
11.5
W
0
1
5
2.5
W
Thor
Bellimy
Thor
6
2
8
5
L
1
8
2
0.25
L
Thanatos
Magic2019
Thanatos
4
3
0
1.33
L
Gilgamesh
SirAlduin0678
Gilgamesh
1
1
0
1
W
Khepri
ewpvp
Khepri
1
1
9
5.5
W
Neith
johnnyyha
Neith
2
2
5
2.25
L
1
3
4
1
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,878
Damage
40,528
62,074
Taken
40,436
32,719
Mitigated
23,136
22,645
Healing
11,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,255
467
0
1,804
6,717
3,053
318
1,732
4,985
71,330
0
W
6,228
1,993
0
1,600
5,435
1,812
1,002
148
5,287
45,099
0
W
Thor
Bellimy
Thor
8,830
2,385
0
2,763
9,270
3,963
0
1,043
8,227
0
40,663
L
4,527
266
320
1,488
11,403
3,998
0
6,420
4,983
42,368
0
L
Thanatos
Magic2019
Thanatos
2,963
840
0
8,947
13,401
5,938
0
3,277
10,124
0
56,646
L
Gilgamesh
SirAlduin0678
Gilgamesh
3,973
825
0
3,285
9,992
5,818
0
5,027
4,965
148
36,255
W
Khepri
ewpvp
Khepri
4,224
701
0
1,875
10,030
10,338
41
2,541
7,489
13,408
0
W
Neith
johnnyyha
Neith
7,991
2,640
0
3,273
8,984
3,970
785
3,215
5,769
0
39,756
L
5,411
3,052
613
3,703
12,647
5,337
0
4,436
8,211
0
29,690
L
4,004
1,059
435
3,854
14,631
11,628
0
4,547
10,084
23,078
117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,134
Gold Earned
38,442
313
Minions Killed
333
0
Camps Cleared
0
1,257,703
Distance Traveled
1,280,835
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,386
670
107
8
0
273,304
4
W
Nu Wa
7,587
542
87
6
0
223,884
3
W
Thor
7,879
563
69
5
0
274,073
4
L
Ra
6,702
479
81
6
0
234,653
0
L
Thanatos
7,334
524
101
7
0
278,581
1
L
Gilgamesh
6,071
434
49
4
0
252,571
2
W
Khepri
7,281
520
19
1
0
269,831
1
W
Neith
6,309
451
51
4
0
239,743
2
L
Horus
6,728
481
44
3
0
248,394
2
L
Maui
6,299
450
38
3
0
243,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role