Player Matchup

Ao Kuang
Ao Kuang
Grandmaster
DerKerIe
Ao Kuang
Grandmaster
Level 153
God Stats
26W - 11L
1,809 SR
Queue Stats
272W - 195L
3,296 MMR
Party 1
Fenrir
Fenrir
Diamond III
P4TRON75
Fenrir
Diamond III
Level 157
God Stats
32W - 28L
1,612 SR
Queue Stats
182W - 172L
2,256 MMR
Party 1
Shiva
Shiva
Masters
xDrive by
Shiva
Masters
Level 129
God Stats
34W - 16L
1,799 SR
Queue Stats
207W - 160L
2,487 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,740 SR
2,680 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,599 SR
2,676 MMR
Bellona
Bellona
Masters
AlphaBlinx
Bellona
Masters
Level 157
God Stats
7W - 8L
1,646 SR
Queue Stats
503W - 375L
2,863 MMR
Party 2
Kuzenbo
Kuzenbo
Masters
PoseidonsRebirth
Kuzenbo
Masters
Level 160
God Stats
1W - 2L
1,590 SR
Queue Stats
87W - 65L
2,949 MMR
Party 2
Hera
Hera
Diamond IV
diaperash911
Hera
Diamond IV
Level 160
God Stats
16W - 16L
1,561 SR
Queue Stats
1,076W - 1,282L
2,215 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DerKerIe
Ao Kuang
18
7 / 1 / 5
12,737
796
20,589
29,716
28,939
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
P4TRON75
Fenrir
16
1 / 2 / 11
10,833
677
9,603
19,769
22,110
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
xDrive by
Shiva
17
5 / 1 / 7
12,337
771
19,096
20,097
26,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Baba YagaNe ZhaAchillesAh Muzen CabAtlas

VS

Bans
AresBaron SamediChang'eScyllaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlphaBlinx
Bellona
13
1 / 5 / 1
10,125
633
14,405
23,944
25,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 3 / 1
10,797
675
13,271
20,936
35,123
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
0 / 5 / 3
9,809
613
16,638
11,903
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
4
4
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlphaBlinx
Bellona
1
5
1
0.3
W
Ao Kuang
DerKerIe
Ao Kuang
7
1
5
9.5
W
Fenrir
P4TRON75
Fenrir
1
2
11
3.25
L
3
3
1
1.17
L
0
5
3
0.3
W
Shiva
xDrive by
Shiva
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,288
Damage
44,314
69,582
Taken
56,783
77,755
Mitigated
64,988
34,775
Healing
10,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlphaBlinx
Bellona
14,405
5,417
1,978
3,149
23,944
25,040
45
10,878
13,066
21
29,333
W
Ao Kuang
DerKerIe
Ao Kuang
20,589
3,459
3,544
14,827
29,716
28,939
2,399
13,961
15,755
88,532
0
W
Fenrir
P4TRON75
Fenrir
9,603
1,742
1,668
6,059
19,769
22,110
524
8,132
11,637
0
38,864
L
13,271
5,467
1,760
2,499
20,936
35,123
0
9,104
11,832
41,992
0
L
16,638
4,573
168
1,176
11,903
4,825
31
1,738
10,165
51,605
0
W
Shiva
xDrive by
Shiva
19,096
2,736
1,396
7,281
20,097
26,706
526
8,713
11,384
935
52,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,907
Gold Earned
30,731
205
Minions Killed
161
0
Camps Cleared
0
947,525
Distance Traveled
879,657
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,125
633
38
2
0
305,145
3
W
Ao Kuang
12,737
796
108
7
0
312,865
5
W
Fenrir
10,833
677
34
2
0
305,292
0
L
Kuzenbo
10,797
675
32
2
0
300,322
3
L
Hera
9,809
613
91
6
0
274,190
7
W
Shiva
12,337
771
63
4
0
329,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role