Player Matchup

Gilgamesh
Gilgamesh
BatMailey99
Gilgamesh
Level 114
God Stats
6W - 1L
1,702 SR
Queue Stats
316W - 218L
1,496 Elo+
Party 1
Shiva
Shiva
PrestonMacey
Shiva
Level 124
God Stats
7W - 4L
1,713 SR
Queue Stats
321W - 197L
1,571 Elo+
Party 1
Chaac
Chaac
xii LaMBo iix
Chaac
Level 135
God Stats
1W - 2L
1,270 SR
Queue Stats
85W - 87L
1,381 Elo+
Party 1
Team Averages
Level 124
1,561 SR
1,483 Elo+

VS

Team Averages
Level 48
1,545 SR
1,350 Elo+
Anubis
Anubis
D o r n x n
Anubis
Level 102
God Stats
1W - 3L
1,627 SR
Queue Stats
42W - 50L
1,410 Elo+
Party 2
Cupid
Cupid
MurdochBaws
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,290 Elo+
Party 2
Geb
Geb
i LukeAndo97
Geb
Level 39
God Stats
8W - 8L
1,509 SR
Queue Stats
53W - 77L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BatMailey99
Gilgamesh
16
3 / 1 / 9
10,881
680
10,384
14,565
16,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
3 / 2 / 9
12,027
752
12,895
18,062
20,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 2 / 6
11,739
734
19,751
18,732
22,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
5 / 7 / 0
10,856
679
14,700
16,085
9,624
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 5
9,206
575
8,010
11,871
5,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 2 / 5
10,129
633
6,993
19,722
22,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
12
Kills
5
5
Deaths
12
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BatMailey99
Gilgamesh
3
1
9
7.5
L
Anubis
5
7
0
0.71
L
0
3
5
0.83
W
3
2
9
3.75
L
0
2
5
1.25
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,030
Damage
29,703
51,359
Taken
47,678
60,370
Mitigated
37,485
17,309
Healing
9,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BatMailey99
Gilgamesh
10,384
2,529
0
2,238
14,565
16,563
168
4,773
9,792
0
39,102
L
Anubis
14,700
312
0
5,340
16,085
9,624
0
0
15,762
39,281
0
L
8,010
3,735
114
631
11,871
5,227
0
0
11,511
0
25,997
W
12,895
2,132
1,963
6,139
18,062
20,830
481
8,233
9,829
0
44,232
L
6,993
986
0
2,916
19,722
22,634
0
4
18,956
25,255
0
W
19,751
3,574
0
6,969
18,732
22,977
1,389
8,986
9,746
0
68,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,647
Gold Earned
30,191
181
Minions Killed
126
0
Camps Cleared
0
981,540
Distance Traveled
811,431
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,881
680
36
2
0
335,897
5
L
Anubis
10,856
679
69
4
0
204,173
1
L
Cupid
9,206
575
39
2
0
299,997
0
W
Shiva
12,027
752
51
3
0
324,413
1
L
Geb
10,129
633
18
1
0
307,261
1
W
Chaac
11,739
734
94
6
0
321,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role