Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
D3Audi
Ah Muzen Cab
Level 124
God Stats
82W - 110L
1,463 SR
Queue Stats
343W - 464L
1,424 Elo+
Solo
Artio
Artio
LVCiDMataFaka
Artio
Level 126
God Stats
0W - 3L
1,147 SR
Queue Stats
78W - 126L
1,404 Elo+
Solo
Team Averages
Level 125
1,370 SR
1,443 Elo+

VS

Team Averages
Level 125
1,395 SR
1,375 Elo+
Nox
Nox
II-Ophidia-ll
Nox
Level 129
God Stats
8W - 9L
1,378 SR
Queue Stats
109W - 148L
1,375 Elo+
Party 1
Neith
Neith
Koina_mist
Neith
Level 121
God Stats
31W - 36L
1,412 SR
Queue Stats
56W - 97L
1,308 Elo+
Party 1
Shiva
Shiva
alexitoYT35-m
Shiva
Level 125
God Stats
11W - 10L
1,394 SR
Queue Stats
74W - 80L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 1 / 2
7,638
764
1,183
2,817
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
D3Audi
Ah Muzen Cab
11
1 / 2 / 0
6,633
663
5,032
7,389
2,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 2
7,108
711
3,024
12,971
10,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,672
767
4,465
4,882
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
1 / 1 / 5
7,208
721
5,671
4,115
1,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

12
4 / 3 / 2
7,843
784
7,876
11,270
7,255
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
7
7
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
1
2
3
L
Ah Muzen Cab
D3Audi
Ah Muzen Cab
1
2
0
0.5
W
2
1
5
4.5
W
Neith
1
1
5
3.5
L
1
4
2
0.5
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,239
Damage
18,012
23,177
Taken
20,267
14,494
Mitigated
11,160
5,946
Healing
4,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,183
55
0
0
2,817
978
0
620
2,197
14,186
0
L
Ah Muzen Cab
D3Audi
Ah Muzen Cab
5,032
1,490
0
2,114
7,389
2,954
0
566
6,823
0
24,524
W
4,465
272
0
409
4,882
2,326
226
1,877
3,005
23,439
0
W
Neith
5,671
2,591
0
381
4,115
1,579
1,828
593
3,522
0
25,019
L
3,024
253
322
3,510
12,971
10,562
0
3,366
9,605
19,747
0
W
7,876
1,210
791
3,111
11,270
7,255
338
1,782
9,488
0
29,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,379
Gold Earned
22,723
104
Minions Killed
142
0
Camps Cleared
0
414,833
Distance Traveled
520,468
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,638
764
28
3
0
94,291
2
L
Ah Muzen Cab
6,633
663
48
5
0
150,757
0
W
Nox
7,672
767
47
5
0
189,428
2
W
Neith
7,208
721
50
5
0
154,256
4
L
Artio
7,108
711
28
3
0
169,785
0
W
Shiva
7,843
784
45
5
0
176,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role