Player Matchup

Kukulkan
Kukulkan
MrSaite
Kukulkan
Level 140
God Stats
2W - 2L
1,474 SR
Queue Stats
343W - 233L
1,664 Elo+
Party 2
Fenrir
Fenrir
Spirkicide
Fenrir
Level 151
God Stats
6W - 2L
1,812 SR
Queue Stats
535W - 307L
1,703 Elo+
Party 2
Bacchus
Bacchus
TheGoldenTaurus
Bacchus
Level 129
God Stats
4W - 2L
1,736 SR
Queue Stats
504W - 296L
1,803 Elo+
Party 2
Apollo
Apollo
TheHeadBeanur
Apollo
Level 15
God Stats
5W - 0L
1,963 SR
Queue Stats
36W - 3L
1,925 Elo+
Party 2
Ao Kuang
Ao Kuang
jaystylez
Ao Kuang
Level 149
God Stats
4W - 1L
1,689 SR
Queue Stats
873W - 597L
1,645 Elo+
Party 2
Team Averages
Level 117
1,735 SR
1,748 Elo+

VS

Team Averages
Level 87
1,444 SR
1,549 Elo+
Maui
Maui
 
Maui
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CopyCatQueen
Da Ji
Level 128
God Stats
1W - 3L
1,359 SR
Queue Stats
263W - 292L
1,526 Elo+
Solo
Nike
Nike
DKnot
Nike
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,689 Elo+
Solo
Neith
Neith
Deathwalkerr
Neith
Level 160
God Stats
13W - 30L
1,457 SR
Queue Stats
392W - 405L
1,534 Elo+
Party 1
Chang'e
Chang'e
Jon Vonwest
Chang'e
Level 63
God Stats
5W - 12L
1,406 SR
Queue Stats
51W - 56L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MrSaite
Kukulkan
18
1 / 0 / 8
11,035
788
8,310
3,309
2,167
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Spirkicide
Fenrir
17
3 / 1 / 10
10,569
755
11,190
15,293
15,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
1 / 1 / 12
10,209
729
10,001
10,954
15,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 1 / 10
11,431
817
15,790
13,078
7,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
jaystylez
Ao Kuang
19
7 / 1 / 2
12,380
884
11,851
21,022
18,520
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
17
1 / 1 / 2
10,505
750
4,452
14,263
18,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 6 / 2
9,271
662
7,784
14,682
7,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
DKnot
Nike
15
0 / 3 / 2
8,791
628
7,596
16,243
14,164
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
0 / 2 / 3
9,312
665
14,534
11,280
6,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
Jon Vonwest
Chang'e
15
1 / 4 / 0
8,568
612
4,337
11,265
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
16
Kills
4
4
Deaths
16
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
1
2
2
L
2
6
2
0.5
L
Nike
DKnot
Nike
0
3
2
0.33
L
0
2
3
0.75
L
Chang'e
Jon Vonwest
Chang'e
1
4
0
0.25
W
Kukulkan
MrSaite
Kukulkan
1
0
8
5
W
Fenrir
Spirkicide
Fenrir
3
1
10
8
W
1
1
12
7
W
4
1
10
9
W
Ao Kuang
jaystylez
Ao Kuang
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,142
Damage
38,703
63,656
Taken
67,733
58,473
Mitigated
52,142
18,625
Healing
10,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,452
1,274
0
2,260
14,263
18,917
0
6,363
7,130
29,574
0
L
7,784
2,106
0
926
14,682
7,348
0
7,175
7,228
0
22,407
L
Nike
DKnot
Nike
7,596
786
0
525
16,243
14,164
0
6,750
8,706
0
25,123
L
14,534
4,824
0
2,927
11,280
6,394
0
4,077
6,757
0
54,266
L
Chang'e
Jon Vonwest
Chang'e
4,337
347
2,152
1,623
11,265
5,319
0
4,138
6,717
11,593
0
W
Kukulkan
MrSaite
Kukulkan
8,310
596
0
425
3,309
2,167
2,210
502
2,807
61,543
0
W
Fenrir
Spirkicide
Fenrir
11,190
2,428
0
2,978
15,293
15,056
293
2,939
12,354
0
26,209
W
10,001
1,512
0
1,635
10,954
15,418
357
1,671
9,283
15,661
0
W
15,790
10,242
0
4,619
13,078
7,312
8,559
1,307
11,771
0
67,323
W
Ao Kuang
jaystylez
Ao Kuang
11,851
2,131
1,716
7,252
21,022
18,520
942
2,370
18,652
48,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,624
Gold Earned
46,447
332
Minions Killed
235
0
Camps Cleared
0
1,560,741
Distance Traveled
1,382,108
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,505
750
51
4
0
260,387
1
L
Da Ji
9,271
662
35
3
0
275,604
0
L
Nike
8,791
628
48
3
0
316,455
2
L
Neith
9,312
665
88
6
0
270,706
4
L
Chang'e
8,568
612
13
1
0
258,956
1
W
Kukulkan
11,035
788
118
8
0
278,577
3
W
Fenrir
10,569
755
25
2
0
339,820
0
W
Bacchus
10,209
729
19
1
0
321,130
4
W
Apollo
11,431
817
96
7
0
282,988
2
W
Ao Kuang
12,380
884
74
5
0
338,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role