Player Matchup

Hercules
Hercules
IhavenolifeIRL
Hercules
Level 69
God Stats
5W - 8L
1,554 SR
Queue Stats
124W - 127L
1,497 Elo+
Party 2
Izanami
Izanami
LiberalKenshi
Izanami
Level 62
God Stats
46W - 22L
1,726 SR
Queue Stats
196W - 166L
1,561 Elo+
Party 2
Osiris
Osiris
Panochakilla
Osiris
Level 79
God Stats
3W - 2L
1,506 SR
Queue Stats
232W - 251L
1,508 Elo+
Party 2
Merlin
Merlin
Rapirfire
Merlin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,443 Elo+
Party 2
Geb
Geb
TheCarterGuy
Geb
Level 82
God Stats
11W - 14L
1,578 SR
Queue Stats
167W - 208L
1,438 Elo+
Party 2
Team Averages
Level 71
1,573 SR
1,489 Elo+

VS

Team Averages
Level 120
1,457 SR
1,500 Elo+
Da Ji
Da Ji
 
Da Ji
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
MrBassolutely
Cupid
Level 149
God Stats
7W - 10L
1,379 SR
Queue Stats
1,049W - 1,065L
1,516 Elo+
Solo
Awilix
Awilix
RealtorRampage
Awilix
Level 159
God Stats
116W - 81L
1,616 SR
Queue Stats
702W - 727L
1,554 Elo+
Solo
Chronos
Chronos
kstdok
Chronos
Level 95
God Stats
3W - 8L
1,331 SR
Queue Stats
133W - 142L
1,459 Elo+
Party 1
Fenrir
Fenrir
mariobolita
Fenrir
Level 86
God Stats
6W - 7L
1,460 SR
Queue Stats
209W - 201L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
6 / 1 / 5
9,743
573
10,869
12,217
6,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
17
6 / 1 / 2
10,310
606
13,176
11,708
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
15
2 / 0 / 2
9,779
575
8,186
11,942
12,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Rapirfire
Merlin
14
0 / 1 / 1
8,551
503
2,812
7,404
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 1 / 2
8,631
508
5,851
14,282
14,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
1 / 3 / 1
7,979
469
5,987
11,839
6,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 0
9,211
542
9,272
12,893
6,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 0
7,930
466
6,636
13,187
5,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
kstdok
Chronos
13
2 / 5 / 1
8,117
477
7,601
12,997
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
10
0 / 3 / 3
6,288
370
4,333
13,323
8,158
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
4
4
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
3
1
0.5
W
Hercules
6
1
5
8.5
W
Izanami
6
1
2
7
L
1
2
0
0.5
W
Osiris
2
0
2
3
W
Merlin
Rapirfire
Merlin
0
1
1
0.5
L
0
3
0
0
W
2
1
2
3
L
Chronos
kstdok
Chronos
2
5
1
0.5
L
Fenrir
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,894
Damage
33,829
57,553
Taken
64,239
41,788
Mitigated
31,336
19,854
Healing
12,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,987
1,304
0
2,294
11,839
6,162
0
1,605
10,234
0
72,046
W
Hercules
10,869
5,616
0
2,167
12,217
6,300
1,073
1,699
10,518
0
65,404
W
Izanami
13,176
8,724
0
8,062
11,708
4,305
852
4,528
7,180
0
98,947
L
9,272
3,760
0
6,255
12,893
6,793
0
3,677
9,216
0
89,240
W
Osiris
8,186
3,747
0
7,255
11,942
12,918
74
0
11,942
0
72,266
W
Merlin
Rapirfire
Merlin
2,812
61
0
500
7,404
3,329
0
0
7,404
54,763
0
L
6,636
2,562
0
850
13,187
5,929
0
0
13,187
0
59,293
W
5,851
574
0
1,870
14,282
14,936
431
2,140
12,142
33,364
5,202
L
Chronos
kstdok
Chronos
7,601
2,740
0
2,172
12,997
4,294
0
989
12,008
61,312
0
L
Fenrir
4,333
1,422
0
1,206
13,323
8,158
0
1,790
11,533
0
27,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,014
Gold Earned
39,525
518
Minions Killed
532
0
Camps Cleared
0
1,669,578
Distance Traveled
1,642,047
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,979
469
122
7
0
361,591
0
W
Hercules
9,743
573
80
5
0
397,199
3
W
Izanami
10,310
606
163
10
0
295,384
4
L
Cupid
9,211
542
152
9
0
309,659
5
W
Osiris
9,779
575
131
8
0
317,479
5
W
Merlin
8,551
503
93
5
0
319,236
5
L
Awilix
7,930
466
119
7
0
341,333
0
W
Geb
8,631
508
51
3
0
340,280
6
L
Chronos
8,117
477
100
6
0
301,184
2
L
Fenrir
6,288
370
39
2
0
328,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role