Player Matchup

Aphrodite
Aphrodite
BETERRABA-_-BOYS
Aphrodite
Level 69
God Stats
6W - 7L
1,465 SR
Queue Stats
41W - 47L
1,284 Elo+
Solo
Kuzenbo
Kuzenbo
LaughingHatchet
Kuzenbo
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 82L
1,281 Elo+
Solo
Kali
Kali
MichaelTHEGR8
Kali
Level 50
God Stats
6W - 11L
1,355 SR
Queue Stats
47W - 60L
1,191 Elo+
Solo
Poseidon
Poseidon
iDoItForGod_
Poseidon
Level 49
God Stats
5W - 9L
1,230 SR
Queue Stats
101W - 151L
1,307 Elo+
Solo
Ao Kuang
Ao Kuang
striker3010
Ao Kuang
Level 54
God Stats
4W - 4L
1,717 SR
Queue Stats
145W - 180L
1,300 Elo+
Solo
Team Averages
Level 58
1,453 SR
1,273 Elo+

VS

Team Averages
Level 90
1,378 SR
1,282 Elo+
Ymir
Ymir
Jackandsally690
Ymir
Level 28
God Stats
9W - 26L
1,230 SR
Queue Stats
33W - 87L
1,109 Elo+
Party 1
Achilles
Achilles
NSP_BudHarvest
Achilles
Level 114
God Stats
48W - 59L
1,396 SR
Queue Stats
178W - 187L
1,331 Elo+
Party 2
Fenrir
Fenrir
NSP_Optik
Fenrir
Level 134
God Stats
17W - 11L
1,452 SR
Queue Stats
62W - 48L
1,362 Elo+
Party 2
Scylla
Scylla
RarePitbull
Scylla
Level 105
God Stats
0W - 4L
1,137 SR
Queue Stats
415W - 607L
1,223 Elo+
Party 1
The Morrigan
The Morrigan
XantonioInoki
The Morrigan
Level 69
God Stats
5W - 4L
1,674 SR
Queue Stats
77W - 74L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
14
8 / 0 / 2
8,992
500
10,125
7,588
4,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 0 / 9
9,154
509
7,282
11,537
13,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 3 / 3
9,190
511
8,765
18,155
9,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
iDoItForGod_
Poseidon
15
5 / 1 / 1
9,523
529
5,446
7,251
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
striker3010
Ao Kuang
16
7 / 3 / 2
10,289
572
12,581
18,373
6,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,256
348
5,242
15,711
13,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
14
2 / 4 / 1
8,179
454
10,045
13,994
11,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
NSP_Optik
Fenrir
14
4 / 6 / 1
8,569
476
9,357
18,610
7,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
12
0 / 7 / 0
6,568
365
3,816
12,389
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
XantonioInoki
The Morrigan
15
1 / 3 / 1
8,796
489
4,435
9,722
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
23
Kills
7
7
Deaths
24
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
8
0
2
9
L
0
4
0
0
W
1
0
9
5.5
W
2
3
3
1.17
L
Achilles
2
4
1
0.63
L
Fenrir
NSP_Optik
Fenrir
4
6
1
0.75
L
Scylla
0
7
0
0
L
The Morrigan
XantonioInoki
The Morrigan
1
3
1
0.5
W
Poseidon
iDoItForGod_
Poseidon
5
1
1
5.5
W
Ao Kuang
striker3010
Ao Kuang
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,199
Damage
32,895
62,904
Taken
70,426
36,819
Mitigated
42,555
30,175
Healing
13,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
10,125
1,581
2,644
4,463
7,588
4,236
903
2,641
4,947
65,551
3,449
L
5,242
862
272
1,933
15,711
13,151
0
10,237
5,474
29,592
3,369
W
7,282
3,769
0
1,500
11,537
13,929
379
6,014
5,213
27,053
0
W
8,765
4,205
0
9,070
18,155
9,005
0
1,742
16,246
0
77,970
L
Achilles
10,045
2,347
0
5,239
13,994
11,961
151
9,030
4,964
0
49,227
L
Fenrir
NSP_Optik
Fenrir
9,357
4,043
0
2,809
18,610
7,985
0
5,074
13,536
0
63,857
L
Scylla
3,816
1,861
370
878
12,389
5,133
0
7,880
4,509
37,957
0
L
The Morrigan
XantonioInoki
The Morrigan
4,435
876
0
1,665
9,722
4,325
919
3,544
6,178
70,107
0
W
Poseidon
iDoItForGod_
Poseidon
5,446
649
0
3,060
7,251
2,689
484
3,065
4,005
67,205
0
W
Ao Kuang
striker3010
Ao Kuang
12,581
4,791
0
9,438
18,373
6,960
3,342
0
17,210
58,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,148
Gold Earned
38,368
467
Minions Killed
384
0
Camps Cleared
0
1,643,894
Distance Traveled
1,465,070
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,992
500
106
6
0
282,727
3
L
Ymir
6,256
348
42
2
0
282,362
1
W
Kuzenbo
9,154
509
45
3
0
334,877
0
W
Kali
9,190
511
114
6
0
370,424
0
L
Achilles
8,179
454
71
4
0
296,664
1
L
Fenrir
8,569
476
89
5
0
332,180
1
L
Scylla
6,568
365
59
3
0
256,648
0
L
The Morrigan
8,796
489
123
7
0
297,216
2
W
Poseidon
9,523
529
118
7
0
330,375
5
W
Ao Kuang
10,289
572
84
5
0
325,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role