Player Matchup

Danzaburou
Danzaburou
KhumBoy
Danzaburou
Level 28
God Stats
14W - 12L
1,620 SR
Queue Stats
83W - 82L
1,406 Elo+
Party 1
Thanatos
Thanatos
ObiWanBlajobi
Thanatos
Level 49
God Stats
6W - 5L
1,603 SR
Queue Stats
239W - 239L
1,544 Elo+
Party 2
Sol
Sol
SwallowMyKids
Sol
Level 114
God Stats
16W - 21L
1,534 SR
Queue Stats
418W - 441L
1,555 Elo+
Party 2
Ares
Ares
Valhirthebear
Ares
Level 40
God Stats
9W - 7L
1,623 SR
Queue Stats
111W - 115L
1,437 Elo+
Party 1
Camazotz
Camazotz
bichd46
Camazotz
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,387 Elo+
Party 1
Team Averages
Level 53
1,576 SR
1,466 Elo+

VS

Team Averages
Level 107
1,572 SR
1,538 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Noctilium
Artio
Level 18
God Stats
16W - 10L
1,649 SR
Queue Stats
22W - 14L
1,595 Elo+
Party 3
Pele
Pele
Terpentino5572
Pele
Level 121
God Stats
5W - 4L
1,335 SR
Queue Stats
188W - 150L
1,548 Elo+
Solo
Serqet
Serqet
TurdManJoe36
Serqet
Level 142
God Stats
4W - 1L
1,875 SR
Queue Stats
290W - 244L
1,636 Elo+
Party 3
Apollo
Apollo
Vizshyn
Apollo
Level 114
God Stats
9W - 10L
1,502 SR
Queue Stats
373W - 405L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KhumBoy
Danzaburou
10
1 / 1 / 1
5,773
525
4,012
4,465
1,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
ObiWanBlajobi
Thanatos
9
1 / 3 / 0
5,548
504
3,681
8,927
3,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
1 / 2 / 0
5,970
543
7,138
9,336
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 1 / 1
5,018
456
1,820
6,587
3,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
bichd46
Camazotz
6
1 / 3 / 1
4,695
427
3,921
7,974
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 1 / 4
6,334
576
6,140
4,951
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Noctilium
Artio
12
2 / 1 / 4
7,183
653
8,315
9,712
6,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 0 / 1
6,454
587
2,003
7,474
2,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serqet
10
4 / 0 / 1
6,334
576
3,743
7,937
3,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
Vizshyn
Apollo
12
2 / 2 / 0
6,672
607
2,473
7,455
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
10
10
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
4
2
L
Danzaburou
KhumBoy
Danzaburou
1
1
1
1.5
W
Artio
Noctilium
Artio
2
1
4
4
L
Thanatos
ObiWanBlajobi
Thanatos
1
3
0
0.33
L
1
2
0
0.5
W
2
0
1
2.5
W
Serqet
4
0
1
4.5
L
0
1
1
0.5
W
Apollo
Vizshyn
Apollo
2
2
0
1
L
Camazotz
bichd46
Camazotz
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,572
Damage
22,674
37,289
Taken
37,529
14,603
Mitigated
16,656
17,236
Healing
15,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,140
1,623
0
1,493
4,951
2,023
0
3,204
1,747
48,699
0
L
Danzaburou
KhumBoy
Danzaburou
4,012
1,449
0
1,496
4,465
1,364
0
98
4,363
0
40,907
W
Artio
Noctilium
Artio
8,315
1,544
272
5,934
9,712
6,144
0
1,265
8,002
38,903
0
L
Thanatos
ObiWanBlajobi
Thanatos
3,681
895
0
5,875
8,927
3,584
0
4,884
3,524
0
28,039
L
7,138
2,520
0
4,936
9,336
3,440
0
4,421
4,353
51,370
5,816
W
2,003
810
0
1,348
7,474
2,475
0
727
6,662
0
42,636
W
Serqet
3,743
1,028
307
2,473
7,937
3,618
0
2,964
4,973
0
16,788
L
1,820
281
0
1,242
6,587
3,941
0
1,813
4,680
17,973
185
W
Apollo
Vizshyn
Apollo
2,473
1,389
0
4,133
7,455
2,396
0
324
7,131
0
49,739
L
Camazotz
bichd46
Camazotz
3,921
1,344
0
3,687
7,974
2,274
0
2,941
4,895
0
16,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,004
Gold Earned
32,977
285
Minions Killed
365
0
Camps Cleared
0
1,065,311
Distance Traveled
1,131,647
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,334
576
94
9
0
214,563
4
L
Danzaburou
5,773
525
71
6
0
191,439
3
W
Artio
7,183
653
85
8
0
215,611
3
L
Thanatos
5,548
504
57
5
0
214,094
3
L
Sol
5,970
543
90
8
0
181,597
1
W
Pele
6,454
587
80
7
0
249,436
5
W
Serqet
6,334
576
22
2
0
244,636
2
L
Ares
5,018
456
35
3
0
243,475
2
W
Apollo
6,672
607
84
8
0
207,401
3
L
Camazotz
4,695
427
32
3
0
234,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role