Player Matchup

Chaac
Chaac
Invince
Chaac
Level 149
God Stats
1W - 0L
1,258 SR
Queue Stats
42W - 31L
1,570 Elo+
Solo
Skadi
Skadi
LosDaddy
Skadi
Level 160
God Stats
4W - 4L
1,402 SR
Queue Stats
348W - 366L
1,556 Elo+
Party 1
Artio
Artio
MrSuckPunch
Artio
Level 142
God Stats
7W - 8L
1,503 SR
Queue Stats
206W - 232L
1,529 Elo+
Party 1
Vulcan
Vulcan
uoodooV
Vulcan
Level 108
God Stats
19W - 12L
1,574 SR
Queue Stats
298W - 308L
1,539 Elo+
Party 1
Serqet
Serqet
zDhilan
Serqet
Level 60
God Stats
5W - 4L
1,917 SR
Queue Stats
68W - 81L
1,527 Elo+
Solo
Team Averages
Level 124
1,531 SR
1,544 Elo+

VS

Team Averages
Level 74
1,691 SR
1,664 Elo+
Kukulkan
Kukulkan
Arrowdynamic15
Kukulkan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 22L
1,609 Elo+
Solo
Bellona
Bellona
Kingdabble248
Bellona
Level 142
God Stats
7W - 9L
1,454 SR
Queue Stats
1,291W - 1,221L
1,625 Elo+
Party 2
Khepri
Khepri
RandiCap
Khepri
Level 28
God Stats
12W - 2L
1,941 SR
Queue Stats
43W - 16L
1,700 Elo+
Party 2
Ratatoskr
Ratatoskr
atarikitten
Ratatoskr
Level 106
God Stats
3W - 2L
1,860 SR
Queue Stats
127W - 121L
1,641 Elo+
Party 2
Ullr
Ullr
namechanged9641
Ullr
Level 55
God Stats
0W - 1L
1,701 SR
Queue Stats
60W - 23L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Invince
Chaac
18
8 / 2 / 6
11,003
647
26,466
27,988
32,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
LosDaddy
Skadi
17
3 / 0 / 3
10,074
593
10,063
10,932
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 5
8,533
502
4,789
13,088
9,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
uoodooV
Vulcan
15
4 / 4 / 2
9,327
549
7,628
10,019
4,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Serqet
zDhilan
Serqet
16
6 / 3 / 9
9,898
582
8,149
16,021
7,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
4 / 4 / 2
8,663
510
12,270
10,001
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
14
3 / 8 / 0
8,841
520
17,324
24,675
25,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
RandiCap
Khepri
12
0 / 3 / 5
7,822
460
5,339
14,602
13,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
atarikitten
Ratatoskr
14
2 / 4 / 2
8,252
485
5,209
14,581
6,811
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 3 / 1
8,558
503
9,815
12,442
5,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
22
Kills
10
10
Deaths
22
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
4
4
2
1.25
W
Chaac
Invince
Chaac
8
2
6
5.5
L
Bellona
3
8
0
0.38
W
Skadi
LosDaddy
Skadi
3
0
3
4.5
W
1
1
5
3.5
L
Khepri
RandiCap
Khepri
0
3
5
0.83
L
Ratatoskr
atarikitten
Ratatoskr
2
4
2
0.75
L
1
3
1
0.5
W
Vulcan
uoodooV
Vulcan
4
4
2
1.25
W
Serqet
zDhilan
Serqet
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,095
Damage
49,957
78,048
Taken
76,301
57,856
Mitigated
55,797
39,105
Healing
16,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
12,270
1,474
0
725
10,001
4,577
960
4,672
4,451
66,661
0
W
Chaac
Invince
Chaac
26,466
11,838
0
18,211
27,988
32,586
0
1,315
26,673
0
90,926
L
Bellona
17,324
9,618
0
8,516
24,675
25,856
0
227
22,985
73
62,857
W
Skadi
LosDaddy
Skadi
10,063
4,998
0
6,847
10,932
4,330
812
1,023
9,909
0
102,759
W
4,789
939
478
4,541
13,088
9,201
93
5,054
8,034
21,608
0
L
Khepri
RandiCap
Khepri
5,339
1,158
2,549
3,435
14,602
13,174
0
4,474
9,648
22,848
4,313
L
Ratatoskr
atarikitten
Ratatoskr
5,209
2,215
0
708
14,581
6,811
67
1,776
12,521
0
77,902
L
9,815
4,659
0
477
12,442
5,379
0
955
11,431
0
75,322
W
Vulcan
uoodooV
Vulcan
7,628
2,732
0
375
10,019
4,591
385
6,608
3,411
69,879
0
W
Serqet
zDhilan
Serqet
8,149
2,670
0
8,653
16,021
7,148
367
2,982
13,039
0
78,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,835
Gold Earned
42,136
569
Minions Killed
491
0
Camps Cleared
0
1,823,312
Distance Traveled
1,634,785
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,663
510
112
7
0
298,963
0
W
Chaac
11,003
647
125
7
0
337,938
0
L
Bellona
8,841
520
108
6
0
274,228
3
W
Skadi
10,074
593
158
9
0
332,385
7
W
Artio
8,533
502
20
1
0
373,824
7
L
Khepri
7,822
460
41
2
0
349,025
5
L
Ratatoskr
8,252
485
101
6
0
397,688
5
L
Ullr
8,558
503
129
8
0
314,881
3
W
Vulcan
9,327
549
146
9
0
363,846
3
W
Serqet
9,898
582
120
7
0
415,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role