Player Matchup

Jing Wei
Jing Wei
Masters
 
Jing Wei
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond I
Bullzane
Achilles
Diamond I
Level 148
God Stats
21W - 13L
1,695 SR
Queue Stats
159W - 144L
2,548 MMR
Party 1
Thoth
Thoth
Diamond II
Lizardfule
Thoth
Diamond II
Level 157
God Stats
0W - 2L
1,114 SR
Queue Stats
228W - 222L
2,372 MMR
Party 1
Thor
Thor
Masters
MainJisoo
Thor
Masters
Level 159
God Stats
6W - 2L
1,689 SR
Queue Stats
383W - 336L
2,898 MMR
Solo
Ymir
Ymir
Masters
Mersiv
Ymir
Masters
Level 89
God Stats
8W - 6L
1,703 SR
Queue Stats
201W - 190L
2,458 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,540 SR
2,355 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 133
1,712 SR
2,660 MMR
Guan Yu
Guan Yu
Masters
Clinkerson
Guan Yu
Masters
Level 100
God Stats
2W - 0L
1,902 SR
Queue Stats
119W - 95L
2,814 MMR
Solo
Scylla
Scylla
Masters
Dιοr
Scylla
Masters
Level 156
God Stats
3W - 3L
1,670 SR
Queue Stats
206W - 176L
2,728 MMR
Solo
Ne Zha
Ne Zha
Masters
Grαve
Ne Zha
Masters
Level 128
God Stats
35W - 28L
1,657 SR
Queue Stats
528W - 491L
3,001 MMR
Solo
Khepri
Khepri
Diamond II
HealedCobra
Khepri
Diamond II
Level 123
God Stats
9W - 6L
1,706 SR
Queue Stats
172W - 151L
2,348 MMR
Solo
Ullr
Ullr
Masters
Tanktopss
Ullr
Masters
Level 160
God Stats
15W - 23L
1,624 SR
Queue Stats
355W - 312L
2,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
4 / 4 / 0
11,024
501
19,719
25,796
10,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Bullzane
Achilles
17
1 / 3 / 1
10,477
476
20,615
23,982
22,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
15
2 / 8 / 0
9,935
452
11,375
15,230
5,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
17
1 / 7 / 1
10,094
459
6,484
20,399
8,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
Mersiv
Ymir
15
0 / 2 / 3
9,674
440
7,176
19,202
22,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
Sun WukongHadesIshtar

VS

Bans
Ao KuangAthenaCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Clinkerson
Guan Yu
19
3 / 2 / 4
12,905
587
15,134
30,979
44,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Scylla
Dιοr
Scylla
20
13 / 1 / 4
14,054
639
24,245
12,784
6,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
Grαve
Ne Zha
20
5 / 1 / 13
13,131
597
17,496
21,242
12,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
17
0 / 0 / 13
11,858
539
4,637
13,077
15,884
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
19
3 / 4 / 4
12,566
571
16,843
20,951
9,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
8
Kills
24
24
Deaths
8
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
4
0
1
L
Achilles
Bullzane
Achilles
1
3
1
0.5
W
Guan Yu
Clinkerson
Guan Yu
3
2
4
2.5
W
Scylla
Dιοr
Scylla
13
1
4
15
W
Ne Zha
Grαve
Ne Zha
5
1
13
11.5
W
Khepri
0
0
13
6.5
L
Thoth
2
8
0
0.25
L
Thor
1
7
1
0.21
L
Ymir
Mersiv
Ymir
0
2
3
0.75
W
Ullr
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,369
Damage
78,355
104,609
Taken
99,033
68,531
Mitigated
88,522
27,538
Healing
45,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
19,719
16,753
0
9,229
25,796
10,640
1,404
7,124
18,672
0
114,477
L
Achilles
Bullzane
Achilles
20,615
7,968
0
12,996
23,982
22,042
0
2,502
19,757
0
92,036
W
Guan Yu
Clinkerson
Guan Yu
15,134
2,642
3,595
20,885
30,979
44,490
361
2,109
26,779
0
87,065
W
Scylla
Dιοr
Scylla
24,245
3,158
0
2,414
12,784
6,162
4,299
5,233
7,411
133,015
0
W
Ne Zha
Grαve
Ne Zha
17,496
4,898
0
6,316
21,242
12,546
4,839
4,867
16,330
0
134,808
W
Khepri
4,637
713
3,735
4,327
13,077
15,884
94
3,509
9,040
26,256
2,755
L
Thoth
11,375
455
0
1,102
15,230
5,400
0
6,456
8,716
81,014
0
L
Thor
6,484
1,148
0
675
20,399
8,426
0
7,192
13,118
0
99,355
L
Ymir
Mersiv
Ymir
7,176
1,430
0
3,536
19,202
22,023
0
5,626
13,348
39,714
0
W
Ullr
16,843
9,231
0
4,330
20,951
9,440
2,872
3,585
17,202
0
126,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,204
Gold Earned
64,514
680
Minions Killed
723
0
Camps Cleared
0
2,002,863
Distance Traveled
2,232,793
29
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,024
501
180
8
0
413,106
6
L
Achilles
10,477
476
144
7
0
393,652
3
W
Guan Yu
12,905
587
155
7
0
423,380
3
W
Scylla
14,054
639
198
9
0
420,830
2
W
Ne Zha
13,131
597
153
7
0
491,234
6
W
Khepri
11,858
539
30
1
0
484,533
12
L
Thoth
9,935
452
157
7
0
372,991
5
L
Thor
10,094
459
161
7
0
403,931
7
L
Ymir
9,674
440
38
2
0
419,183
8
W
Ullr
12,566
571
187
9
0
412,816
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role