Player Matchup

Baron Samedi
Baron Samedi
UmbralDrifter
Baron Samedi
Level 106
God Stats
0W - 2L
1,285 SR
Queue Stats
13W - 20L
1,326 Elo+
Party 2
Athena
Athena
boywonderbenji
Athena
Level 103
God Stats
2W - 2L
1,765 SR
Queue Stats
13W - 20L
1,326 Elo+
Party 2
Thor
Thor
insidioustrecy25
Thor
Level 143
God Stats
3W - 5L
1,615 SR
Queue Stats
137W - 148L
1,520 Elo+
Solo
Team Averages
Level 117
1,555 SR
1,391 Elo+

VS

Team Averages
Level 61
1,584 SR
1,471 Elo+
Sol
Sol
PikaKat
Sol
Level 148
God Stats
1W - 0L
1,751 SR
Queue Stats
40W - 37L
1,622 Elo+
Party 1
Cliodhna
Cliodhna
PolariT2
Cliodhna
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 11L
1,396 Elo+
Party 1
Bacchus
Bacchus
ShiiwaL
Bacchus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
UmbralDrifter
Baron Samedi
15
0 / 5 / 3
9,480
593
7,466
10,224
5,962
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 3 / 4
10,359
647
7,395
19,096
24,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 3 / 0
11,519
720
13,177
16,822
9,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
3 / 3 / 7
11,568
723
14,099
12,818
6,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
PolariT2
Cliodhna
17
6 / 1 / 5
11,157
697
16,636
8,656
4,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
ShiiwaL
Bacchus
16
2 / 1 / 9
11,871
742
10,263
13,640
23,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
11
11
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
3
3
7
2.17
W
Cliodhna
PolariT2
Cliodhna
6
1
5
8.5
W
Bacchus
ShiiwaL
Bacchus
2
1
9
6.5
L
Baron Samedi
UmbralDrifter
Baron Samedi
0
5
3
0.3
L
0
3
4
0.67
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,038
Damage
40,998
46,142
Taken
35,114
40,545
Mitigated
34,443
7,040
Healing
12,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
14,099
6,120
0
4,876
12,818
6,639
2,328
4,663
8,155
68,757
6,167
W
Cliodhna
PolariT2
Cliodhna
16,636
2,513
0
3,566
8,656
4,590
347
3,826
4,830
0
45,129
W
Bacchus
ShiiwaL
Bacchus
10,263
1,620
0
4,311
13,640
23,214
345
6,409
7,231
15,522
0
L
Baron Samedi
UmbralDrifter
Baron Samedi
7,466
385
1,687
1,749
10,224
5,962
0
3,605
6,619
45,037
0
L
7,395
1,754
0
1,513
19,096
24,996
0
10,167
8,929
14,201
0
L
13,177
1,777
0
2,091
16,822
9,587
0
9,979
6,843
0
65,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,358
Gold Earned
34,596
175
Minions Killed
188
0
Camps Cleared
0
796,051
Distance Traveled
880,441
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,568
723
112
7
0
276,189
3
W
Cliodhna
11,157
697
64
4
0
305,655
0
W
Bacchus
11,871
742
12
1
0
298,597
3
L
Baron Samedi
9,480
593
55
3
0
241,689
4
L
Athena
10,359
647
7
0
0
293,895
5
L
Thor
11,519
720
113
7
0
260,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role