Player Matchup

Loki
Loki
 
Loki
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AndromedaDance
Achilles
Level 89
God Stats
5W - 1L
1,919 SR
Queue Stats
352W - 382L
1,416 Elo+
Party 1
Yemoja
Yemoja
CherryPie14
Yemoja
Level 109
God Stats
3W - 2L
1,559 SR
Queue Stats
316W - 327L
1,415 Elo+
Solo
Chernobog
Chernobog
DoLLarS13rus
Chernobog
Level 68
God Stats
3W - 3L
1,514 SR
Queue Stats
188W - 229L
1,408 Elo+
Party 1
Cliodhna
Cliodhna
WOOODYYYY
Cliodhna
Level 85
God Stats
1W - 1L
1,748 SR
Queue Stats
265W - 280L
1,423 Elo+
Party 1
Team Averages
Level 84
1,648 SR
1,433 Elo+

VS

Team Averages
Level 89
1,469 SR
1,405 Elo+
Awilix
Awilix
SaKoGK_
Awilix
Level 81
God Stats
2W - 3L
1,283 SR
Queue Stats
125W - 122L
1,402 Elo+
Solo
Charybdis
Charybdis
Void_Ismaili
Charybdis
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 63L
1,405 Elo+
Party 2
Poseidon
Poseidon
Zaiji
Poseidon
Level 128
God Stats
8W - 9L
1,561 SR
Queue Stats
503W - 502L
1,440 Elo+
Solo
Hel
Hel
gregorgambit
Hel
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,376 Elo+
Solo
Pele
Pele
xX_doniboy_Xx
Pele
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 64L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
10 / 8 / 5
13,231
827
23,688
18,774
9,377
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
16
0 / 4 / 9
9,619
601
15,010
34,289
33,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
18
1 / 5 / 10
10,978
686
10,484
24,024
25,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
DoLLarS13rus
Chernobog
18
2 / 7 / 7
11,031
689
11,992
18,303
9,462
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
WOOODYYYY
Cliodhna
17
6 / 8 / 6
11,329
708
23,902
19,837
9,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
SaKoGK_
Awilix
18
8 / 4 / 18
11,923
745
17,801
23,220
12,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Void_Ismaili
Charybdis
20
6 / 3 / 20
12,015
751
24,660
17,235
9,894
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
Zaiji
Poseidon
20
10 / 6 / 14
12,535
783
30,734
19,178
9,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 2 / 22
11,673
730
9,299
20,585
12,830
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 24
10,832
677
13,815
18,490
9,338
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
129
19
Kills
31
32
Deaths
19
37
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
10
8
5
1.56
L
Achilles
0
4
9
1.13
L
Yemoja
1
5
10
1.2
L
Chernobog
DoLLarS13rus
Chernobog
2
7
7
0.79
W
Awilix
SaKoGK_
Awilix
8
4
18
4.25
W
Charybdis
Void_Ismaili
Charybdis
6
3
20
5.33
L
Cliodhna
WOOODYYYY
Cliodhna
6
8
6
1.13
W
Poseidon
Zaiji
Poseidon
10
6
14
2.83
W
5
2
22
8
W
2
4
24
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,076
Damage
96,309
115,227
Taken
98,708
87,121
Mitigated
54,215
46,679
Healing
55,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
23,688
5,074
3,090
3,303
18,774
9,377
996
7,042
11,732
0
37,939
L
Achilles
15,010
2,662
1,782
14,115
34,289
33,270
22
9,639
24,650
0
23,822
L
Yemoja
10,484
1,737
7,353
5,406
24,024
25,223
523
7,228
16,796
28,261
0
L
Chernobog
DoLLarS13rus
Chernobog
11,992
4,985
2,189
2,571
18,303
9,462
1,406
9,761
8,542
0
24,339
W
Awilix
SaKoGK_
Awilix
17,801
7,417
2,585
5,631
23,220
12,432
2,252
3,381
19,263
0
37,793
W
Charybdis
Void_Ismaili
Charybdis
24,660
12,368
2,789
2,159
17,235
9,894
1,948
1,855
15,160
0
46,009
L
Cliodhna
WOOODYYYY
Cliodhna
23,902
1,535
2,060
4,810
19,837
9,789
1,577
6,363
13,474
0
38,972
W
Poseidon
Zaiji
Poseidon
30,734
3,931
2,540
1,269
19,178
9,721
1,522
795
18,236
55,080
0
W
9,299
1,945
23,656
12,858
20,585
12,830
912
1,549
18,805
12,707
0
W
13,815
3,791
1,004
1,290
18,490
9,338
1,290
2,904
15,068
0
21,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,188
Gold Earned
58,978
149
Minions Killed
157
0
Camps Cleared
0
1,360,032
Distance Traveled
1,538,430
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,231
827
27
2
0
267,322
0
L
Achilles
9,619
601
17
1
0
295,586
0
L
Yemoja
10,978
686
36
2
0
263,570
3
L
Chernobog
11,031
689
35
2
0
244,905
0
W
Awilix
11,923
745
27
2
0
324,154
0
W
Charybdis
12,015
751
55
3
0
278,317
0
L
Cliodhna
11,329
708
34
2
0
288,649
0
W
Poseidon
12,535
783
61
4
0
296,912
3
W
Hel
11,673
730
5
0
0
325,617
0
W
Pele
10,832
677
9
1
0
313,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role