Player Matchup

Neith
Neith
DPG xLIGHTNINGx
Neith
Level 123
God Stats
5W - 2L
1,686 SR
Queue Stats
83W - 85L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
Schlenzkopter
Gilgamesh
Level 128
God Stats
0W - 2L
1,258 SR
Queue Stats
37W - 42L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
XxDonGermanYxX
Kukulkan
Level 149
God Stats
2W - 6L
1,356 SR
Queue Stats
222W - 241L
1,463 Elo+
Party 1
Jing Wei
Jing Wei
cpt hammergeil
Jing Wei
Level 109
God Stats
0W - 3L
1,215 SR
Queue Stats
333W - 344L
1,474 Elo+
Party 2
Yu Huang
Yu Huang
di3 h0rst
Yu Huang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 86L
1,439 Elo+
Party 2
Team Averages
Level 120
1,403 SR
1,462 Elo+

VS

Team Averages
Level 132
1,605 SR
1,472 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Facoch
Xing Tian
Level 125
God Stats
9W - 4L
1,610 SR
Queue Stats
670W - 662L
1,455 Elo+
Solo
Artemis
Artemis
Ludaja
Artemis
Level 126
God Stats
10W - 3L
1,758 SR
Queue Stats
667W - 698L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
x Not Spyro x
Cu Chulainn
Level 89
God Stats
9W - 5L
1,654 SR
Queue Stats
373W - 397L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 5
10,790
771
19,715
16,981
8,585
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Schlenzkopter
Gilgamesh
16
4 / 6 / 8
10,286
735
10,295
20,182
24,337
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
17
0 / 5 / 10
9,353
668
22,015
12,694
6,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
15
3 / 7 / 5
8,700
621
10,992
15,143
7,263
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
di3 h0rst
Yu Huang
14
0 / 7 / 8
8,306
593
11,409
13,240
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
7 / 1 / 18
11,373
812
14,133
16,622
10,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
 
Agni
18
5 / 2 / 14
10,603
757
16,864
14,362
8,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Facoch
Xing Tian
18
6 / 4 / 11
11,287
806
8,607
30,268
39,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Ludaja
Artemis
18
8 / 4 / 13
11,015
787
22,754
14,057
8,602
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
x Not Spyro x
Cu Chulainn
17
3 / 3 / 13
9,856
704
12,092
14,322
15,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
98
14
Kills
29
29
Deaths
14
36
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
1
18
16
W
Agni
 
Agni
5
2
14
6
L
7
4
5
2.38
W
Xing Tian
Facoch
Xing Tian
6
4
11
2.88
W
Artemis
Ludaja
Artemis
8
4
13
3.63
L
Gilgamesh
Schlenzkopter
Gilgamesh
4
6
8
1.33
L
Kukulkan
0
5
10
1
L
Jing Wei
3
7
5
0.79
L
Yu Huang
di3 h0rst
Yu Huang
0
7
8
0.57
W
Cu Chulainn
x Not Spyro x
Cu Chulainn
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,426
Damage
74,450
78,240
Taken
89,631
52,892
Mitigated
81,446
22,821
Healing
41,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
14,133
2,941
3,283
5,859
16,622
10,120
680
8,405
8,217
28,650
0
W
Agni
 
Agni
16,864
811
5,548
5,658
14,362
8,004
487
5,009
9,353
36,348
0
L
19,715
4,464
668
7,480
16,981
8,585
0
10,363
6,414
0
39,131
W
Xing Tian
Facoch
Xing Tian
8,607
500
2,388
8,552
30,268
39,559
290
8,877
21,391
15,096
0
W
Artemis
Ludaja
Artemis
22,754
6,780
1,838
2,305
14,057
8,602
1,381
4,881
9,176
0
39,263
L
Gilgamesh
Schlenzkopter
Gilgamesh
10,295
2,023
934
3,508
20,182
24,337
0
6,820
13,094
0
14,625
L
Kukulkan
22,015
1,505
1,857
2,570
12,694
6,819
0
6,219
6,428
48,189
0
L
Jing Wei
10,992
8,813
661
1,831
15,143
7,263
0
8,024
6,838
0
17,263
L
Yu Huang
di3 h0rst
Yu Huang
11,409
453
1,972
1,340
13,240
5,888
0
8,178
4,916
17,680
0
W
Cu Chulainn
x Not Spyro x
Cu Chulainn
12,092
1,048
3,122
2,498
14,322
15,161
0
6,252
8,070
0
21,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,435
Gold Earned
54,134
146
Minions Killed
159
0
Camps Cleared
0
1,202,575
Distance Traveled
1,275,772
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,373
812
36
3
0
271,014
1
W
Agni
10,603
757
45
3
0
271,591
2
L
Neith
10,790
771
43
3
0
246,117
0
W
Xing Tian
11,287
806
6
0
0
255,224
1
W
Artemis
11,015
787
47
3
0
218,704
4
L
Gilgamesh
10,286
735
10
1
0
256,953
0
L
Kukulkan
9,353
668
75
5
0
244,631
0
L
Jing Wei
8,700
621
7
1
0
231,379
0
L
Yu Huang
8,306
593
11
1
0
223,495
0
W
Cu Chulainn
9,856
704
25
2
0
259,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role