Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Enomena
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Da Ji
Da Ji
LooseLard
Da Ji
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,342 Elo+
Party 1
Ravana
Ravana
SrPankesito
Ravana
Level 28
God Stats
4W - 1L
1,768 SR
Queue Stats
68W - 60L
1,497 Elo+
Party 2
Erlang Shen
Erlang Shen
iJxzzy
Erlang Shen
Level 48
God Stats
0W - 3L
1,262 SR
Queue Stats
94W - 86L
1,472 Elo+
Party 2
Team Averages
Level 72
1,506 SR
1,462 Elo+

VS

Team Averages
Level 68
1,447 SR
1,485 Elo+
Thoth
Thoth
 
Thoth
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Gestal
Cerberus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 261L
1,532 Elo+
Party 3
Yemoja
Yemoja
GroggDog52
Yemoja
Level 28
God Stats
1W - 1L
1,234 SR
Queue Stats
55W - 54L
1,484 Elo+
Solo
Cernunnos
Cernunnos
Harry2200
Cernunnos
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 65L
1,515 Elo+
Party 3
Osiris
Osiris
Nxrthener
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 6 / 3
8,045
731
11,119
22,030
19,575
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Enomena
Yemoja
13
0 / 3 / 4
7,561
687
4,456
12,915
13,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
LooseLard
Da Ji
13
1 / 7 / 3
7,257
660
7,853
14,287
7,899
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
13
0 / 4 / 3
6,988
635
8,573
14,209
7,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
iJxzzy
Erlang Shen
14
2 / 5 / 3
8,576
780
5,874
21,057
20,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
7 / 1 / 15
9,981
907
16,226
5,300
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Gestal
Cerberus
16
1 / 2 / 23
9,124
829
10,297
14,702
22,956
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
GroggDog52
Yemoja
14
0 / 2 / 17
8,266
751
8,091
8,003
9,185
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Harry2200
Cernunnos
18
11 / 1 / 14
10,869
988
29,364
10,036
6,252
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
Nxrthener
Osiris
17
6 / 1 / 16
10,636
967
10,310
17,949
23,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
110
5
Kills
25
25
Deaths
7
16
Assists
85
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
6
3
0.58
W
Thoth
 
Thoth
7
1
15
14.5
L
Yemoja
Enomena
Yemoja
0
3
4
0.67
W
Cerberus
Gestal
Cerberus
1
2
23
6.25
W
Yemoja
GroggDog52
Yemoja
0
2
17
4.25
W
Cernunnos
Harry2200
Cernunnos
11
1
14
18
L
Da Ji
LooseLard
Da Ji
1
7
3
0.36
W
Osiris
Nxrthener
Osiris
6
1
16
14
L
Ravana
0
4
3
0.38
L
Erlang Shen
iJxzzy
Erlang Shen
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,875
Damage
74,288
84,498
Taken
55,990
68,963
Mitigated
64,803
24,210
Healing
24,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,119
722
2,602
2,088
22,030
19,575
0
10,659
11,371
0
24,913
W
Thoth
 
Thoth
16,226
1,134
1,313
244
5,300
2,913
1,893
97
5,203
34,794
0
L
Yemoja
Enomena
Yemoja
4,456
2,279
6,334
1,620
12,915
13,707
0
5,059
7,856
9,435
0
W
Cerberus
Gestal
Cerberus
10,297
689
819
4,059
14,702
22,956
209
1,411
13,291
16,626
0
W
Yemoja
GroggDog52
Yemoja
8,091
2,251
6,180
995
8,003
9,185
428
647
7,356
15,792
0
W
Cernunnos
Harry2200
Cernunnos
29,364
11,698
697
1,346
10,036
6,252
3,600
779
9,257
0
51,983
L
Da Ji
LooseLard
Da Ji
7,853
1,414
842
304
14,287
7,899
0
5,685
8,602
0
13,012
W
Osiris
Nxrthener
Osiris
10,310
3,854
4,062
4,914
17,949
23,497
1,610
1,522
16,427
0
18,685
L
Ravana
8,573
2,386
1,325
2,958
14,209
7,561
0
6,052
8,157
0
15,616
L
Erlang Shen
iJxzzy
Erlang Shen
5,874
2,585
2,095
4,042
21,057
20,221
0
7,159
13,898
0
16,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,427
Gold Earned
48,876
81
Minions Killed
138
0
Camps Cleared
0
967,625
Distance Traveled
1,124,027
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,045
731
19
2
0
215,560
0
W
Thoth
9,981
907
36
3
0
236,772
1
L
Yemoja
7,561
687
16
1
0
155,480
0
W
Cerberus
9,124
829
40
4
0
244,283
0
W
Yemoja
8,266
751
8
1
0
187,298
0
W
Cernunnos
10,869
988
31
3
0
209,265
1
L
Da Ji
7,257
660
15
1
0
158,216
0
W
Osiris
10,636
967
23
2
0
246,409
0
L
Ravana
6,988
635
20
2
0
229,932
0
L
Erlang Shen
8,576
780
11
1
0
208,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role