Player Matchup

Nike
Nike
Agent_Adi
Nike
Level 124
God Stats
11W - 3L
1,726 SR
Queue Stats
180W - 153L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
Br4tta031
Gilgamesh
Level 109
God Stats
54W - 64L
1,491 SR
Queue Stats
475W - 504L
1,453 Elo+
Party 4
Bacchus
Bacchus
TyralpmG
Bacchus
Level 123
God Stats
17W - 27L
1,370 SR
Queue Stats
739W - 779L
1,484 Elo+
Party 4
Baron Samedi
Baron Samedi
VicioBamBam
Baron Samedi
Level 160
God Stats
9W - 4L
1,912 SR
Queue Stats
57W - 39L
1,594 Elo+
Party 2
Hades
Hades
carlitos1_bcn
Hades
Level 144
God Stats
1W - 3L
1,177 SR
Queue Stats
112W - 125L
1,434 Elo+
Party 2
Team Averages
Level 132
1,535 SR
1,495 Elo+

VS

Team Averages
Level 57
1,555 SR
1,453 Elo+
Tiamat
Tiamat
Dead Kevin
Tiamat
Level 89
God Stats
157W - 158L
1,490 SR
Queue Stats
195W - 210L
1,444 Elo+
Solo
Ymir
Ymir
Ryuk33FR
Ymir
Level 6
God Stats
0W - 2L
1,320 SR
Queue Stats
6W - 8L
1,403 Elo+
Party 1
Neith
Neith
TremendoKumbion1
Neith
Level 30
God Stats
0W - 1L
1,719 SR
Queue Stats
25W - 26L
1,475 Elo+
Party 3
Cthulhu
Cthulhu
XxCTM_CrishoXx
Cthulhu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 35L
1,541 Elo+
Party 3
Anubis
Anubis
d JUPITER b
Anubis
Level 41
God Stats
2W - 1L
1,748 SR
Queue Stats
6W - 8L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
6 / 1 / 3
8,512
608
6,988
9,655
4,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Br4tta031
Gilgamesh
13
2 / 0 / 1
7,978
570
5,057
10,961
7,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
TyralpmG
Bacchus
11
5 / 2 / 4
7,186
513
7,308
8,382
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
VicioBamBam
Baron Samedi
11
1 / 1 / 6
6,975
498
9,606
11,021
9,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
4 / 1 / 1
7,251
518
6,173
8,514
4,410
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dead Kevin
Tiamat
11
1 / 3 / 1
6,923
495
6,626
9,964
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
9
0 / 4 / 3
5,914
422
1,705
13,194
9,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
3 / 4 / 0
6,826
488
6,870
9,639
4,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 3 / 4
7,205
515
5,627
11,963
5,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
11
0 / 4 / 0
6,149
439
8,313
7,783
3,848
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
18
Kills
5
5
Deaths
18
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nike
6
1
3
7.5
W
Gilgamesh
Br4tta031
Gilgamesh
2
0
1
2.5
L
Tiamat
Dead Kevin
Tiamat
1
3
1
0.5
L
Ymir
0
4
3
0.38
L
3
4
0
0.75
W
Bacchus
TyralpmG
Bacchus
5
2
4
3.5
W
Baron Samedi
VicioBamBam
Baron Samedi
1
1
6
4
L
1
3
4
1
W
4
1
1
4.5
L
Anubis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,132
Damage
29,141
48,533
Taken
52,543
30,215
Mitigated
29,738
13,519
Healing
11,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
6,988
1,449
0
1,256
9,655
4,310
0
3,793
5,862
0
66,268
W
Gilgamesh
Br4tta031
Gilgamesh
5,057
1,019
54
1,804
10,961
7,001
990
8,793
2,168
497
48,902
L
Tiamat
Dead Kevin
Tiamat
6,626
646
0
2,333
9,964
6,069
14
4,963
4,970
48,956
0
L
Ymir
1,705
393
0
774
13,194
9,867
0
7,458
5,736
16,826
0
L
6,870
3,737
0
3,364
9,639
4,147
208
5,161
4,478
0
51,424
W
Bacchus
TyralpmG
Bacchus
7,308
1,228
0
1,607
8,382
5,395
0
2,956
5,426
23,675
0
W
Baron Samedi
VicioBamBam
Baron Samedi
9,606
1,113
714
3,304
11,021
9,099
0
2,312
8,709
41,170
4,007
L
5,627
377
193
3,161
11,963
5,807
0
2,741
9,173
49,258
0
W
6,173
548
463
4,317
8,514
4,410
0
4,417
4,097
44,278
0
L
Anubis
8,313
1,562
0
2,086
7,783
3,848
0
2,578
4,884
40,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,902
Gold Earned
33,017
429
Minions Killed
384
0
Camps Cleared
0
1,343,405
Distance Traveled
1,231,421
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,512
608
133
10
0
295,714
4
W
Gilgamesh
7,978
570
116
8
0
241,688
1
L
Tiamat
6,923
495
99
7
0
257,883
2
L
Ymir
5,914
422
26
2
0
245,822
2
L
Neith
6,826
488
91
7
0
235,288
1
W
Bacchus
7,186
513
37
3
0
293,686
1
W
Baron Samedi
6,975
498
68
5
0
233,993
1
L
Cthulhu
7,205
515
106
8
0
289,076
0
W
Hades
7,251
518
75
5
0
278,324
3
L
Anubis
6,149
439
62
4
0
203,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role