Player Matchup

Yemoja
Yemoja
XxOpFrOgErZz
Yemoja
Level 126
God Stats
5W - 5L
1,519 SR
Queue Stats
37W - 51L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
Young_Lightning
Gilgamesh
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 39L
1,334 Elo+
Party 2
Pele
Pele
mrc101
Pele
Level 140
God Stats
11W - 8L
1,677 SR
Queue Stats
317W - 326L
1,502 Elo+
Party 2
Team Averages
Level 117
1,565 SR
1,427 Elo+

VS

Team Averages
Level 143
1,529 SR
1,528 Elo+
Izanami
Izanami
PlumberPat
Izanami
Level 134
God Stats
2W - 3L
1,589 SR
Queue Stats
170W - 170L
1,562 Elo+
Party 1
Vulcan
Vulcan
Spartanlord3000
Vulcan
Level 156
God Stats
36W - 20L
1,637 SR
Queue Stats
234W - 254L
1,571 Elo+
Party 1
Sylvanus
Sylvanus
nihtrihxSnookums
Sylvanus
Level 140
God Stats
2W - 2L
1,361 SR
Queue Stats
226W - 243L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 3 / 0
10,027
771
6,246
14,734
13,870
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gilgamesh
Young_Lightning
Gilgamesh
12
0 / 4 / 1
8,573
659
3,608
17,573
10,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pele
mrc101
Pele
15
2 / 6 / 2
9,276
714
10,027
19,330
6,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PlumberPat
Izanami
16
6 / 3 / 6
10,879
837
11,326
13,604
5,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 1 / 8
10,493
807
24,268
7,340
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 0 / 11
10,489
807
8,542
10,705
9,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
13
13
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
PlumberPat
Izanami
6
3
6
3
W
5
1
8
9
L
Yemoja
2
3
0
0.67
L
Gilgamesh
Young_Lightning
Gilgamesh
0
4
1
0.13
L
Pele
mrc101
Pele
2
6
2
0.5
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,881
Damage
44,136
51,637
Taken
31,649
31,211
Mitigated
18,980
11,430
Healing
14,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
PlumberPat
Izanami
11,326
6,906
103
4,522
13,604
5,874
1,995
1,626
11,978
0
60,356
W
24,268
13,050
0
749
7,340
3,740
826
2,619
4,721
65,602
0
L
Yemoja
6,246
775
2,476
2,466
14,734
13,870
0
10,131
4,603
23,443
0
L
Gilgamesh
Young_Lightning
Gilgamesh
3,608
714
1,905
1,542
17,573
10,465
0
10,790
6,783
0
14,524
L
Pele
mrc101
Pele
10,027
1,806
0
3,041
19,330
6,876
0
11,967
7,363
0
53,594
W
8,542
1,782
3,693
5,799
10,705
9,366
830
2,034
8,671
18,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,876
Gold Earned
31,861
145
Minions Killed
175
0
Camps Cleared
0
705,622
Distance Traveled
713,141
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,879
837
77
6
0
209,971
2
W
Vulcan
10,493
807
79
6
0
268,065
2
L
Yemoja
10,027
771
36
3
0
216,414
1
L
Gilgamesh
8,573
659
26
2
0
257,893
0
L
Pele
9,276
714
83
6
0
231,315
0
W
Sylvanus
10,489
807
19
1
0
235,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role