Player Matchup

Ymir
Ymir
HypeX_Legacy
Ymir
Level 63
God Stats
6W - 10L
1,267 SR
Queue Stats
98W - 131L
1,400 Elo+
Party 1
Da Ji
Da Ji
SensoryParagon
Da Ji
Level 155
God Stats
11W - 7L
1,591 SR
Queue Stats
281W - 258L
1,544 Elo+
Solo
Zhong Kui
Zhong Kui
xAsPecTx-_-
Zhong Kui
Level 64
God Stats
6W - 3L
1,725 SR
Queue Stats
138W - 171L
1,419 Elo+
Party 1
Team Averages
Level 94
1,528 SR
1,454 Elo+

VS

Team Averages
Level 130
1,455 SR
1,439 Elo+
Cthulhu
Cthulhu
Backside_Brawler
Cthulhu
Level 155
God Stats
9W - 9L
1,530 SR
Queue Stats
162W - 209L
1,325 Elo+
Solo
Poseidon
Poseidon
Grumpy_Munchkinz
Poseidon
Level 157
God Stats
4W - 6L
1,553 SR
Queue Stats
242W - 258L
1,510 Elo+
Solo
Chiron
Chiron
Scar 0170
Chiron
Level 77
God Stats
0W - 2L
1,281 SR
Queue Stats
14W - 15L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
9,379
721
5,354
9,789
6,853
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 4
8,315
640
9,454
9,971
4,544
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
xAsPecTx-_-
Zhong Kui
16
2 / 0 / 5
9,565
736
10,011
11,734
9,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
8,384
645
7,867
11,358
11,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 4
9,023
694
7,890
8,402
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Scar 0170
Chiron
14
4 / 2 / 0
9,067
697
8,033
10,483
4,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
7
Kills
4
4
Deaths
7
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
L
0
4
4
0.5
W
4
1
3
5.5
L
Chiron
Scar 0170
Chiron
4
2
0
2
W
1
3
4
1
W
Zhong Kui
xAsPecTx-_-
Zhong Kui
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,819
Damage
23,790
31,494
Taken
30,243
21,291
Mitigated
19,359
6,264
Healing
4,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,867
362
282
726
11,358
11,575
0
7,985
3,373
20,619
0
L
7,890
1,007
0
690
8,402
3,308
387
3,470
4,932
48,413
0
W
5,354
1,010
0
94
9,789
6,853
192
5,234
4,555
26,703
0
L
Chiron
Scar 0170
Chiron
8,033
1,727
759
1,974
10,483
4,476
0
3,983
6,500
0
27,246
W
9,454
1,998
0
348
9,971
4,544
0
5,115
4,856
0
33,428
W
Zhong Kui
xAsPecTx-_-
Zhong Kui
10,011
1,793
0
5,822
11,734
9,894
954
5,522
6,212
44,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,259
Gold Earned
26,474
164
Minions Killed
166
0
Camps Cleared
0
723,212
Distance Traveled
709,239
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,384
645
29
2
0
263,489
1
L
Poseidon
9,023
694
82
6
0
209,718
8
W
Ymir
9,379
721
42
3
0
232,368
0
L
Chiron
9,067
697
55
4
0
236,032
5
W
Da Ji
8,315
640
32
2
0
257,020
5
W
Zhong Kui
9,565
736
90
7
0
233,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role