Player Matchup

Fenrir
Fenrir
FleurJuge28
Fenrir
Level 156
God Stats
0W - 1L
1,216 SR
Queue Stats
72W - 79L
1,524 Elo+
Party 2
Thanatos
Thanatos
Meatswamp
Thanatos
Level 94
God Stats
2W - 4L
1,414 SR
Queue Stats
352W - 366L
1,504 Elo+
Solo
Freya
Freya
MrPierceS
Freya
Level 157
God Stats
0W - 2L
1,235 SR
Queue Stats
50W - 44L
1,542 Elo+
Party 2
Atlas
Atlas
PhantoM Sniipez
Atlas
Level 125
God Stats
0W - 1L
1,765 SR
Queue Stats
40W - 34L
1,557 Elo+
Solo
Achilles
Achilles
fumbbles
Achilles
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,285 Elo+
Solo
Team Averages
Level 127
1,426 SR
1,482 Elo+

VS

Team Averages
Level 125
1,434 SR
1,516 Elo+
Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Drim Dynasty
Anubis
Level 124
God Stats
3W - 10L
1,272 SR
Queue Stats
361W - 339L
1,505 Elo+
Party 1
Poseidon
Poseidon
ElusiveEnvy
Poseidon
Level 91
God Stats
6W - 9L
1,341 SR
Queue Stats
354W - 295L
1,523 Elo+
Party 1
Fafnir
Fafnir
NewgenesisX
Fafnir
Level 132
God Stats
2W - 0L
1,670 SR
Queue Stats
450W - 400L
1,518 Elo+
Party 1
Xing Tian
Xing Tian
Papa Wulff
Xing Tian
Level 125
God Stats
4W - 6L
1,389 SR
Queue Stats
400W - 374L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
3 / 4 / 4
9,036
602
7,678
22,068
11,107
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
Meatswamp
Thanatos
18
5 / 4 / 6
10,216
681
16,117
13,875
7,300
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
MrPierceS
Freya
18
2 / 3 / 8
9,809
654
12,785
13,103
6,946
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 5 / 8
11,450
763
13,438
19,125
24,148
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
fumbbles
Achilles
15
0 / 7 / 9
8,989
599
10,119
19,041
22,956
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
12 / 2 / 8
12,313
821
28,571
12,119
5,874
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
17
1 / 4 / 13
10,529
702
9,527
12,193
6,719
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
ElusiveEnvy
Poseidon
18
5 / 6 / 11
11,566
771
16,279
12,761
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
19
4 / 1 / 16
12,617
841
10,011
18,252
20,356
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
Papa Wulff
Xing Tian
18
1 / 2 / 19
11,757
784
11,396
28,937
30,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
90
14
Kills
23
23
Deaths
15
35
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
12
2
8
8
W
Anubis
1
4
13
1.88
W
Poseidon
ElusiveEnvy
Poseidon
5
6
11
1.75
L
Fenrir
3
4
4
1.25
L
Thanatos
Meatswamp
Thanatos
5
4
6
2
L
Freya
MrPierceS
Freya
2
3
8
2
W
Fafnir
4
1
16
12
W
Xing Tian
Papa Wulff
Xing Tian
1
2
19
5.25
L
4
5
8
1.6
L
Achilles
fumbbles
Achilles
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,137
Damage
75,784
87,212
Taken
84,262
72,457
Mitigated
68,923
35,256
Healing
40,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
28,571
10,186
3,081
3,712
12,119
5,874
4,500
4,074
8,045
0
50,700
W
Anubis
9,527
1,253
1,849
4,051
12,193
6,719
1,625
2,753
9,440
27,472
0
W
Poseidon
ElusiveEnvy
Poseidon
16,279
1,467
788
719
12,761
5,018
794
3,029
9,732
42,404
0
L
Fenrir
7,678
2,029
0
7,535
22,068
11,107
0
13,066
9,002
0
12,368
L
Thanatos
Meatswamp
Thanatos
16,117
3,193
1,828
9,692
13,875
7,300
0
6,919
6,956
0
26,144
L
Freya
MrPierceS
Freya
12,785
3,474
934
5,482
13,103
6,946
0
8,506
4,597
33,750
0
W
Fafnir
10,011
3,634
4,801
9,372
18,252
20,356
341
8,238
10,014
15,964
0
W
Xing Tian
Papa Wulff
Xing Tian
11,396
395
974
10,763
28,937
30,956
553
8,129
20,808
21,059
0
L
13,438
3,892
662
4,439
19,125
24,148
0
9,027
10,098
29,369
0
L
Achilles
fumbbles
Achilles
10,119
2,301
1,954
2,730
19,041
22,956
0
9,695
9,346
0
22,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,500
Gold Earned
58,782
139
Minions Killed
155
0
Camps Cleared
0
1,397,051
Distance Traveled
1,287,689
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,313
821
43
3
0
241,233
0
W
Anubis
10,529
702
31
2
0
213,934
0
W
Poseidon
11,566
771
65
4
0
283,304
0
L
Fenrir
9,036
602
10
1
0
281,110
1
L
Thanatos
10,216
681
21
1
0
320,506
3
L
Freya
9,809
654
56
4
0
267,678
0
W
Fafnir
12,617
841
7
0
0
278,416
0
W
Xing Tian
11,757
784
9
1
0
270,802
4
L
Atlas
11,450
763
28
2
0
278,016
0
L
Achilles
8,989
599
24
2
0
249,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role