Player Matchup

Sobek
Sobek
 
Sobek
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
Ryalrhino
Cupid
Level 148
God Stats
2W - 1L
1,499 SR
Queue Stats
156W - 154L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
WolfScout6
Baron Samedi
Level 94
God Stats
4W - 1L
1,846 SR
Queue Stats
77W - 84L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
jrjhi10
Sun Wukong
Level 101
God Stats
5W - 2L
1,662 SR
Queue Stats
171W - 133L
1,573 Elo+
Party 3
Scylla
Scylla
redwar95
Scylla
Level 97
God Stats
15W - 7L
1,716 SR
Queue Stats
319W - 319L
1,583 Elo+
Solo
Team Averages
Level 110
1,644 SR
1,538 Elo+

VS

Team Averages
Level 117
1,425 SR
1,471 Elo+
Chernobog
Chernobog
DezyHeart
Chernobog
Level 61
God Stats
12W - 12L
1,501 SR
Queue Stats
164W - 204L
1,360 Elo+
Party 2
Ra
Ra
IAMTHEGANDALF
Ra
Level 146
God Stats
3W - 9L
1,447 SR
Queue Stats
159W - 174L
1,521 Elo+
Party 1
He Bo
He Bo
MrMax71
He Bo
Level 105
God Stats
2W - 1L
1,339 SR
Queue Stats
52W - 47L
1,576 Elo+
Party 1
Set
Set
lord69420
Set
Level 144
God Stats
1W - 4L
1,366 SR
Queue Stats
229W - 239L
1,511 Elo+
Party 1
King Arthur
King Arthur
thisisjimmy2
King Arthur
Level 128
God Stats
12W - 13L
1,473 SR
Queue Stats
424W - 482L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 3 / 7
8,165
430
6,146
16,352
9,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
Ryalrhino
Cupid
16
6 / 3 / 2
10,120
533
15,128
20,737
8,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
WolfScout6
Baron Samedi
13
1 / 3 / 7
8,845
466
7,358
13,822
12,772
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
jrjhi10
Sun Wukong
16
7 / 1 / 4
10,288
541
14,164
20,497
16,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
redwar95
Scylla
18
3 / 0 / 5
10,780
567
11,760
5,997
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DezyHeart
Chernobog
13
1 / 4 / 3
8,220
433
8,115
16,567
5,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 2 / 6
10,025
528
11,994
7,915
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
MrMax71
He Bo
13
3 / 2 / 5
8,948
471
8,803
11,849
8,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 3 / 2
9,343
492
11,549
19,433
9,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
thisisjimmy2
King Arthur
14
1 / 7 / 2
8,660
456
10,000
20,158
16,418
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
18
Kills
10
10
Deaths
18
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
3
7
1.5
L
Chernobog
DezyHeart
Chernobog
1
4
3
0.63
L
1
2
6
2
L
He Bo
MrMax71
He Bo
3
2
5
2.75
W
Cupid
Ryalrhino
Cupid
6
3
2
2.33
W
Baron Samedi
WolfScout6
Baron Samedi
1
3
7
1.5
W
Sun Wukong
jrjhi10
Sun Wukong
7
1
4
9
L
4
3
2
1.67
W
Scylla
redwar95
Scylla
3
0
5
5.5
L
King Arthur
thisisjimmy2
King Arthur
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,556
Damage
50,461
77,405
Taken
75,922
49,773
Mitigated
43,793
32,963
Healing
17,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,146
826
0
6,748
16,352
9,530
0
4,545
11,807
41,032
0
L
Chernobog
DezyHeart
Chernobog
8,115
4,412
0
5,846
16,567
5,675
0
2,886
13,651
0
55,037
L
11,994
996
1,406
2,240
7,915
3,904
421
4,073
3,730
105,440
0
L
He Bo
MrMax71
He Bo
8,803
1,288
0
1,854
11,849
8,754
477
5,747
5,960
45,663
0
W
Cupid
Ryalrhino
Cupid
15,128
8,854
49
11,426
20,737
8,452
1,710
4,188
16,549
0
88,930
W
Baron Samedi
WolfScout6
Baron Samedi
7,358
1,223
1,769
3,958
13,822
12,772
123
4,413
9,409
36,044
3,657
W
Sun Wukong
jrjhi10
Sun Wukong
14,164
3,208
0
7,513
20,497
16,410
240
4,264
16,233
0
78,918
L
11,549
5,089
0
4,248
19,433
9,042
222
5,400
13,865
0
81,676
W
Scylla
redwar95
Scylla
11,760
684
0
1,500
5,997
2,609
267
3,387
2,610
109,209
0
L
King Arthur
thisisjimmy2
King Arthur
10,000
1,578
0
1,465
20,158
16,418
0
6,120
13,979
0
63,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,198
Gold Earned
45,196
592
Minions Killed
583
0
Camps Cleared
0
1,750,614
Distance Traveled
1,810,237
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,165
430
62
3
0
395,435
3
L
Chernobog
8,220
433
90
5
0
332,361
5
L
Ra
10,025
528
173
9
0
389,720
9
L
He Bo
8,948
471
81
4
0
334,572
6
W
Cupid
10,120
533
135
7
0
285,473
3
W
Baron Samedi
8,845
466
45
2
0
326,135
8
W
Sun Wukong
10,288
541
139
7
0
365,845
6
L
Set
9,343
492
123
6
0
404,285
3
W
Scylla
10,780
567
211
11
0
377,726
7
L
King Arthur
8,660
456
116
6
0
349,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role