Player Matchup

Ravana
Ravana
Eddie Diff
Ravana
Level 157
God Stats
2W - 2L
1,352 SR
Queue Stats
177W - 181L
1,487 Elo+
Party 2
Thanatos
Thanatos
LaughAtMyAim540
Thanatos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
MelCiiPretty
Discordia
Level 45
God Stats
9W - 14L
1,521 SR
Queue Stats
148W - 137L
1,566 Elo+
Solo
Thor
Thor
ProbPlayingRAID
Thor
Level 18
God Stats
32W - 14L
1,760 SR
Queue Stats
68W - 51L
1,614 Elo+
Solo
Sol
Sol
TooKarm1c
Sol
Level 109
God Stats
15W - 10L
1,590 SR
Queue Stats
146W - 141L
1,497 Elo+
Party 2
Team Averages
Level 75
1,545 SR
1,533 Elo+

VS

Team Averages
Level 123
1,554 SR
1,482 Elo+
Neith
Neith
 
Neith
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
JoeyJeremiah
Ares
Level 142
God Stats
3W - 0L
1,677 SR
Queue Stats
15W - 15L
1,478 Elo+
Party 3
Nu Wa
Nu Wa
PriizyBoop
Nu Wa
Level 127
God Stats
20W - 23L
1,461 SR
Queue Stats
85W - 111L
1,380 Elo+
Party 1
Ne Zha
Ne Zha
drguillotine
Ne Zha
Level 160
God Stats
50W - 33L
1,662 SR
Queue Stats
187W - 141L
1,645 Elo+
Solo
Tyr
Tyr
pierre3342
Tyr
Level 127
God Stats
2W - 4L
1,468 SR
Queue Stats
62W - 84L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Eddie Diff
Ravana
15
1 / 8 / 9
8,797
677
9,088
17,196
12,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
15
0 / 5 / 8
8,634
664
3,223
10,830
4,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
MelCiiPretty
Discordia
17
3 / 6 / 8
9,700
746
9,758
11,679
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
14 / 5 / 2
11,602
892
19,560
16,852
18,346
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 4 / 11
9,125
702
11,591
13,655
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 5 / 15
9,804
754
7,506
14,856
9,753
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 4 / 10
9,386
722
6,340
15,592
19,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
17
3 / 3 / 11
9,685
745
13,782
9,433
5,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
20
13 / 1 / 7
11,730
902
19,175
15,889
9,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 6 / 6
10,503
808
10,618
17,194
15,943
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
77
19
Kills
28
28
Deaths
19
38
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
5
15
1.7
L
Ravana
Eddie Diff
Ravana
1
8
9
0.69
W
2
4
10
1.75
L
Thanatos
0
5
8
0.8
L
Discordia
MelCiiPretty
Discordia
3
6
8
1.17
W
Nu Wa
3
3
11
2.83
L
14
5
2
3
L
1
4
11
1.63
W
Ne Zha
13
1
7
16.5
W
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,220
Damage
57,421
70,212
Taken
72,964
44,710
Mitigated
59,964
17,446
Healing
10,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,506
1,612
0
1,723
14,856
9,753
1,218
3,214
11,454
0
38,615
L
Ravana
Eddie Diff
Ravana
9,088
1,655
452
4,335
17,196
12,288
0
5,028
12,168
0
23,348
W
6,340
112
0
1,059
15,592
19,063
84
5,569
9,705
14,743
0
L
Thanatos
3,223
433
0
4,288
10,830
4,785
232
1,949
8,881
0
17,955
L
Discordia
MelCiiPretty
Discordia
9,758
487
0
1,368
11,679
4,602
0
3,962
7,717
40,592
0
W
Nu Wa
13,782
4,865
0
760
9,433
5,632
862
2,684
6,749
34,107
0
L
19,560
2,277
0
682
16,852
18,346
0
6,273
10,579
0
44,135
L
11,591
2,820
0
6,321
13,655
4,689
0
2,910
10,745
40,236
0
W
Ne Zha
19,175
6,175
0
5,270
15,889
9,573
145
4,860
10,754
0
44,543
W
10,618
2,017
0
1,691
17,194
15,943
0
5,022
11,820
0
20,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,858
Gold Earned
51,108
236
Minions Killed
215
0
Camps Cleared
0
1,165,944
Distance Traveled
1,261,255
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,804
754
65
5
0
242,807
2
L
Ravana
8,797
677
30
2
0
230,459
1
W
Ares
9,386
722
16
1
0
216,732
0
L
Thanatos
8,634
664
33
3
0
237,630
0
L
Discordia
9,700
746
66
5
0
215,231
4
W
Nu Wa
9,685
745
52
4
0
219,248
1
L
Thor
11,602
892
49
4
0
240,949
0
L
Sol
9,125
702
58
4
0
241,675
0
W
Ne Zha
11,730
902
63
5
0
307,375
2
W
Tyr
10,503
808
19
1
0
275,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role