Player Matchup

Bastet
Bastet
 
Bastet
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
J_Gootz_
Fafnir
Level 47
God Stats
3W - 2L
1,679 SR
Queue Stats
100W - 120L
1,405 Elo+
Solo
Izanami
Izanami
Juice_thebandit
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artio
Artio
PreNinja
Artio
Level 140
God Stats
2W - 10L
1,437 SR
Queue Stats
20W - 42L
1,349 Elo+
Party 1
Anubis
Anubis
WolfPackPlayz
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,334 Elo+
Party 1
Team Averages
Level 51
1,523 SR
1,418 Elo+

VS

Team Averages
Level 90
1,623 SR
1,470 Elo+
Osiris
Osiris
BenLame
Osiris
Level 111
God Stats
2W - 1L
1,948 SR
Queue Stats
158W - 133L
1,535 Elo+
Solo
Vulcan
Vulcan
Dalligator
Vulcan
Level 48
God Stats
13W - 13L
1,502 SR
Queue Stats
209W - 193L
1,442 Elo+
Party 2
Bacchus
Bacchus
Hitmanhillyer09
Bacchus
Level 109
God Stats
10W - 11L
1,563 SR
Queue Stats
88W - 110L
1,426 Elo+
Solo
Chiron
Chiron
ZachHuncho
Chiron
Level 83
God Stats
4W - 0L
1,500 SR
Queue Stats
107W - 98L
1,447 Elo+
Party 2
King Arthur
King Arthur
fainerr
King Arthur
Level 100
God Stats
6W - 3L
1,604 SR
Queue Stats
306W - 276L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
1 / 4 / 2
8,118
507
6,736
17,045
7,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
J_Gootz_
Fafnir
13
0 / 3 / 0
7,856
491
3,378
10,887
11,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 6 / 1
6,274
392
2,337
11,200
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artio
PreNinja
Artio
10
1 / 2 / 1
6,736
421
3,269
12,926
10,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

12
3 / 5 / 0
7,528
471
4,817
10,492
5,535
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BenLame
Osiris
16
10 / 1 / 2
10,088
631
10,910
10,449
8,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Dalligator
Vulcan
15
1 / 1 / 6
8,908
557
6,756
6,934
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 2 / 10
7,756
485
9,548
10,245
9,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
ZachHuncho
Chiron
15
5 / 1 / 3
9,554
597
11,397
8,208
3,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
fainerr
King Arthur
15
2 / 0 / 4
9,114
570
7,129
8,520
6,223
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
20
20
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
4
2
0.5
W
Osiris
BenLame
Osiris
10
1
2
11
W
Vulcan
Dalligator
Vulcan
1
1
6
4
W
2
2
10
3.5
L
Fafnir
J_Gootz_
Fafnir
0
3
0
0
L
0
6
1
0.08
L
Artio
PreNinja
Artio
1
2
1
0.75
L
3
5
0
0.6
W
Chiron
ZachHuncho
Chiron
5
1
3
6.5
W
King Arthur
fainerr
King Arthur
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,537
Damage
45,740
62,550
Taken
44,356
38,473
Mitigated
30,730
13,191
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,736
2,535
0
3,694
17,045
7,451
0
2,999
14,046
0
84,536
W
Osiris
BenLame
Osiris
10,910
4,991
0
2,804
10,449
8,349
148
2,302
8,129
0
71,235
W
Vulcan
Dalligator
Vulcan
6,756
1,095
0
887
6,934
2,688
1,075
2,002
4,932
67,306
0
W
9,548
1,512
0
1,460
10,245
9,934
34
3,135
7,110
28,244
4,650
L
Fafnir
J_Gootz_
Fafnir
3,378
822
0
1,340
10,887
11,629
0
332
10,555
44,945
0
L
2,337
1,696
0
1,227
11,200
3,631
0
2,740
8,460
0
33,505
L
Artio
PreNinja
Artio
3,269
265
558
3,766
12,926
10,227
0
4,315
8,611
17,415
0
L
4,817
705
0
2,606
10,492
5,535
66
4,979
5,513
45,200
0
W
Chiron
ZachHuncho
Chiron
11,397
3,378
609
2,480
8,208
3,536
204
1,121
7,087
0
79,635
W
King Arthur
fainerr
King Arthur
7,129
1,241
0
938
8,520
6,223
446
2,583
5,634
0
59,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,512
Gold Earned
45,420
416
Minions Killed
474
0
Camps Cleared
0
1,329,615
Distance Traveled
1,638,277
14
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,118
507
120
8
0
301,096
2
W
Osiris
10,088
631
117
7
0
384,592
5
W
Vulcan
8,908
557
108
7
0
323,882
5
W
Bacchus
7,756
485
34
2
0
306,084
8
L
Fafnir
7,856
491
110
7
0
218,160
4
L
Izanami
6,274
392
71
4
0
251,101
0
L
Artio
6,736
421
20
1
0
313,605
5
L
Anubis
7,528
471
95
6
0
245,653
3
W
Chiron
9,554
597
116
7
0
303,259
7
W
King Arthur
9,114
570
99
6
0
320,460
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role