Player Matchup

Merlin
Merlin
EmJay0815
Merlin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 172L
1,514 Elo+
Party 2
Achilles
Achilles
LokiLoveLokiLife
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MoeVanTerror
Kuzenbo
Level 143
God Stats
2W - 1L
1,831 SR
Queue Stats
189W - 172L
1,506 Elo+
Party 2
Lancelot
Lancelot
NoscopeSilvia69
Lancelot
Level 27
God Stats
4W - 4L
1,285 SR
Queue Stats
80W - 72L
1,504 Elo+
Party 2
Serqet
Serqet
V4nhons
Serqet
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 134L
1,507 Elo+
Party 2
Team Averages
Level 68
1,523 SR
1,506 Elo+

VS

Team Averages
Level 136
1,589 SR
1,526 Elo+
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AlisaStark
Poseidon
Level 159
God Stats
2W - 1L
1,730 SR
Queue Stats
38W - 34L
1,567 Elo+
Party 1
Rama
Rama
BaWsaQ
Rama
Level 103
God Stats
2W - 1L
1,287 SR
Queue Stats
227W - 257L
1,422 Elo+
Solo
Ares
Ares
Nosoydaveman
Ares
Level 109
God Stats
14W - 4L
1,494 SR
Queue Stats
708W - 642L
1,556 Elo+
Party 1
Bellona
Bellona
yerkomil
Bellona
Level 148
God Stats
6W - 0L
1,934 SR
Queue Stats
221W - 177L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EmJay0815
Merlin
16
2 / 3 / 7
8,856
738
9,982
8,139
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 8
7,891
658
9,304
16,645
27,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kuzenbo
MoeVanTerror
Kuzenbo
14
1 / 4 / 8
8,483
707
5,625
15,313
22,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
13
1 / 5 / 5
7,702
642
8,751
14,381
10,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

Serqet
V4nhons
Serqet
15
6 / 5 / 4
9,019
752
10,804
12,592
8,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 2 / 11
8,660
722
10,006
13,038
12,898
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
AlisaStark
Poseidon
18
6 / 1 / 10
10,328
861
21,144
7,918
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
BaWsaQ
Rama
16
9 / 4 / 7
10,082
840
13,968
9,993
5,245
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
0 / 3 / 16
9,663
805
6,215
16,294
20,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
yerkomil
Bellona
17
4 / 2 / 11
10,604
884
9,420
16,377
22,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
75
12
Kills
20
20
Deaths
12
32
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
11
3.25
W
Poseidon
AlisaStark
Poseidon
6
1
10
11
W
Rama
BaWsaQ
Rama
9
4
7
3.13
L
Merlin
EmJay0815
Merlin
2
3
7
1.83
L
2
3
8
2
L
Kuzenbo
MoeVanTerror
Kuzenbo
1
4
8
1.25
L
Lancelot
1
5
5
0.7
W
0
3
16
2.67
L
Serqet
V4nhons
Serqet
6
5
4
1.6
W
Bellona
yerkomil
Bellona
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,466
Damage
60,753
67,070
Taken
63,620
74,121
Mitigated
66,387
17,172
Healing
17,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,006
77
1,430
3,556
13,038
12,898
469
2,524
10,250
19,469
0
W
Poseidon
AlisaStark
Poseidon
21,144
2,841
1,675
2,000
7,918
5,120
2,368
2,198
5,574
50,401
0
W
Rama
BaWsaQ
Rama
13,968
5,674
491
1,123
9,993
5,245
2,185
2,181
7,014
0
28,062
L
Merlin
EmJay0815
Merlin
9,982
510
94
832
8,139
5,020
0
5,549
2,590
31,011
0
L
9,304
1,949
1,681
3,731
16,645
27,284
0
8,882
7,763
0
15,525
L
Kuzenbo
MoeVanTerror
Kuzenbo
5,625
1,884
1,857
3,943
15,313
22,486
22
9,405
5,908
8,504
0
L
Lancelot
8,751
1,740
457
2,868
14,381
10,360
0
8,748
5,633
0
19,621
W
6,215
471
0
1,278
16,294
20,338
477
4,800
11,162
11,360
0
L
Serqet
V4nhons
Serqet
10,804
2,335
0
1,709
12,592
8,971
0
4,781
7,811
0
12,613
W
Bellona
yerkomil
Bellona
9,420
1,813
3,335
2,925
16,377
22,786
1,363
3,904
11,850
0
17,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,951
Gold Earned
49,337
98
Minions Killed
137
0
Camps Cleared
0
1,097,873
Distance Traveled
1,197,472
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,660
722
9
1
0
275,623
0
W
Poseidon
10,328
861
69
6
0
238,638
1
W
Rama
10,082
840
27
2
0
188,248
0
L
Merlin
8,856
738
50
4
0
200,690
0
L
Achilles
7,891
658
5
0
0
228,082
1
L
Kuzenbo
8,483
707
4
0
0
233,877
3
L
Lancelot
7,702
642
33
3
0
218,556
2
W
Ares
9,663
805
11
1
0
243,498
1
L
Serqet
9,019
752
6
1
0
216,668
0
W
Bellona
10,604
884
21
2
0
251,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role