Player Matchup

Khepri
Khepri
LordDule
Khepri
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,532 Elo+
Party 2
Susano
Susano
RoskeTheBoss
Susano
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,732 Elo+
Party 2
Sun Wukong
Sun Wukong
Xalered
Sun Wukong
Level 159
God Stats
5W - 1L
1,694 SR
Queue Stats
72W - 46L
1,589 Elo+
Party 2
Janus
Janus
Yelco_14
Janus
Level 67
God Stats
2W - 2L
1,327 SR
Queue Stats
32W - 57L
1,378 Elo+
Solo
Danzaburou
Danzaburou
sanpai73
Danzaburou
Level 160
God Stats
27W - 24L
1,596 SR
Queue Stats
132W - 130L
1,601 Elo+
Solo
Team Averages
Level 129
1,523 SR
1,567 Elo+

VS

Team Averages
Level 137
1,566 SR
1,540 Elo+
Tyr
Tyr
BaseGodEric
Tyr
Level 128
God Stats
22W - 20L
1,555 SR
Queue Stats
429W - 381L
1,599 Elo+
Solo
The Morrigan
The Morrigan
Goruji
The Morrigan
Level 158
God Stats
0W - 2L
1,573 SR
Queue Stats
39W - 57L
1,459 Elo+
Party 1
Cupid
Cupid
Kaosuke
Cupid
Level 155
God Stats
0W - 1L
1,794 SR
Queue Stats
92W - 116L
1,482 Elo+
Party 1
Thor
Thor
Kinsora
Thor
Level 120
God Stats
0W - 2L
1,337 SR
Queue Stats
195W - 175L
1,577 Elo+
Party 3
Nox
Nox
ageofewan
Nox
Level 124
God Stats
24W - 24L
1,571 SR
Queue Stats
185W - 163L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
LordDule
Khepri
19
1 / 0 / 12
12,781
710
7,357
19,870
32,831
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Susano
20
12 / 1 / 7
15,353
853
25,250
15,233
7,557
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Xalered
Sun Wukong
20
5 / 1 / 12
13,843
769
23,758
24,443
29,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
Yelco_14
Janus
20
4 / 3 / 10
13,508
750
14,263
10,369
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
sanpai73
Danzaburou
20
7 / 2 / 5
15,506
861
15,049
19,121
10,701
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 2
12,146
675
11,578
23,059
26,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
Goruji
The Morrigan
19
2 / 7 / 0
12,485
694
12,598
16,409
8,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
Kaosuke
Cupid
19
0 / 9 / 1
11,989
666
7,977
22,691
10,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
Kinsora
Thor
19
0 / 6 / 2
11,888
660
9,868
18,655
9,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 6 / 1
12,244
680
12,966
18,756
9,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
29
Kills
7
7
Deaths
30
46
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
The Morrigan
Goruji
The Morrigan
2
7
0
0.29
L
Cupid
Kaosuke
Cupid
0
9
1
0.06
L
Thor
Kinsora
Thor
0
6
2
0.17
W
Khepri
LordDule
Khepri
1
0
12
7
W
Susano
12
1
7
15.5
W
Sun Wukong
Xalered
Sun Wukong
5
1
12
11
W
Janus
Yelco_14
Janus
4
3
10
3
L
2
6
1
0.42
W
Danzaburou
sanpai73
Danzaburou
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,677
Damage
54,987
89,036
Taken
99,570
86,357
Mitigated
63,607
25,941
Healing
13,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,578
655
0
6,382
23,059
26,153
0
8,896
13,653
0
20,851
L
The Morrigan
Goruji
The Morrigan
12,598
2,323
211
942
16,409
8,322
1,177
3,170
13,139
48,046
8,659
L
Cupid
Kaosuke
Cupid
7,977
3,359
434
5,399
22,691
10,759
1,699
3,084
19,431
0
56,605
L
Thor
Kinsora
Thor
9,868
2,305
0
0
18,655
9,257
1,240
2,332
16,071
0
54,238
W
Khepri
LordDule
Khepri
7,357
684
627
5,332
19,870
32,831
385
5,040
14,331
13,592
0
W
Susano
25,250
5,553
0
1,877
15,233
7,557
1,872
5,824
9,409
0
54,240
W
Sun Wukong
Xalered
Sun Wukong
23,758
4,469
0
7,881
24,443
29,580
983
5,802
16,601
0
68,284
W
Janus
Yelco_14
Janus
14,263
654
0
1,140
10,369
5,688
2,833
3,274
7,095
43,551
0
L
12,966
1,265
0
477
18,756
9,116
1,357
3,666
15,090
49,716
0
W
Danzaburou
sanpai73
Danzaburou
15,049
5,147
0
9,084
19,121
10,701
6,612
2,350
16,771
0
96,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,991
Gold Earned
60,752
377
Minions Killed
375
0
Camps Cleared
0
1,963,554
Distance Traveled
1,471,330
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,146
675
27
2
0
369,130
4
L
The Morrigan
12,485
694
85
5
0
251,019
1
L
Cupid
11,989
666
94
5
0
261,239
3
L
Thor
11,888
660
92
5
0
286,506
0
W
Khepri
12,781
710
6
0
0
391,073
4
W
Susano
15,353
853
71
4
0
420,695
0
W
Sun Wukong
13,843
769
100
6
0
420,108
0
W
Janus
13,508
750
61
3
0
363,255
0
L
Nox
12,244
680
77
4
0
303,436
1
W
Danzaburou
15,506
861
139
8
0
368,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role