Player Matchup

Hachiman
Hachiman
Dank xRedbear
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
906 Elo+
Party 1
Sun Wukong
Sun Wukong
PhantomSurge77
Sun Wukong
Level 14
God Stats
6W - 10L
1,089 SR
Queue Stats
20W - 26L
1,259 Elo+
Party 1
Hades
Hades
pitaboys2
Hades
Level 104
God Stats
16W - 17L
1,560 SR
Queue Stats
270W - 277L
1,390 Elo+
Party 1
Team Averages
Level 41
1,383 SR
1,185 Elo+

VS

Team Averages
Level 50
1,438 SR
1,373 Elo+
Cliodhna
Cliodhna
Ragnar_Smith23
Cliodhna
Level 88
God Stats
14W - 20L
1,315 SR
Queue Stats
91W - 129L
1,357 Elo+
Solo
Freya
Freya
jaredmario
Freya
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 35L
1,500 Elo+
Party 2
Ganesha
Ganesha
loloroy15
Ganesha
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 37L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dank xRedbear
Hachiman
14
0 / 8 / 2
10,044
558
9,157
19,923
7,484
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
PhantomSurge77
Sun Wukong
13
1 / 6 / 3
10,670
593
9,900
19,808
19,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
pitaboys2
Hades
18
4 / 5 / 1
12,453
692
29,131
20,724
15,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
19
12 / 4 / 5
14,101
783
20,713
17,485
11,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
19
6 / 1 / 7
12,651
703
12,811
20,286
11,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
loloroy15
Ganesha
19
1 / 0 / 17
13,844
769
11,396
19,647
33,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
19
19
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Dank xRedbear
Hachiman
0
8
2
0.13
L
Sun Wukong
PhantomSurge77
Sun Wukong
1
6
3
0.42
W
Cliodhna
12
4
5
3.63
W
Freya
6
1
7
9.5
W
Ganesha
loloroy15
Ganesha
1
0
17
9.5
L
Hades
pitaboys2
Hades
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,188
Damage
44,920
60,455
Taken
57,418
42,589
Mitigated
56,366
9,833
Healing
18,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Dank xRedbear
Hachiman
9,157
5,698
0
2,235
19,923
7,484
166
6,791
12,676
0
28,694
L
Sun Wukong
PhantomSurge77
Sun Wukong
9,900
2,271
0
960
19,808
19,176
0
7,627
11,675
0
22,332
W
Cliodhna
20,713
4,157
0
5,945
17,485
11,351
2,609
9,407
8,078
0
72,289
W
Freya
12,811
4,694
0
9,761
20,286
11,534
486
12,128
8,158
40,010
0
W
Ganesha
loloroy15
Ganesha
11,396
1,888
0
2,688
19,647
33,481
288
7,662
11,985
34,420
0
L
Hades
pitaboys2
Hades
29,131
1,353
1,058
5,580
20,724
15,929
0
9,789
10,490
63,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,167
Gold Earned
40,596
123
Minions Killed
177
0
Camps Cleared
0
779,500
Distance Traveled
953,389
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,044
558
35
2
0
251,591
0
L
Sun Wukong
10,670
593
16
1
0
276,691
0
W
Cliodhna
14,101
783
88
5
0
320,713
0
W
Freya
12,651
703
82
5
0
307,620
1
W
Ganesha
13,844
769
7
0
0
325,056
0
L
Hades
12,453
692
72
4
0
251,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role