Player Matchup

Susano
Susano
JayJWorld
Susano
Level 109
God Stats
10W - 11L
1,404 SR
Queue Stats
62W - 82L
1,390 Elo+
Solo
Bacchus
Bacchus
PleaseObeyMe
Bacchus
Level 109
God Stats
3W - 2L
1,614 SR
Queue Stats
34W - 40L
1,480 Elo+
Party 2
Agni
Agni
Roger070291
Agni
Level 64
God Stats
3W - 1L
1,684 SR
Queue Stats
278W - 340L
1,471 Elo+
Solo
Achilles
Achilles
Rogueattoni
Achilles
Level 84
God Stats
1W - 7L
1,312 SR
Queue Stats
14W - 19L
1,472 Elo+
Party 2
Nox
Nox
onedynasty
Nox
Level 68
God Stats
19W - 17L
1,560 SR
Queue Stats
218W - 223L
1,494 Elo+
Solo
Team Averages
Level 87
1,515 SR
1,461 Elo+

VS

Team Averages
Level 91
1,482 SR
1,402 Elo+
Scylla
Scylla
ENTERIT
Scylla
Level 149
God Stats
51W - 69L
1,457 SR
Queue Stats
462W - 499L
1,462 Elo+
Solo
Neith
Neith
House_of_bromos
Neith
Level 100
God Stats
28W - 42L
1,390 SR
Queue Stats
484W - 515L
1,363 Elo+
Party 1
Chaac
Chaac
IrishBerry16
Chaac
Level 31
God Stats
4W - 13L
1,265 SR
Queue Stats
7W - 19L
1,279 Elo+
Party 1
Thor
Thor
imdutch28
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,480 Elo+
Party 1
Bellona
Bellona
lMightyMexican
Bellona
Level 145
God Stats
5W - 5L
1,797 SR
Queue Stats
49W - 48L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
JayJWorld
Susano
18
8 / 0 / 16
11,540
1,154
12,746
6,596
3,576
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
PleaseObeyMe
Bacchus
17
6 / 1 / 18
11,984
1,198
11,935
11,233
17,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 0 / 18
10,126
1,013
12,648
8,670
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Rogueattoni
Achilles
17
8 / 0 / 17
11,657
1,166
22,778
14,911
19,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 0 / 15
10,324
1,032
13,585
1,720
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

298

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ENTERIT
Scylla
14
0 / 0 / 0
9,178
918
5,604
1,123
421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
1 / 5 / 0
9,441
944
11,051
17,088
7,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 7 / 1
9,378
938
8,254
24,424
26,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Thor
14
0 / 11 / 1
9,163
916
6,387
24,729
10,935
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 4 / 0
8,714
871
5,187
10,825
6,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
3
27
Kills
1
1
Deaths
27
84
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
ENTERIT
Scylla
0
0
0
0
L
1
5
0
0.2
L
0
7
1
0.07
W
Susano
JayJWorld
Susano
8
0
16
16
W
Bacchus
PleaseObeyMe
Bacchus
6
1
18
15
W
1
0
18
10
W
Achilles
Rogueattoni
Achilles
8
0
17
16.5
L
Thor
0
11
1
0.05
L
0
4
0
0
W
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,692
Damage
36,483
43,130
Taken
78,189
45,099
Mitigated
51,615
6,937
Healing
3,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ENTERIT
Scylla
5,604
162
0
0
1,123
421
0
265
858
29,738
0
L
11,051
4,846
0
551
17,088
7,200
0
7,886
9,012
0
26,919
L
8,254
496
0
2,998
24,424
26,815
0
14,807
9,140
0
26,667
W
Susano
JayJWorld
Susano
12,746
1,095
0
1,709
6,596
3,576
0
134
6,347
0
25,957
W
Bacchus
PleaseObeyMe
Bacchus
11,935
1,445
0
1,599
11,233
17,313
0
1,430
9,302
22,948
0
W
12,648
1,431
654
1,423
8,670
3,697
0
1,671
6,771
33,113
0
W
Achilles
Rogueattoni
Achilles
22,778
4,762
0
1,528
14,911
19,516
0
1,936
12,446
6,447
25,964
L
Thor
6,387
1,422
0
250
24,729
10,935
0
13,785
10,431
0
16,961
L
5,187
1,339
0
0
10,825
6,244
0
4,156
6,385
0
12,675
W
13,585
746
0
24
1,720
997
0
0
1,720
32,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,631
Gold Earned
45,874
190
Minions Killed
173
5
Camps Cleared
3
1,015,660
Distance Traveled
829,087
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,178
918
68
7
1
158,773
0
L
Neith
9,441
944
30
3
1
186,286
0
L
Chaac
9,378
938
38
4
1
198,015
1
W
Susano
11,540
1,154
27
3
0
200,927
4
W
Bacchus
11,984
1,198
19
2
0
209,377
1
W
Agni
10,126
1,013
66
7
2
188,052
0
W
Achilles
11,657
1,166
27
3
1
204,039
0
L
Thor
9,163
916
21
2
0
169,648
0
L
Bellona
8,714
871
16
2
0
116,365
0
W
Nox
10,324
1,032
51
5
2
213,265
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role