Player Matchup

Ra
Ra
Bronze III
Cameron214
Ra
Bronze III
Level 118
God Stats
0W - 2L
1,538 SR
Queue Stats
6W - 9L
1,500 MMR
Party 1
King Arthur
King Arthur
Bronze III
CopycatColt2603
King Arthur
Bronze III
Level 138
God Stats
0W - 1L
1,434 SR
Queue Stats
16W - 23L
1,450 MMR
Party 1
Ne Zha
Ne Zha
Gold II
Spewni
Ne Zha
Gold II
Level 128
God Stats
5W - 3L
1,801 SR
Queue Stats
109W - 103L
1,524 MMR
Party 3
Athena
Athena
Gold IV
WetterIsBetter
Athena
Gold IV
Level 160
God Stats
2W - 1L
1,720 SR
Queue Stats
380W - 399L
1,385 MMR
Party 3
Rama
Rama
Bronze III
ale936
Rama
Bronze III
Level 32
God Stats
0W - 2L
1,732 SR
Queue Stats
1W - 4L
1,400 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,645 SR
1,452 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,504 SR
1,440 MMR
Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold II
DÖLÖ
Xbalanque
Gold II
Level 120
God Stats
5W - 3L
1,601 SR
Queue Stats
55W - 59L
1,420 MMR
Solo
Janus
Janus
Gold II
SuperPlayz
Janus
Gold II
Level 108
God Stats
10W - 8L
1,411 SR
Queue Stats
48W - 42L
1,575 MMR
Party 2
Ravana
Ravana
Gold IV
ZombiePlayz
Ravana
Gold IV
Level 120
God Stats
1W - 2L
1,391 SR
Queue Stats
74W - 72L
1,273 MMR
Party 2
Atlas
Atlas
Gold IV
blakjack101024
Atlas
Gold IV
Level 160
God Stats
20W - 16L
1,615 SR
Queue Stats
412W - 410L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,153
477
3,148
6,147
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
CopycatColt2603
King Arthur
12
0 / 4 / 1
6,717
448
3,592
13,309
10,781
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Spewni
Ne Zha
10
0 / 2 / 3
6,493
433
5,755
13,279
5,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 2
6,728
449
3,111
12,960
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Rama
ale936
Rama
13
2 / 2 / 0
7,948
530
4,654
12,634
5,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
IshtarVulcanThorMorgan Le Fay

VS

Bans
AchillesTyrLokiYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 1 / 5
8,871
591
12,945
11,170
7,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
DÖLÖ
Xbalanque
14
1 / 1 / 4
8,820
588
7,736
8,866
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
14
4 / 1 / 4
8,566
571
6,829
6,878
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
13
4 / 0 / 6
8,544
570
5,795
6,554
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 4
7,824
522
6,652
10,540
8,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
13
13
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
5
4.5
L
0
2
0
0
L
King Arthur
CopycatColt2603
King Arthur
0
4
1
0.13
W
Xbalanque
DÖLÖ
Xbalanque
1
1
4
3
L
Ne Zha
Spewni
Ne Zha
0
2
3
0.75
W
Janus
4
1
4
6
L
1
3
2
0.67
W
Ravana
4
0
6
7
L
Rama
ale936
Rama
2
2
0
1
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,260
Damage
39,957
58,329
Taken
44,008
35,152
Mitigated
25,026
14,302
Healing
15,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,945
2,359
0
4,832
11,170
7,582
2,031
1,138
10,032
0
62,308
L
3,148
684
641
2,165
6,147
2,869
0
2,945
3,202
61,192
0
L
King Arthur
CopycatColt2603
King Arthur
3,592
349
0
1,535
13,309
10,781
0
1,141
12,168
0
40,177
W
Xbalanque
DÖLÖ
Xbalanque
7,736
3,972
0
1,706
8,866
3,318
2,101
699
8,167
0
66,523
L
Ne Zha
Spewni
Ne Zha
5,755
1,242
0
2,065
13,279
5,569
0
1,814
11,465
0
50,529
W
Janus
6,829
649
0
1,456
6,878
2,570
409
1,467
5,411
70,793
0
L
3,111
797
0
2,288
12,960
10,790
0
4,451
8,509
16,748
0
W
Ravana
5,795
1,894
0
3,353
6,554
3,282
200
1,528
5,026
0
54,910
L
Rama
ale936
Rama
4,654
3,826
0
5,608
12,634
5,143
0
3,130
9,504
0
63,640
W
6,652
2,690
0
3,660
10,540
8,274
157
2,093
8,447
22,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,039
Gold Earned
42,625
423
Minions Killed
476
0
Camps Cleared
0
1,350,788
Distance Traveled
1,505,838
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,871
591
108
7
0
291,627
5
L
Ra
7,153
477
116
8
0
261,831
3
L
King Arthur
6,717
448
78
5
0
223,505
1
W
Xbalanque
8,820
588
126
8
0
279,067
6
L
Ne Zha
6,493
433
80
5
0
317,672
5
W
Janus
8,566
571
135
9
0
321,229
5
L
Athena
6,728
449
22
1
0
278,822
5
W
Ravana
8,544
570
84
6
0
304,726
1
L
Rama
7,948
530
127
8
0
268,958
4
W
Atlas
7,824
522
23
2
0
309,189
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role