Player Matchup

Chaac
Chaac
Fl0PP3R
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,720 Elo+
Party 1
Awilix
Awilix
OIeada
Awilix
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 97L
1,519 Elo+
Party 1
Neith
Neith
kiddmath
Neith
Level 42
God Stats
26W - 49L
1,378 SR
Queue Stats
79W - 148L
1,338 Elo+
Solo
Team Averages
Level 27
1,459 SR
1,526 Elo+

VS

Team Averages
Level 125
1,485 SR
1,491 Elo+
Xing Tian
Xing Tian
Lat12
Xing Tian
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,494 Elo+
Solo
Merlin
Merlin
elvaivas
Merlin
Level 151
God Stats
84W - 99L
1,257 SR
Queue Stats
289W - 348L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
nGCrysii
Tsukuyomi
Level 136
God Stats
6W - 0L
1,699 SR
Queue Stats
103W - 111L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fl0PP3R
Chaac
11
0 / 7 / 0
6,148
615
3,897
13,477
8,214
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
OIeada
Awilix
11
0 / 5 / 0
6,092
609
3,012
8,796
4,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
kiddmath
Neith
11
0 / 3 / 0
6,254
625
5,374
8,782
3,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Lat12
Xing Tian
13
1 / 0 / 14
8,754
875
3,336
7,991
10,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
elvaivas
Merlin
13
3 / 0 / 12
8,323
832
9,388
4,121
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
nGCrysii
Tsukuyomi
15
11 / 0 / 4
9,328
933
13,960
10,540
5,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
15
15
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
Fl0PP3R
Chaac
0
7
0
0
W
Xing Tian
Lat12
Xing Tian
1
0
14
8
L
Awilix
OIeada
Awilix
0
5
0
0
W
Merlin
elvaivas
Merlin
3
0
12
9
L
Neith
kiddmath
Neith
0
3
0
0
W
Tsukuyomi
nGCrysii
Tsukuyomi
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,283
Damage
26,684
31,055
Taken
22,652
15,951
Mitigated
17,117
2,656
Healing
9,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Fl0PP3R
Chaac
3,897
1,145
0
946
13,477
8,214
0
6,151
6,991
0
16,456
W
Xing Tian
Lat12
Xing Tian
3,336
682
0
3,195
7,991
10,105
587
15
7,864
20,664
0
L
Awilix
OIeada
Awilix
3,012
812
0
795
8,796
4,286
0
2,262
6,342
0
13,042
W
Merlin
elvaivas
Merlin
9,388
795
64
1,640
4,121
1,707
1,216
3
3,997
40,627
0
L
Neith
kiddmath
Neith
5,374
2,207
0
915
8,782
3,451
0
3,565
4,939
0
23,469
W
Tsukuyomi
nGCrysii
Tsukuyomi
13,960
4,745
0
4,535
10,540
5,305
407
6
10,406
0
40,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,494
Gold Earned
26,405
92
Minions Killed
151
0
Camps Cleared
0
456,950
Distance Traveled
629,728
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,148
615
23
2
0
148,313
0
W
Xing Tian
8,754
875
36
4
0
211,901
0
L
Awilix
6,092
609
17
2
0
159,975
1
W
Merlin
8,323
832
69
7
0
188,204
0
L
Neith
6,254
625
52
5
0
148,662
2
W
Tsukuyomi
9,328
933
46
5
0
229,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role