Player Matchup

Thoth
Thoth
 
Thoth
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DankMayhem21
Chaac
Level 128
God Stats
2W - 3L
1,441 SR
Queue Stats
112W - 114L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
NiR02B
Cthulhu
Level 156
God Stats
6W - 5L
1,610 SR
Queue Stats
66W - 73L
1,503 Elo+
Party 1
Thor
Thor
SNAKEizzz11
Thor
Level 122
God Stats
10W - 3L
1,945 SR
Queue Stats
139W - 121L
1,572 Elo+
Party 2
Hachiman
Hachiman
vPelicans
Hachiman
Level 29
God Stats
1W - 0L
1,310 SR
Queue Stats
15W - 25L
1,436 Elo+
Party 2
Team Averages
Level 108
1,561 SR
1,502 Elo+

VS

Team Averages
Level 132
1,571 SR
1,530 Elo+
Kumbhakarna
Kumbhakarna
Master Chronic1
Kumbhakarna
Level 153
God Stats
18W - 12L
1,614 SR
Queue Stats
606W - 575L
1,510 Elo+
Solo
Vulcan
Vulcan
SMAshIN28
Vulcan
Level 118
God Stats
33W - 27L
1,662 SR
Queue Stats
138W - 118L
1,560 Elo+
Solo
Lancelot
Lancelot
TiCoXHLive
Lancelot
Level 158
God Stats
3W - 10L
1,400 SR
Queue Stats
239W - 234L
1,551 Elo+
Solo
Medusa
Medusa
danielsoze
Medusa
Level 104
God Stats
11W - 9L
1,596 SR
Queue Stats
255W - 307L
1,481 Elo+
Solo
Ishtar
Ishtar
the_unknown805
Ishtar
Level 128
God Stats
3W - 3L
1,583 SR
Queue Stats
86W - 85L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
13 / 1 / 12
11,931
852
33,545
9,751
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 0 / 16
10,801
772
10,603
18,014
15,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
NiR02B
Cthulhu
18
6 / 1 / 13
10,820
773
11,794
13,545
14,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
3 / 3 / 15
10,695
764
11,817
13,656
6,208
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
vPelicans
Hachiman
17
3 / 3 / 10
9,969
712
5,579
11,556
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Master Chronic1
Kumbhakarna
15
0 / 4 / 6
8,869
634
7,020
19,051
18,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
SMAshIN28
Vulcan
16
3 / 4 / 2
9,541
682
14,902
9,515
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
TiCoXHLive
Lancelot
15
3 / 11 / 4
9,160
654
9,103
22,031
9,298
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
danielsoze
Medusa
16
1 / 5 / 2
9,464
676
6,681
13,192
5,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 7 / 0
8,994
642
11,261
16,502
5,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
22
31
Kills
8
8
Deaths
31
66
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
13
1
12
19
W
6
0
16
14
L
Kumbhakarna
Master Chronic1
Kumbhakarna
0
4
6
0.75
W
Cthulhu
NiR02B
Cthulhu
6
1
13
12.5
L
Vulcan
SMAshIN28
Vulcan
3
4
2
1
W
3
3
15
3.5
L
Lancelot
TiCoXHLive
Lancelot
3
11
4
0.45
L
Medusa
danielsoze
Medusa
1
5
2
0.4
L
1
7
0
0.14
W
Hachiman
vPelicans
Hachiman
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,338
Damage
48,967
66,522
Taken
80,291
46,174
Mitigated
42,701
19,602
Healing
2,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
33,545
757
0
3,590
9,751
4,471
1,512
4,357
5,168
52,517
0
W
10,603
2,290
0
8,350
18,014
15,604
1,942
5,138
12,762
0
31,800
L
Kumbhakarna
Master Chronic1
Kumbhakarna
7,020
159
0
110
19,051
18,475
0
8,999
9,752
14,664
0
W
Cthulhu
NiR02B
Cthulhu
11,794
777
1,132
2,416
13,545
14,971
489
2,469
11,025
38,538
0
L
Vulcan
SMAshIN28
Vulcan
14,902
2,567
0
0
9,515
4,026
0
3,659
5,588
50,185
0
W
11,817
2,237
0
491
13,656
6,208
568
4,280
9,140
0
40,663
L
Lancelot
TiCoXHLive
Lancelot
9,103
1,105
0
849
22,031
9,298
0
13,108
8,649
29
14,080
L
Medusa
danielsoze
Medusa
6,681
3,999
0
0
13,192
5,040
1,681
8,142
4,810
0
32,451
L
11,261
6,424
0
1,782
16,502
5,862
0
10,019
6,153
0
33,150
W
Hachiman
vPelicans
Hachiman
5,579
3,749
0
3,623
11,556
4,920
961
4,822
6,476
0
29,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,216
Gold Earned
46,028
286
Minions Killed
219
0
Camps Cleared
0
1,498,632
Distance Traveled
1,228,732
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,931
852
62
4
0
334,379
0
W
Chaac
10,801
772
48
3
0
305,761
0
L
Kumbhakarna
8,869
634
18
1
0
290,546
2
W
Cthulhu
10,820
773
56
4
0
311,579
1
L
Vulcan
9,541
682
69
5
0
282,713
1
W
Thor
10,695
764
69
5
0
281,257
0
L
Lancelot
9,160
654
12
1
0
225,352
0
L
Medusa
9,464
676
63
5
0
204,942
0
L
Ishtar
8,994
642
57
4
0
225,179
4
W
Hachiman
9,969
712
51
4
0
265,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role